Player Matchup

Morgan Le Fay
Morgan Le Fay
Blkninjar
Morgan Le Fay
Level 61
God Stats
7W - 13L
1,500 SR
Queue Stats
44W - 39L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GoldeNugM4
Danzaburou
Level 47
God Stats
2W - 2L
1,578 SR
Queue Stats
85W - 98L
1,448 Elo+
Solo
Osiris
Osiris
TubularClient12
Osiris
Level 88
God Stats
0W - 3L
1,487 SR
Queue Stats
112W - 103L
1,456 Elo+
Solo
Ymir
Ymir
docQ3
Ymir
Level 137
God Stats
15W - 6L
1,655 SR
Queue Stats
439W - 463L
1,420 Elo+
Solo
Fenrir
Fenrir
infiniteXgeass
Fenrir
Level 102
God Stats
4W - 8L
1,465 SR
Queue Stats
543W - 606L
1,464 Elo+
Solo
Team Averages
Level 87
1,537 SR
1,458 Elo+

VS

Team Averages
Level 89
1,603 SR
1,539 Elo+
Horus
Horus
Beastcoastblaze
Horus
Level 69
God Stats
14W - 11L
1,570 SR
Queue Stats
263W - 273L
1,493 Elo+
Solo
Thanatos
Thanatos
MRREVENGE9800
Thanatos
Level 155
God Stats
89W - 90L
1,539 SR
Queue Stats
251W - 285L
1,476 Elo+
Solo
Izanami
Izanami
NaNatNat
Izanami
Level 79
God Stats
32W - 9L
1,792 SR
Queue Stats
331W - 186L
1,603 Elo+
Solo
The Morrigan
The Morrigan
Richtigerniklas
The Morrigan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,593 Elo+
Solo
Cthulhu
Cthulhu
drastikNZ
Cthulhu
Level 99
God Stats
14W - 4L
1,614 SR
Queue Stats
44W - 29L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blkninjar
Morgan Le Fay
15
1 / 6 / 2
9,539
1,060
15,407
16,936
7,224
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
GoldeNugM4
Danzaburou
13
0 / 0 / 0
7,847
872
0
0
0
15
3 / 4 / 2
10,410
1,157
10,127
17,094
17,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
docQ3
Ymir
15
0 / 5 / 4
9,972
1,108
8,128
19,946
22,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 2
9,506
1,056
8,725
15,057
7,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

185

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 15
10,187
1,132
6,831
8,868
11,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
MRREVENGE9800
Thanatos
15
6 / 1 / 7
10,010
1,112
11,325
8,095
5,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
NaNatNat
Izanami
16
9 / 1 / 7
11,302
1,256
24,727
10,230
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
Richtigerniklas
The Morrigan
15
1 / 2 / 9
9,616
1,068
7,350
5,993
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
drastikNZ
Cthulhu
15
3 / 2 / 13
10,141
1,127
13,205
14,913
19,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
6
Kills
19
19
Deaths
6
10
Assists
51
Player
Kills
Deaths
Assists
KDA
W
0
0
15
7.5
L
Morgan Le Fay
Blkninjar
Morgan Le Fay
1
6
2
0.33
L
Danzaburou
GoldeNugM4
Danzaburou
0
0
0
0
W
Thanatos
MRREVENGE9800
Thanatos
6
1
7
9.5
W
Izanami
NaNatNat
Izanami
9
1
7
12.5
W
The Morrigan
Richtigerniklas
The Morrigan
1
2
9
2.75
L
3
4
2
1
L
Ymir
docQ3
Ymir
0
5
4
0.4
W
Cthulhu
drastikNZ
Cthulhu
3
2
13
4.75
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,387
Damage
63,438
69,033
Taken
48,099
54,409
Mitigated
44,044
2,446
Healing
22,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,831
2,888
6,255
5,256
8,868
11,210
0
4,868
3,876
0
15,248
L
Morgan Le Fay
Blkninjar
Morgan Le Fay
15,407
2,819
0
670
16,936
7,224
0
4,926
11,672
28,441
0
L
Danzaburou
GoldeNugM4
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
MRREVENGE9800
Thanatos
11,325
2,621
0
6,155
8,095
5,513
0
2,780
4,667
0
17,524
W
Izanami
NaNatNat
Izanami
24,727
14,393
0
2,099
10,230
5,277
0
6,132
4,041
0
41,203
W
The Morrigan
Richtigerniklas
The Morrigan
7,350
765
0
0
5,993
2,939
0
1,945
3,968
19,820
1,085
L
10,127
4,411
0
158
17,094
17,405
0
4,474
12,249
0
28,977
L
Ymir
docQ3
Ymir
8,128
676
0
868
19,946
22,050
0
5,095
14,617
30,016
0
W
Cthulhu
drastikNZ
Cthulhu
13,205
927
0
2,244
14,913
19,105
0
7,810
6,972
30,305
0
L
8,725
2,690
0
750
15,057
7,730
0
3,938
11,025
0
20,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,274
Gold Earned
51,256
150
Minions Killed
154
7
Camps Cleared
4
626,471
Distance Traveled
910,606
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,187
1,132
14
2
0
181,231
0
L
Morgan Le Fay
9,539
1,060
21
2
1
164,233
0
L
Danzaburou
7,847
872
0
0
0
0
0
W
Thanatos
10,010
1,112
16
2
1
199,816
0
W
Izanami
11,302
1,256
43
5
2
168,950
0
W
The Morrigan
9,616
1,068
39
4
1
168,977
3
L
Osiris
10,410
1,157
57
6
4
177,115
0
L
Ymir
9,972
1,108
45
5
1
150,358
0
W
Cthulhu
10,141
1,127
42
5
0
191,632
1
L
Fenrir
9,506
1,056
27
3
1
134,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role