Player Matchup

Ares
Ares
AirborneC4
Ares
Level 108
God Stats
16W - 20L
1,514 SR
Queue Stats
782W - 849L
1,349 Elo+
Party 2
Kukulkan
Kukulkan
DrizzyIGottem
Kukulkan
Level 31
God Stats
10W - 13L
1,490 SR
Queue Stats
59W - 84L
1,349 Elo+
Party 3
Tyr
Tyr
SussyWigle
Tyr
Level 29
God Stats
13W - 13L
1,379 SR
Queue Stats
225W - 226L
1,340 Elo+
Party 2
Ishtar
Ishtar
TTV uHNaDe
Ishtar
Level 25
God Stats
3W - 6L
1,505 SR
Queue Stats
15W - 31L
1,334 Elo+
Party 3
Thanatos
Thanatos
drewp30
Thanatos
Level 25
God Stats
28W - 34L
1,502 SR
Queue Stats
34W - 48L
1,419 Elo+
Party 3
Team Averages
Level 44
1,478 SR
1,358 Elo+

VS

Team Averages
Level 43
1,378 SR
1,351 Elo+
Sol
Sol
CavFromDaFo
Sol
Level 24
God Stats
44W - 68L
1,315 SR
Queue Stats
54W - 86L
1,277 Elo+
Party 1
Ishtar
Ishtar
NoonieNotNice
Ishtar
Level 47
God Stats
50W - 57L
1,250 SR
Queue Stats
218W - 263L
1,277 Elo+
Party 1
Ymir
Ymir
SugeFlight
Ymir
Level 28
God Stats
18W - 19L
1,416 SR
Queue Stats
62W - 90L
1,316 Elo+
Party 1
Xbalanque
Xbalanque
VadeCroney
Xbalanque
Level 47
God Stats
3W - 6L
1,613 SR
Queue Stats
156W - 193L
1,461 Elo+
Solo
Loki
Loki
cedarian32
Loki
Level 67
God Stats
13W - 24L
1,294 SR
Queue Stats
262W - 299L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
10,282
1,028
9,724
15,589
20,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
DrizzyIGottem
Kukulkan
16
4 / 0 / 9
11,013
1,101
13,458
6,999
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 0 / 3
9,230
923
4,524
7,151
8,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
TTV uHNaDe
Ishtar
16
2 / 1 / 7
10,057
1,006
14,327
5,761
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
drewp30
Thanatos
16
7 / 0 / 8
11,303
1,130
11,311
4,844
2,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

296

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
9,057
906
9,871
13,114
6,062
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 2
9,088
909
4,769
14,324
6,644
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 4 / 2
9,611
961
2,966
15,913
18,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
VadeCroney
Xbalanque
15
2 / 0 / 1
10,227
1,023
11,494
9,644
4,662
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 2 / 2
8,882
888
5,445
5,205
2,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
16
Kills
3
3
Deaths
16
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
0
5
2
0.2
W
Kukulkan
DrizzyIGottem
Kukulkan
4
0
9
8.5
L
1
5
2
0.4
L
0
4
2
0.25
W
2
0
3
3.5
W
Ishtar
TTV uHNaDe
Ishtar
2
1
7
5.5
L
Xbalanque
VadeCroney
Xbalanque
2
0
1
2.5
L
0
2
2
0.5
W
Thanatos
drewp30
Thanatos
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,344
Damage
34,545
40,344
Taken
58,200
38,565
Mitigated
37,705
9,689
Healing
4,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,724
359
0
3,592
15,589
20,268
0
6,775
8,814
15,425
0
L
9,871
3,674
0
879
13,114
6,062
0
6,230
6,843
23,190
0
W
Kukulkan
DrizzyIGottem
Kukulkan
13,458
2,118
0
102
6,999
4,149
0
2,060
4,939
52,439
0
L
4,769
3,176
0
301
14,324
6,644
0
6,170
7,952
0
11,993
L
2,966
210
0
1,051
15,913
18,067
0
6,653
8,979
20,382
0
W
4,524
190
278
407
7,151
8,285
0
1,965
5,186
0
8,491
W
Ishtar
TTV uHNaDe
Ishtar
14,327
8,351
0
0
5,761
2,913
0
1,283
4,478
0
32,807
L
Xbalanque
VadeCroney
Xbalanque
11,494
8,244
0
2,485
9,644
4,662
0
2,855
6,718
0
41,093
L
5,445
908
0
123
5,205
2,270
0
1,274
3,888
0
20,487
W
Thanatos
drewp30
Thanatos
11,311
1,640
0
5,310
4,844
2,950
0
754
4,090
0
22,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,885
Gold Earned
46,865
200
Minions Killed
177
6
Camps Cleared
7
936,382
Distance Traveled
903,361
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,282
1,028
6
1
1
193,483
0
L
Sol
9,057
906
34
3
0
171,511
0
W
Kukulkan
11,013
1,101
106
11
1
170,842
0
L
Ishtar
9,088
909
19
2
1
170,682
0
L
Ymir
9,611
961
44
4
0
162,058
0
W
Tyr
9,230
923
6
1
1
193,134
0
W
Ishtar
10,057
1,006
57
6
2
173,975
1
L
Xbalanque
10,227
1,023
63
6
6
182,788
3
L
Loki
8,882
888
17
2
0
216,322
1
W
Thanatos
11,303
1,130
25
3
1
204,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role