Player Matchup

Osiris
Osiris
GibusHoovey2
Osiris
Level 63
God Stats
1W - 1L
1,700 SR
Queue Stats
9W - 11L
1,409 Elo+
Party 2
Medusa
Medusa
RigidBaby
Medusa
Level 67
God Stats
8W - 4L
1,463 SR
Queue Stats
20W - 13L
1,521 Elo+
Party 3
Arachne
Arachne
Zephyr 085
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
h3nnah
Hel
Level 18
God Stats
6W - 3L
1,412 SR
Queue Stats
10W - 11L
1,391 Elo+
Party 3
The Morrigan
The Morrigan
nowabm
The Morrigan
Level 82
God Stats
7W - 8L
1,325 SR
Queue Stats
24W - 20L
1,467 Elo+
Party 3
Team Averages
Level 47
1,480 SR
1,458 Elo+

VS

Team Averages
Level 49
1,438 SR
1,478 Elo+
Ymir
Ymir
Alternatedman
Ymir
Level 43
God Stats
18W - 14L
1,502 SR
Queue Stats
169W - 152L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
Seaburry
Kukulkan
Level 13
God Stats
13W - 14L
1,371 SR
Queue Stats
44W - 46L
1,477 Elo+
Party 1
Shiva
Shiva
danz2020
Shiva
Level 95
God Stats
6W - 2L
1,663 SR
Queue Stats
31W - 18L
1,599 Elo+
Solo
Nemesis
Nemesis
rambo88640
Nemesis
Level 49
God Stats
2W - 5L
1,286 SR
Queue Stats
241W - 240L
1,450 Elo+
Party 1
Charybdis
Charybdis
z6 Itachi
Charybdis
Level 45
God Stats
2W - 6L
1,369 SR
Queue Stats
140W - 150L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 0 / 1
6,856
571
6,042
9,415
9,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
RigidBaby
Medusa
9
4 / 5 / 0
6,076
506
8,651
10,219
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Zephyr 085
Arachne
8
1 / 8 / 1
5,484
457
4,620
11,370
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
h3nnah
Hel
7
0 / 4 / 4
5,029
419
2,329
8,293
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

The Morrigan
nowabm
The Morrigan
10
1 / 2 / 3
6,119
510
5,337
6,980
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 11
7,408
617
6,488
11,349
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Seaburry
Kukulkan
12
5 / 0 / 3
7,287
607
6,653
3,856
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shiva
danz2020
Shiva
11
2 / 3 / 0
6,679
557
6,607
11,233
5,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
rambo88640
Nemesis
12
4 / 2 / 3
6,955
580
7,220
9,696
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
z6 Itachi
Charybdis
12
6 / 3 / 5
7,292
608
7,565
7,489
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
19
19
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
Osiris
3
0
1
3.5
L
Medusa
RigidBaby
Medusa
4
5
0
0.8
W
Kukulkan
Seaburry
Kukulkan
5
0
3
6.5
L
Arachne
Zephyr 085
Arachne
1
8
1
0.19
W
Shiva
danz2020
Shiva
2
3
0
0.67
L
Hel
h3nnah
Hel
0
4
4
0.5
L
The Morrigan
nowabm
The Morrigan
1
2
3
1.25
W
Nemesis
rambo88640
Nemesis
4
2
3
2.75
W
Charybdis
z6 Itachi
Charybdis
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,979
Damage
34,533
46,277
Taken
43,623
22,692
Mitigated
22,879
10,773
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,488
1,859
0
2,984
11,349
9,014
0
2,230
8,656
30,718
0
L
Osiris
6,042
2,085
0
3,864
9,415
9,423
0
0
9,415
0
42,733
L
Medusa
RigidBaby
Medusa
8,651
4,351
0
478
10,219
3,640
0
4,545
5,674
0
29,896
W
Kukulkan
Seaburry
Kukulkan
6,653
620
0
0
3,856
1,889
404
685
3,045
45,821
0
L
Arachne
Zephyr 085
Arachne
4,620
3,936
0
653
11,370
4,019
0
3,093
8,277
0
19,412
W
Shiva
danz2020
Shiva
6,607
1,480
0
2,805
11,233
5,636
0
97
11,136
0
39,979
L
Hel
h3nnah
Hel
2,329
671
2,247
3,281
8,293
2,855
0
3,460
4,833
8,506
0
L
The Morrigan
nowabm
The Morrigan
5,337
1,213
0
250
6,980
2,755
0
2,012
4,937
32,641
1,565
W
Nemesis
rambo88640
Nemesis
7,220
3,686
0
464
9,696
3,785
0
1,133
8,375
0
47,955
W
Charybdis
z6 Itachi
Charybdis
7,565
2,412
0
2,288
7,489
2,555
84
986
6,310
0
41,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,564
Gold Earned
35,621
235
Minions Killed
352
0
Camps Cleared
0
1,128,699
Distance Traveled
1,212,244
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,408
617
41
3
0
250,713
2
L
Osiris
6,856
571
74
6
0
224,867
5
L
Medusa
6,076
506
41
3
0
207,065
0
W
Kukulkan
7,287
607
89
7
0
253,682
0
L
Arachne
5,484
457
30
3
0
240,475
2
W
Shiva
6,679
557
63
5
0
240,431
2
L
Hel
5,029
419
17
1
0
234,513
1
L
The Morrigan
6,119
510
73
6
0
221,779
2
W
Nemesis
6,955
580
84
7
0
256,274
1
W
Charybdis
7,292
608
75
6
0
211,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role