Player Matchup

Set
Set
Azbek2005
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,492 Elo+
Party 1
Atlas
Atlas
Hatake666
Atlas
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,458 Elo+
Party 1
Guan Yu
Guan Yu
MotherDraedon
Guan Yu
Level 45
God Stats
2W - 5L
1,685 SR
Queue Stats
164W - 170L
1,398 Elo+
Party 3
Kukulkan
Kukulkan
olcay3294
Kukulkan
Level 41
God Stats
3W - 2L
1,672 SR
Queue Stats
41W - 31L
1,589 Elo+
Solo
Charybdis
Charybdis
sparta190888888
Charybdis
Level 68
God Stats
2W - 6L
1,386 SR
Queue Stats
285W - 273L
1,433 Elo+
Party 3
Team Averages
Level 60
1,548 SR
1,474 Elo+

VS

Team Averages
Level 128
1,492 SR
1,497 Elo+
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Evreiko
Sol
Level 149
God Stats
8W - 7L
1,638 SR
Queue Stats
87W - 79L
1,533 Elo+
Party 2
Fenrir
Fenrir
KOD123
Fenrir
Level 157
God Stats
12W - 11L
1,495 SR
Queue Stats
95W - 118L
1,460 Elo+
Party 2
Aphrodite
Aphrodite
Prostoirak228
Aphrodite
Level 29
God Stats
1W - 1L
1,326 SR
Queue Stats
17W - 16L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,862
419
1,468
8,954
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Hatake666
Atlas
8
0 / 1 / 1
5,595
400
3,652
8,863
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
10
0 / 7 / 0
6,135
438
8,374
17,071
10,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
olcay3294
Kukulkan
13
2 / 5 / 1
7,829
559
13,664
10,770
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
sparta190888888
Charybdis
9
1 / 10 / 1
6,116
437
3,179
15,151
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 0 / 4
9,072
648
12,315
10,014
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
 
Sun Wukong
11
6 / 2 / 8
8,011
572
10,043
15,370
13,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
14
5 / 1 / 5
9,295
664
12,760
11,109
4,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
KOD123
Fenrir
13
9 / 0 / 3
8,517
608
5,483
12,201
4,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Prostoirak228
Aphrodite
12
2 / 1 / 6
7,491
535
5,284
10,170
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
25
25
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
4
5
W
Sun Wukong
 
Sun Wukong
6
2
8
5
L
1
2
0
0.5
W
Sol
5
1
5
7.5
L
Atlas
Hatake666
Atlas
0
1
1
0.5
W
Fenrir
KOD123
Fenrir
9
0
3
10.5
L
Guan Yu
0
7
0
0
W
Aphrodite
Prostoirak228
Aphrodite
2
1
6
5
L
Kukulkan
olcay3294
Kukulkan
2
5
1
0.5
L
Charybdis
sparta190888888
Charybdis
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,337
Damage
45,885
60,809
Taken
58,864
28,703
Mitigated
31,510
12,028
Healing
29,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,315
7,127
0
4,015
10,014
3,336
2,396
241
9,773
0
59,685
W
Sun Wukong
 
Sun Wukong
10,043
1,050
0
3,158
15,370
13,654
89
5,604
9,766
0
26,473
L
1,468
329
0
710
8,954
3,528
0
744
8,117
0
33,536
W
Sol
12,760
5,547
0
6,406
11,109
4,821
4,372
3,299
7,309
68,211
10,573
L
Atlas
Hatake666
Atlas
3,652
523
0
2,483
8,863
4,993
0
4,143
4,583
15,026
0
W
Fenrir
KOD123
Fenrir
5,483
1,474
0
3,789
12,201
4,979
0
3,308
8,893
0
41,892
L
Guan Yu
8,374
1,136
262
4,784
17,071
10,346
0
1,277
15,761
0
39,917
W
Aphrodite
Prostoirak228
Aphrodite
5,284
724
5,157
7,042
10,170
4,720
43
6,182
3,988
43,970
0
L
Kukulkan
olcay3294
Kukulkan
13,664
1,705
0
1,817
10,770
4,834
0
4,061
6,540
74,598
0
L
Charybdis
sparta190888888
Charybdis
3,179
2,014
0
1,972
15,151
5,002
0
6,287
8,554
0
26,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,537
Gold Earned
42,386
305
Minions Killed
356
0
Camps Cleared
0
1,282,355
Distance Traveled
1,368,420
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,072
648
92
7
0
244,795
3
W
Sun Wukong
8,011
572
32
2
0
299,672
0
L
Set
5,862
419
57
4
0
297,978
5
W
Sol
9,295
664
112
8
0
241,514
6
L
Atlas
5,595
400
13
1
0
272,101
3
W
Fenrir
8,517
608
58
4
0
309,077
2
L
Guan Yu
6,135
438
71
5
0
253,843
2
W
Aphrodite
7,491
535
62
4
0
273,362
0
L
Kukulkan
7,829
559
118
8
0
242,842
3
L
Charybdis
6,116
437
46
3
0
215,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role