Player Matchup

Chaac
Chaac
 
Chaac
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Aqua Cobra
Baron Samedi
Level 85
God Stats
16W - 11L
1,585 SR
Queue Stats
76W - 75L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
Raininja
Cthulhu
Level 146
God Stats
6W - 0L
1,248 SR
Queue Stats
100W - 63L
1,589 Elo+
Party 2
Team Averages
Level 116
1,444 SR
1,525 Elo+

VS

Team Averages
Level 96
1,657 SR
1,335 Elo+
Cthulhu
Cthulhu
Artemis01010518
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,251 Elo+
Party 1
Nu Wa
Nu Wa
PinkQuartz1020
Nu Wa
Level 145
God Stats
17W - 10L
1,744 SR
Queue Stats
345W - 377L
1,443 Elo+
Solo
Medusa
Medusa
ThePurpleA6744
Medusa
Level 140
God Stats
0W - 1L
1,728 SR
Queue Stats
5W - 8L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 4
6,595
660
9,672
10,259
6,639
Baron Samedi
Aqua Cobra
Baron Samedi
10
1 / 1 / 4
6,727
673
3,884
5,010
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Raininja
Cthulhu
12
3 / 0 / 2
7,683
768
6,028
8,637
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,706
671
6,368
9,711
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 1 / 0
5,963
596
3,062
3,842
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 2 / 0
6,443
644
7,386
8,611
3,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
4
3
W
Baron Samedi
Aqua Cobra
Baron Samedi
1
1
4
3
L
0
2
1
0.25
L
0
1
0
0
W
Cthulhu
Raininja
Cthulhu
3
0
2
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,584
Damage
16,816
23,906
Taken
22,164
17,677
Mitigated
13,012
9,931
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,672
2,387
0
4,793
10,259
6,639
0
4,324
5,935
0
24,809
W
Baron Samedi
Aqua Cobra
Baron Samedi
3,884
184
1,034
1,678
5,010
2,872
705
2,441
2,569
18,452
0
L
6,368
713
187
812
9,711
7,986
0
4,643
5,068
15,666
0
L
3,062
905
0
1,267
3,842
1,317
181
1,529
2,313
14,074
0
W
Cthulhu
Raininja
Cthulhu
6,028
442
126
2,300
8,637
8,166
81
2,807
5,830
19,394
0
L
7,386
2,659
0
1,280
8,611
3,709
0
4,149
4,462
0
26,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,005
Gold Earned
19,112
114
Minions Killed
91
4
Camps Cleared
5
585,361
Distance Traveled
487,791
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,595
660
36
4
0
200,811
1
W
Baron Samedi
6,727
673
45
5
2
176,659
2
L
Cthulhu
6,706
671
15
2
1
169,006
0
L
Nu Wa
5,963
596
38
4
2
142,865
0
W
Cthulhu
7,683
768
33
3
2
207,891
3
L
Medusa
6,443
644
38
4
2
175,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role