Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
HayTownHawk
Fenrir
Level 78
God Stats
0W - 1L
1,139 SR
Queue Stats
20W - 15L
1,500 Elo+
Party 2
Vamana
Vamana
HuskerPower87
Vamana
Level 109
God Stats
0W - 1L
1,708 SR
Queue Stats
21W - 13L
1,500 Elo+
Party 2
Neith
Neith
Krenteren
Neith
Level 63
God Stats
0W - 2L
1,582 SR
Queue Stats
5W - 7L
1,318 Elo+
Party 2
Nu Wa
Nu Wa
Pe4ceBD4Journey
Nu Wa
Level 103
God Stats
1W - 1L
1,984 SR
Queue Stats
23W - 17L
1,500 Elo+
Party 2
Team Averages
Level 76
1,583 SR
1,464 Elo+

VS

Team Averages
Level 64
1,466 SR
1,436 Elo+
Yemoja
Yemoja
 
Yemoja
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
AchillesARC
Freya
Level 102
God Stats
1W - 1L
1,312 SR
Queue Stats
20W - 32L
1,374 Elo+
Party 1
Guan Yu
Guan Yu
OctarinePrime
Guan Yu
Level 62
God Stats
3W - 0L
1,624 SR
Queue Stats
11W - 10L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
nnnalyd
Tsukuyomi
Level 44
God Stats
4W - 10L
1,326 SR
Queue Stats
90W - 89L
1,465 Elo+
Party 3
Chronos
Chronos
temp-496202
Chronos
Level 88
God Stats
13W - 9L
1,567 SR
Queue Stats
123W - 140L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 3 / 0
6,116
437
2,588
12,375
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
8
0 / 6 / 1
5,522
394
1,321
11,552
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 0
6,992
499
4,067
12,818
9,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Krenteren
Neith
10
1 / 2 / 0
6,319
451
7,043
9,647
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 0
6,087
435
7,676
6,886
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 0 / 5
7,611
544
3,951
7,224
4,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
5 / 1 / 1
7,263
519
11,771
11,840
4,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
11
0 / 0 / 0
6,858
490
5,186
5,421
4,301
Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
nnnalyd
Tsukuyomi
13
3 / 0 / 4
7,620
544
5,593
10,689
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
temp-496202
Chronos
14
4 / 0 / 3
8,541
610
7,510
8,871
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
13
13
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
0
0
W
Yemoja
 
Yemoja
1
0
5
3.5
W
5
1
1
5.5
L
Fenrir
0
6
1
0.08
L
0
1
0
0
L
Neith
Krenteren
Neith
1
2
0
0.5
W
Guan Yu
0
0
0
0
L
0
1
0
0
W
Tsukuyomi
nnnalyd
Tsukuyomi
3
0
4
5
W
Chronos
temp-496202
Chronos
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,695
Damage
34,011
53,278
Taken
44,045
29,472
Mitigated
21,968
12,244
Healing
21,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,588
458
0
1,004
12,375
9,130
25
8,835
3,540
12,644
0
W
Yemoja
 
Yemoja
3,951
1,089
4,043
1,774
7,224
4,878
0
1,543
5,681
23,632
0
W
11,771
5,032
0
3,237
11,840
4,887
0
2,289
9,551
49,055
0
L
Fenrir
1,321
286
0
62
11,552
4,374
0
3,054
8,498
0
27,585
L
4,067
1,458
116
6,365
12,818
9,247
0
1,220
11,598
1,163
47,089
L
Neith
Krenteren
Neith
7,043
3,542
0
3,841
9,647
3,974
260
6,389
3,258
0
49,126
W
Guan Yu
5,186
658
281
2,588
5,421
4,301
89
785
4,636
0
33,214
L
7,676
1,630
128
728
6,886
2,747
0
3,734
3,152
49,899
0
W
Tsukuyomi
nnnalyd
Tsukuyomi
5,593
1,811
0
7,048
10,689
4,422
0
1,401
9,288
0
49,039
W
Chronos
temp-496202
Chronos
7,510
2,239
0
2,420
8,871
3,480
743
4,488
4,383
77,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,036
Gold Earned
37,893
283
Minions Killed
397
0
Camps Cleared
0
1,341,892
Distance Traveled
1,361,883
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,116
437
19
1
0
284,645
4
W
Yemoja
7,611
544
29
2
0
231,518
5
W
Freya
7,263
519
80
6
0
241,536
1
L
Fenrir
5,522
394
40
3
0
263,546
0
L
Vamana
6,992
499
86
6
0
310,359
0
L
Neith
6,319
451
79
6
0
241,063
0
W
Guan Yu
6,858
490
57
4
0
281,179
0
L
Nu Wa
6,087
435
59
4
0
242,279
0
W
Tsukuyomi
7,620
544
106
8
0
318,494
3
W
Chronos
8,541
610
125
9
0
289,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role