Player Matchup

Loki
Loki
Gold IV
Chopper420
Loki
Gold IV
Level 105
God Stats
46W - 51L
1,546 SR
Queue Stats
293W - 300L
1,485 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
RecklessResolve
Sun Wukong
Gold V
Level 104
God Stats
2W - 1L
1,446 SR
Queue Stats
26W - 16L
1,784 MMR
Solo
Kukulkan
Kukulkan
Gold V
UrDadsYumSauce
Kukulkan
Gold V
Level 127
God Stats
1W - 2L
1,560 SR
Queue Stats
9W - 14L
1,512 MMR
Solo
Rama
Rama
Diamond IV
XKIIerX
Rama
Diamond IV
Level 153
God Stats
3W - 6L
1,607 SR
Queue Stats
182W - 168L
2,188 MMR
Solo
Ymir
Ymir
Bronze III
YoplonFurry
Ymir
Bronze III
Level 58
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 9L
1,376 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,575 SR
1,669 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,685 SR
1,676 MMR
Hou Yi
Hou Yi
Diamond IV
Chaviiia
Hou Yi
Diamond IV
Level 156
God Stats
44W - 24L
1,684 SR
Queue Stats
211W - 197L
2,183 MMR
Solo
Cabrakan
Cabrakan
Gold V
EspinaCC
Cabrakan
Gold V
Level 37
God Stats
8W - 5L
1,803 SR
Queue Stats
54W - 53L
1,620 MMR
Solo
Cupid
Cupid
Gold II
MrGoobis
Cupid
Gold II
Level 159
God Stats
3W - 1L
1,672 SR
Queue Stats
151W - 140L
1,647 MMR
Party 1
Geb
Geb
Gold V
exterminad0r36
Geb
Gold V
Level 157
God Stats
4W - 8L
1,303 SR
Queue Stats
391W - 398L
1,359 MMR
Solo
He Bo
He Bo
Platinum IV
jaaygi01
He Bo
Platinum IV
Level 146
God Stats
4W - 0L
1,961 SR
Queue Stats
186W - 187L
1,572 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 1
10,720
510
7,558
17,914
7,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
RecklessResolve
Sun Wukong
15
2 / 4 / 4
10,190
485
17,211
22,899
18,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
15
2 / 5 / 0
9,617
458
15,440
11,741
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rama
XKIIerX
Rama
18
5 / 4 / 0
11,376
542
21,741
20,849
8,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 4 / 5
8,807
419
5,877
19,704
21,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BakasuraAh Muzen CabAtlasLancelot

VS

Bans
Da JiKhepriKaliChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chaviiia
Hou Yi
19
7 / 1 / 9
12,118
577
21,304
17,609
8,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
EspinaCC
Cabrakan
17
2 / 6 / 6
10,932
521
11,012
22,002
18,168
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
MrGoobis
Cupid
17
3 / 3 / 3
10,841
516
10,945
18,835
10,011
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
0 / 1 / 11
9,882
471
6,608
23,704
25,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
jaaygi01
He Bo
19
9 / 2 / 8
12,156
579
17,457
16,756
7,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
13
Kills
21
21
Deaths
13
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Chaviiia
Hou Yi
7
1
9
11.5
L
4
4
1
1.13
W
Cabrakan
EspinaCC
Cabrakan
2
6
6
0.83
W
Cupid
MrGoobis
Cupid
3
3
3
1.5
L
Sun Wukong
RecklessResolve
Sun Wukong
2
4
4
1
L
Kukulkan
2
5
0
0.4
L
Rama
XKIIerX
Rama
5
4
0
1.25
L
0
4
5
0.63
W
0
1
11
5.5
W
He Bo
jaaygi01
He Bo
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,827
Damage
67,326
93,107
Taken
98,906
60,993
Mitigated
70,371
32,101
Healing
37,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Chaviiia
Hou Yi
21,304
15,901
0
10,110
17,609
8,711
1,645
5,226
12,383
0
135,952
L
7,558
2,288
0
7,384
17,914
7,553
0
5,632
12,282
0
92,551
W
Cabrakan
EspinaCC
Cabrakan
11,012
2,648
0
5,512
22,002
18,168
0
3,397
18,605
81,991
0
W
Cupid
MrGoobis
Cupid
10,945
5,046
924
6,227
18,835
10,011
0
435
18,400
0
98,836
L
Sun Wukong
RecklessResolve
Sun Wukong
17,211
4,814
0
9,085
22,899
18,282
111
11,599
11,300
0
87,470
L
Kukulkan
15,440
1,217
0
921
11,741
4,770
0
5,823
5,918
86,899
0
L
Rama
XKIIerX
Rama
21,741
15,868
0
10,679
20,849
8,426
113
5,546
15,303
0
109,663
L
5,877
1,678
370
3,662
19,704
21,962
0
6,477
13,227
26,986
0
W
6,608
1,213
3,209
5,131
23,704
25,705
0
8,244
15,460
30,466
0
W
He Bo
jaaygi01
He Bo
17,457
1,197
0
6,714
16,756
7,776
0
5,288
11,468
108,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,710
Gold Earned
55,929
622
Minions Killed
651
0
Camps Cleared
0
1,954,261
Distance Traveled
1,947,284
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,118
577
176
8
0
393,053
8
L
Loki
10,720
510
137
7
0
443,786
2
W
Cabrakan
10,932
521
154
7
0
340,013
8
W
Cupid
10,841
516
136
6
0
349,946
4
L
Sun Wukong
10,190
485
124
6
0
417,501
6
L
Kukulkan
9,617
458
154
7
0
386,632
5
L
Rama
11,376
542
173
8
0
332,324
4
L
Ymir
8,807
419
34
2
0
374,018
14
W
Geb
9,882
471
32
2
0
419,613
6
W
He Bo
12,156
579
153
7
0
444,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role