Player Matchup

Susano
Susano
CELYOYOBOY
Susano
Level 68
God Stats
13W - 17L
1,396 SR
Queue Stats
50W - 44L
1,387 Elo+
Solo
Cerberus
Cerberus
MangledOrchard
Cerberus
Level 106
God Stats
4W - 0L
1,688 SR
Queue Stats
10W - 5L
1,407 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ROZZLER99
Ah Muzen Cab
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
Yq Zuka
Sun Wukong
Level 69
God Stats
4W - 1L
1,538 SR
Queue Stats
8W - 5L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
megayuman
Nu Wa
Level 108
God Stats
184W - 192L
1,479 SR
Queue Stats
184W - 192L
1,426 Elo+
Solo
Team Averages
Level 93
1,520 SR
1,418 Elo+

VS

Team Averages
Level 119
1,481 SR
1,487 Elo+
Pele
Pele
C2indiy
Pele
Level 120
God Stats
5W - 11L
1,297 SR
Queue Stats
107W - 125L
1,385 Elo+
Party 3
Izanami
Izanami
Soro_double_G
Izanami
Level 88
God Stats
0W - 1L
1,314 SR
Queue Stats
58W - 48L
1,673 Elo+
Party 1
Nox
Nox
StaiCyy
Nox
Level 120
God Stats
8W - 17L
1,415 SR
Queue Stats
131W - 150L
1,388 Elo+
Party 3
Kumbhakarna
Kumbhakarna
White_Fireball
Kumbhakarna
Level 140
God Stats
0W - 2L
1,699 SR
Queue Stats
186W - 171L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
bigtegu
Cthulhu
Level 125
God Stats
3W - 4L
1,677 SR
Queue Stats
132W - 107L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CELYOYOBOY
Susano
20
5 / 3 / 3
16,453
514
18,991
30,088
16,425
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cerberus
20
6 / 1 / 20
16,240
508
16,487
32,625
55,748
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
ROZZLER99
Ah Muzen Cab
20
17 / 3 / 10
17,468
546
51,560
28,418
17,616
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Yq Zuka
Sun Wukong
20
4 / 0 / 12
16,386
512
19,595
28,700
30,258
Nu Wa
megayuman
Nu Wa
20
0 / 2 / 10
15,626
488
32,180
11,899
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
C2indiy
Pele
20
4 / 11 / 4
13,807
431
17,860
37,924
16,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
18
0 / 11 / 2
11,644
364
13,861
30,139
13,079
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
20
3 / 3 / 2
13,401
419
15,836
30,381
14,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
White_Fireball
Kumbhakarna
17
1 / 6 / 4
12,613
394
8,896
41,029
57,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
bigtegu
Cthulhu
20
0 / 1 / 3
13,730
429
15,856
28,928
42,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
32
Kills
8
9
Deaths
32
55
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
C2indiy
Pele
4
11
4
0.55
W
Susano
CELYOYOBOY
Susano
5
3
3
2.17
W
Cerberus
6
1
20
16
W
Ah Muzen Cab
ROZZLER99
Ah Muzen Cab
17
3
10
7.33
L
Izanami
0
11
2
0.09
L
Nox
3
3
2
1.33
L
Kumbhakarna
White_Fireball
Kumbhakarna
1
6
4
0.5
W
Sun Wukong
Yq Zuka
Sun Wukong
4
0
12
10
L
Cthulhu
bigtegu
Cthulhu
0
1
3
1.5
W
Nu Wa
megayuman
Nu Wa
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,813
Damage
72,309
131,730
Taken
168,401
126,214
Mitigated
144,917
50,246
Healing
38,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
C2indiy
Pele
17,860
3,588
0
10,817
37,924
16,899
0
8,679
29,245
0
123,490
W
Susano
CELYOYOBOY
Susano
18,991
1,342
0
15,661
30,088
16,425
0
5,412
22,780
0
187,473
W
Cerberus
16,487
975
2,133
9,409
32,625
55,748
1,135
11,124
21,501
64,870
0
W
Ah Muzen Cab
ROZZLER99
Ah Muzen Cab
51,560
21,285
0
14,012
28,418
17,616
7,276
9,371
19,047
0
198,687
L
Izanami
13,861
9,961
0
6,633
30,139
13,079
0
8,766
21,373
0
118,532
L
Nox
15,836
384
0
6,051
30,381
14,826
280
10,940
19,441
131,212
0
L
Kumbhakarna
White_Fireball
Kumbhakarna
8,896
1,102
216
6,559
41,029
57,489
0
12,067
28,962
40,465
0
W
Sun Wukong
Yq Zuka
Sun Wukong
19,595
4,654
0
5,386
28,700
30,258
1,755
11,689
15,667
0
123,114
L
Cthulhu
bigtegu
Cthulhu
15,856
321
2,646
5,211
28,928
42,624
29
8,215
20,713
151,546
0
W
Nu Wa
megayuman
Nu Wa
32,180
7,211
355
3,290
11,899
6,167
5,108
5,080
6,819
167,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,173
Gold Earned
65,195
907
Minions Killed
863
0
Camps Cleared
0
3,073,612
Distance Traveled
2,797,026
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,807
431
167
5
0
541,818
1
W
Susano
16,453
514
217
7
0
700,966
5
W
Cerberus
16,240
508
83
3
0
606,525
1
W
Ah Muzen Cab
17,468
546
193
6
0
548,977
3
L
Izanami
11,644
364
195
6
0
502,212
3
L
Nox
13,401
419
187
6
0
564,330
11
L
Kumbhakarna
12,613
394
74
2
0
587,455
7
W
Sun Wukong
16,386
512
205
6
0
621,358
2
L
Cthulhu
13,730
429
240
8
0
601,211
3
W
Nu Wa
15,626
488
209
7
0
595,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role