Player Matchup

Arachne
Arachne
ARUKASAGAMY
Arachne
Level 159
God Stats
14W - 16L
1,471 SR
Queue Stats
274W - 518L
1,304 Elo+
Solo
Baron Samedi
Baron Samedi
mechs1109
Baron Samedi
Level 26
God Stats
4W - 2L
1,423 SR
Queue Stats
41W - 27L
1,593 Elo+
Party 2
Hachiman
Hachiman
warriorpaint
Hachiman
Level 129
God Stats
6W - 6L
1,140 SR
Queue Stats
375W - 313L
1,572 Elo+
Party 2
Team Averages
Level 105
1,345 SR
1,490 Elo+

VS

Team Averages
Level 96
1,454 SR
1,471 Elo+
Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Novi111
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
Paddie
Khepri
Level 128
God Stats
0W - 1L
1,362 SR
Queue Stats
0W - 2L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ARUKASAGAMY
Arachne
14
2 / 6 / 5
9,381
722
5,041
13,863
7,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
mechs1109
Baron Samedi
15
2 / 3 / 9
9,762
751
8,025
10,045
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
warriorpaint
Hachiman
17
8 / 2 / 3
11,026
848
18,854
12,549
4,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
10 / 3 / 1
11,147
857
16,187
12,023
6,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Neith
Novi111
Neith
14
1 / 5 / 8
8,820
678
7,718
9,966
5,021
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Paddie
Khepri
11
0 / 4 / 10
8,291
638
4,678
13,628
11,604
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
12
Kills
11
11
Deaths
12
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
10
3
1
3.5
W
Arachne
ARUKASAGAMY
Arachne
2
6
5
0.75
L
Neith
Novi111
Neith
1
5
8
1
L
Khepri
Paddie
Khepri
0
4
10
1.25
W
Baron Samedi
mechs1109
Baron Samedi
2
3
9
2.17
W
Hachiman
warriorpaint
Hachiman
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,920
Damage
28,583
36,457
Taken
35,617
17,587
Mitigated
23,235
11,632
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
16,187
7,720
0
750
12,023
6,610
1,596
2,089
9,934
0
68,746
W
Arachne
ARUKASAGAMY
Arachne
5,041
2,907
0
3,345
13,863
7,735
0
2,091
11,772
0
27,663
L
Neith
Novi111
Neith
7,718
2,267
0
1,838
9,966
5,021
0
3,173
6,793
0
20,963
L
Khepri
Paddie
Khepri
4,678
197
264
1,410
13,628
11,604
0
3,196
10,432
13,715
0
W
Baron Samedi
mechs1109
Baron Samedi
8,025
108
1,646
4,100
10,045
4,927
420
1,127
8,918
24,924
0
W
Hachiman
warriorpaint
Hachiman
18,854
8,610
0
2,541
12,549
4,925
2,224
1,984
10,565
0
57,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
28,258
160
Minions Killed
177
6
Camps Cleared
6
708,430
Distance Traveled
632,343
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,147
857
122
9
6
205,843
1
W
Arachne
9,381
722
35
3
5
241,166
0
L
Neith
8,820
678
41
3
0
199,328
0
L
Khepri
8,291
638
14
1
0
227,172
5
W
Baron Samedi
9,762
751
52
4
0
239,412
3
W
Hachiman
11,026
848
73
6
1
227,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role