Player Matchup

Zeus
Zeus
Ibldl
Zeus
Level 36
God Stats
0W - 7L
1,405 SR
Queue Stats
9W - 14L
1,577 Elo+
Solo
Tiamat
Tiamat
Makloud
Tiamat
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 46L
1,737 Elo+
Solo
Tyr
Tyr
MonkeySlamDunk
Tyr
Level 148
God Stats
1W - 2L
1,649 SR
Queue Stats
141W - 150L
1,574 Elo+
Solo
Team Averages
Level 115
1,518 SR
1,630 Elo+

VS

Team Averages
Level 136
1,456 SR
1,527 Elo+
Hercules
Hercules
 
Hercules
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
EasyLiving
Janus
Level 122
God Stats
5W - 10L
1,401 SR
Queue Stats
46W - 69L
1,464 Elo+
Party 1
Hou Yi
Hou Yi
Extew
Hou Yi
Level 147
God Stats
10W - 11L
1,468 SR
Queue Stats
444W - 334L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ibldl
Zeus
11
0 / 5 / 0
6,154
615
7,860
7,871
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
Makloud
Tiamat
9
0 / 6 / 0
5,804
580
5,825
10,268
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 4 / 0
6,200
620
4,198
11,707
7,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 0 / 11
8,162
816
7,808
12,989
13,477
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
13
7 / 0 / 7
8,186
819
9,074
5,048
3,605
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Extew
Hou Yi
13
5 / 0 / 8
8,127
813
8,634
8,275
3,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
15
15
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
11
8.5
W
Janus
7
0
7
10.5
W
Hou Yi
Extew
Hou Yi
5
0
8
9
L
Zeus
Ibldl
Zeus
0
5
0
0
L
Tiamat
Makloud
Tiamat
0
6
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,883
Damage
25,516
29,846
Taken
26,312
16,518
Mitigated
20,801
5,139
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,808
2,460
506
5,911
12,989
13,477
22
5,821
7,168
0
12,198
W
Janus
9,074
553
0
2,076
5,048
3,605
513
2,812
2,236
34,706
0
W
Hou Yi
Extew
Hou Yi
8,634
4,666
0
1,916
8,275
3,719
898
5,333
2,942
0
31,737
L
Zeus
Ibldl
Zeus
7,860
1,291
0
330
7,871
4,022
0
2,342
5,529
25,595
0
L
Tiamat
Makloud
Tiamat
5,825
545
31
1,498
10,268
4,900
0
2,978
7,290
15,615
0
L
4,198
569
282
2,998
11,707
7,596
0
3,884
7,823
0
12,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,158
Gold Earned
24,475
94
Minions Killed
134
1
Camps Cleared
7
519,380
Distance Traveled
613,135
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,162
816
7
1
0
219,417
5
W
Janus
8,186
819
73
7
3
218,960
2
W
Hou Yi
8,127
813
54
5
4
174,758
2
L
Zeus
6,154
615
50
5
0
174,386
0
L
Tiamat
5,804
580
25
3
0
171,934
2
L
Tyr
6,200
620
19
2
1
173,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role