Player Matchup

Discordia
Discordia
Afexz
Discordia
Level 68
God Stats
5W - 2L
1,527 SR
Queue Stats
110W - 94L
1,536 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
BELSITO
Ah Muzen Cab
Level 88
God Stats
5W - 2L
1,628 SR
Queue Stats
38W - 47L
1,467 Elo+
Party 1
Hun Batz
Hun Batz
Goobyman12
Hun Batz
Level 89
God Stats
2W - 0L
1,734 SR
Queue Stats
29W - 25L
1,545 Elo+
Party 1
Horus
Horus
darksik1
Horus
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 104L
1,521 Elo+
Solo
Ymir
Ymir
justalex04
Ymir
Level 85
God Stats
7W - 5L
1,593 SR
Queue Stats
173W - 146L
1,564 Elo+
Party 3
Team Averages
Level 95
1,596 SR
1,527 Elo+

VS

Team Averages
Level 113
1,384 SR
1,498 Elo+
Chronos
Chronos
Dylan06
Chronos
Level 145
God Stats
2W - 3L
1,270 SR
Queue Stats
5W - 10L
1,443 Elo+
Solo
Ravana
Ravana
TooManyCrits
Ravana
Level 84
God Stats
2W - 12L
1,404 SR
Queue Stats
324W - 300L
1,510 Elo+
Party 2
Xing Tian
Xing Tian
Wavyee
Xing Tian
Level 142
God Stats
0W - 4L
1,393 SR
Queue Stats
58W - 64L
1,515 Elo+
Solo
Lancelot
Lancelot
iTryNotiSucceed
Lancelot
Level 106
God Stats
1W - 4L
1,353 SR
Queue Stats
460W - 421L
1,492 Elo+
Party 2
Heimdallr
Heimdallr
treyycoyy
Heimdallr
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
241W - 234L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Afexz
Discordia
16
4 / 3 / 11
11,685
508
12,207
15,975
6,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
BELSITO
Ah Muzen Cab
20
14 / 3 / 4
14,791
643
32,698
20,475
10,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Goobyman12
Hun Batz
19
12 / 1 / 13
13,563
590
21,027
20,402
9,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
darksik1
Horus
16
2 / 2 / 21
12,239
532
11,199
22,520
23,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 2 / 19
13,262
577
15,912
20,275
25,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dylan06
Chronos
16
3 / 6 / 1
10,231
445
16,044
20,713
11,429
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
15
2 / 7 / 1
9,812
427
9,510
21,240
18,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Wavyee
Xing Tian
15
2 / 6 / 6
10,643
463
9,205
26,028
35,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
13
2 / 8 / 2
9,002
391
8,724
22,291
9,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
treyycoyy
Heimdallr
16
2 / 10 / 4
10,012
435
11,750
25,262
12,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
25
37
Kills
11
11
Deaths
37
68
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
Afexz
Discordia
4
3
11
3.17
W
Ah Muzen Cab
BELSITO
Ah Muzen Cab
14
3
4
5.33
L
Chronos
Dylan06
Chronos
3
6
1
0.58
W
Hun Batz
Goobyman12
Hun Batz
12
1
13
18.5
L
Ravana
2
7
1
0.36
L
Xing Tian
Wavyee
Xing Tian
2
6
6
0.83
W
Horus
darksik1
Horus
2
2
21
6.25
L
Lancelot
2
8
2
0.38
W
5
2
19
7.25
L
Heimdallr
treyycoyy
Heimdallr
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,043
Damage
55,233
99,647
Taken
115,534
76,225
Mitigated
87,973
32,453
Healing
17,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Afexz
Discordia
12,207
878
0
3,822
15,975
6,971
833
4,883
11,092
80,609
0
W
Ah Muzen Cab
BELSITO
Ah Muzen Cab
32,698
18,336
0
8,912
20,475
10,153
4,882
6,070
14,405
0
155,310
L
Chronos
Dylan06
Chronos
16,044
5,140
0
1,597
20,713
11,429
0
5,224
15,343
85,340
0
W
Hun Batz
Goobyman12
Hun Batz
21,027
8,071
0
4,120
20,402
9,921
3,753
5,262
15,140
0
114,883
L
Ravana
9,510
1,400
0
4,161
21,240
18,944
0
8,699
11,914
236
58,887
L
Xing Tian
Wavyee
Xing Tian
9,205
913
0
2,422
26,028
35,129
338
3,180
22,694
30,868
0
W
Horus
darksik1
Horus
11,199
5,261
4,536
8,093
22,520
23,786
320
7,054
15,466
0
47,693
L
Lancelot
8,724
1,944
0
2,223
22,291
9,673
0
6,505
15,720
0
61,297
W
15,912
3,226
0
2,970
20,275
25,394
714
5,200
15,075
79,707
0
L
Heimdallr
treyycoyy
Heimdallr
11,750
5,418
0
6,729
25,262
12,798
713
3,327
21,744
0
85,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,540
Gold Earned
49,700
578
Minions Killed
503
0
Camps Cleared
0
2,256,367
Distance Traveled
1,953,666
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,685
508
103
4
0
435,578
3
W
Ah Muzen Cab
14,791
643
166
7
0
494,571
0
L
Chronos
10,231
445
146
6
0
391,133
2
W
Hun Batz
13,563
590
108
5
0
482,199
7
L
Ravana
9,812
427
114
5
0
369,021
3
L
Xing Tian
10,643
463
40
2
0
410,890
6
W
Horus
12,239
532
66
3
0
469,835
1
L
Lancelot
9,002
391
70
3
0
422,295
3
W
Ymir
13,262
577
135
6
0
374,184
2
L
Heimdallr
10,012
435
133
6
0
360,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role