Player Matchup

Geb
Geb
ImHighDude
Geb
Level 129
God Stats
1W - 2L
1,490 SR
Queue Stats
89W - 72L
1,566 Elo+
Party 1
Neith
Neith
ewilliams77
Neith
Level 159
God Stats
6W - 2L
1,609 SR
Queue Stats
262W - 163L
1,681 Elo+
Party 1
Ah Puch
Ah Puch
yourmomsahor287
Ah Puch
Level 12
God Stats
2W - 0L
1,809 SR
Queue Stats
12W - 2L
1,800 Elo+
Party 1
Team Averages
Level 100
1,636 SR
1,683 Elo+

VS

Team Averages
Level 62
1,204 SR
1,369 Elo+
Gilgamesh
Gilgamesh
Imposter Yosh
Gilgamesh
Level 45
God Stats
1W - 2L
1,164 SR
Queue Stats
37W - 40L
1,396 Elo+
Party 2
Hades
Hades
Tejadaa
Hades
Level 97
God Stats
2W - 3L
1,144 SR
Queue Stats
182W - 182L
1,503 Elo+
Party 2
Anhur
Anhur
twitchgt16
Anhur
Level 45
God Stats
4W - 6L
1,305 SR
Queue Stats
91W - 149L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 11
9,883
824
6,098
17,382
15,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 1 / 6
10,466
872
18,125
8,810
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
6 / 1 / 9
9,947
829
13,326
11,519
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Imposter Yosh
Gilgamesh
12
1 / 2 / 2
8,677
723
7,568
16,553
17,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
Tejadaa
Hades
12
2 / 6 / 1
8,762
730
6,552
13,775
8,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
2 / 10 / 2
8,421
702
4,024
15,296
6,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
5
5
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
L
Gilgamesh
Imposter Yosh
Gilgamesh
1
2
2
1
L
Hades
Tejadaa
Hades
2
6
1
0.42
W
8
1
6
11
L
Anhur
2
10
2
0.3
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,549
Damage
18,144
37,711
Taken
45,624
26,852
Mitigated
32,072
14,870
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,098
840
2,308
2,575
17,382
15,639
150
3,495
13,887
16,810
0
L
Gilgamesh
Imposter Yosh
Gilgamesh
7,568
1,286
0
770
16,553
17,282
0
5,782
10,771
0
15,367
L
Hades
Tejadaa
Hades
6,552
415
76
3,335
13,775
8,694
0
5,947
7,828
26,053
0
W
18,125
6,817
0
4,333
8,810
5,281
2,103
2,721
6,089
0
52,473
L
Anhur
4,024
1,384
88
407
15,296
6,096
0
7,695
7,601
0
21,708
W
13,326
351
0
5,654
11,519
5,932
447
1,619
9,900
43,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,296
Gold Earned
25,860
159
Minions Killed
108
9
Camps Cleared
0
652,454
Distance Traveled
561,102
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,883
824
12
1
1
209,808
3
L
Gilgamesh
8,677
723
16
1
0
243,306
1
L
Hades
8,762
730
55
5
0
163,975
3
W
Neith
10,466
872
86
7
2
196,852
3
L
Anhur
8,421
702
37
3
0
153,821
2
W
Ah Puch
9,947
829
61
5
6
245,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role