Player Matchup

Pele
Pele
Platinum II
BlessTheseLz
Pele
Platinum II
Level 86
God Stats
5W - 3L
1,617 SR
Queue Stats
130W - 136L
1,992 MMR
Solo
Atlas
Atlas
Platinum I
CostcoForklifter
Atlas
Platinum I
Level 139
God Stats
5W - 7L
1,486 SR
Queue Stats
255W - 249L
1,939 MMR
Solo
Sol
Sol
Diamond III
Gingy
Sol
Diamond III
Level 160
God Stats
34W - 19L
1,743 SR
Queue Stats
465W - 435L
2,174 MMR
Solo
Cupid
Cupid
Platinum I
Jalins
Cupid
Platinum I
Level 159
God Stats
1W - 1L
1,749 SR
Queue Stats
201W - 177L
2,046 MMR
Solo
Ratatoskr
Ratatoskr
Diamond V
jbob4mi
Ratatoskr
Diamond V
Level 148
God Stats
33W - 28L
1,585 SR
Queue Stats
199W - 177L
1,991 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,636 SR
2,028 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,519 SR
1,924 MMR
King Arthur
King Arthur
Diamond IV
 
King Arthur
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Masters
Cuurry
Chiron
Masters
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
22W - 27L
2,214 MMR
Solo
Yu Huang
Yu Huang
Platinum III
FitThroughThis
Yu Huang
Platinum III
Level 142
God Stats
4W - 6L
1,566 SR
Queue Stats
99W - 86L
1,887 MMR
Solo
Thor
Thor
Diamond III
Floook
Thor
Diamond III
Level 160
God Stats
20W - 10L
1,426 SR
Queue Stats
360W - 347L
2,035 MMR
Solo
Fafnir
Fafnir
Diamond V
SèxyFat
Fafnir
Diamond V
Level 122
God Stats
37W - 15L
1,818 SR
Queue Stats
214W - 200L
1,983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
9,781
489
12,187
18,567
7,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 2 / 3
8,416
421
6,673
17,613
20,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Gingy
Sol
15
1 / 7 / 0
8,982
449
7,472
19,111
7,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Jalins
Cupid
17
0 / 2 / 1
10,215
511
3,737
9,985
4,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
jbob4mi
Ratatoskr
16
2 / 4 / 2
10,112
506
13,400
20,450
19,010
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
CamazotzNemesisLancelot

VS

Bans
CabrakanCliodhnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
0 / 1 / 8
11,442
572
10,870
18,836
21,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Cuurry
Chiron
19
2 / 1 / 8
12,194
610
10,979
13,428
6,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
17
4 / 2 / 6
10,840
542
15,653
11,158
5,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thor
Floook
Thor
20
11 / 0 / 6
12,825
641
15,325
12,012
6,418
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
SèxyFat
Fafnir
15
3 / 1 / 7
10,415
521
4,650
19,492
27,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
5
Kills
20
20
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
8
4
L
2
5
2
0.6
L
0
2
3
0.75
W
Chiron
Cuurry
Chiron
2
1
8
6
W
Yu Huang
4
2
6
3.5
W
Thor
Floook
Thor
11
0
6
14
L
Sol
Gingy
Sol
1
7
0
0.14
L
Cupid
Jalins
Cupid
0
2
1
0.25
W
Fafnir
SèxyFat
Fafnir
3
1
7
6.5
L
Ratatoskr
jbob4mi
Ratatoskr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,469
Damage
57,477
85,726
Taken
74,926
58,635
Mitigated
67,092
22,301
Healing
24,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,870
1,217
0
5,033
18,836
21,395
54
3,143
15,693
107
94,571
L
12,187
1,607
0
1,707
18,567
7,394
0
2,722
15,733
32
94,345
L
6,673
2,953
0
2,303
17,613
20,448
0
3,719
13,716
29,608
0
W
Chiron
Cuurry
Chiron
10,979
5,566
1,264
5,083
13,428
6,195
0
2,479
10,353
0
130,739
W
Yu Huang
15,653
1,789
247
1,585
11,158
5,898
240
5,011
6,147
101,490
0
W
Thor
Floook
Thor
15,325
3,936
0
2,359
12,012
6,418
0
725
11,287
0
117,549
L
Sol
Gingy
Sol
7,472
3,776
0
8,641
19,111
7,152
0
10,108
8,559
94,259
0
L
Cupid
Jalins
Cupid
3,737
3,081
304
3,157
9,985
4,631
51
878
9,079
0
99,555
W
Fafnir
SèxyFat
Fafnir
4,650
1,303
2,851
5,738
19,492
27,186
0
6,514
12,978
22,939
0
L
Ratatoskr
jbob4mi
Ratatoskr
13,400
1,594
0
6,189
20,450
19,010
0
2,179
18,229
0
86,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,506
Gold Earned
57,716
680
Minions Killed
701
0
Camps Cleared
0
1,931,510
Distance Traveled
2,044,827
34
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,442
572
163
8
0
411,129
5
L
Pele
9,781
489
141
7
0
408,723
4
L
Atlas
8,416
421
29
1
0
397,931
14
W
Chiron
12,194
610
200
10
0
382,251
5
W
Yu Huang
10,840
542
163
8
0
400,331
8
W
Thor
12,825
641
153
8
0
449,736
6
L
Sol
8,982
449
140
7
0
332,053
3
L
Cupid
10,215
511
203
10
0
364,616
7
W
Fafnir
10,415
521
22
1
0
401,380
7
L
Ratatoskr
10,112
506
167
8
0
428,187
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role