Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
B__A__D__
Bacchus
Level 106
God Stats
3W - 4L
1,855 SR
Queue Stats
147W - 152L
1,187 Elo+
Solo
Baron Samedi
Baron Samedi
RavettoRarffika
Baron Samedi
Level 104
God Stats
2W - 2L
1,775 SR
Queue Stats
206W - 245L
1,408 Elo+
Solo
Team Averages
Level 126
1,626 SR
1,419 Elo+

VS

Team Averages
Level 70
1,580 SR
1,479 Elo+
Shiva
Shiva
 
Shiva
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
ReinerBraun354
Nox
Level 29
God Stats
2W - 1L
1,621 SR
Queue Stats
46W - 40L
1,467 Elo+
Party 2
Khepri
Khepri
SoraZephyr
Khepri
Level 22
God Stats
2W - 0L
1,779 SR
Queue Stats
23W - 21L
1,483 Elo+
Party 2
Chernobog
Chernobog
xMr4JonesX
Chernobog
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
1 / 6 / 4
10,481
699
14,955
15,356
7,355
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
 
Chronos
17
1 / 5 / 8
10,124
675
13,515
16,806
7,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

He Bo
 
He Bo
17
3 / 6 / 5
9,893
660
10,084
17,221
7,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
B__A__D__
Bacchus
17
7 / 5 / 5
11,334
756
9,824
20,227
30,753
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
RavettoRarffika
Baron Samedi
14
1 / 10 / 5
8,934
596
11,090
18,371
9,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
8 / 2 / 21
12,891
859
22,678
22,576
30,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
 
Eset
19
8 / 3 / 19
11,607
774
23,497
13,937
10,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 3 / 13
11,243
750
11,568
10,834
7,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
SoraZephyr
Khepri
18
2 / 3 / 22
11,511
767
5,809
26,537
34,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
xMr4JonesX
Chernobog
18
5 / 2 / 21
11,075
738
16,298
9,677
7,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
128
13
Kills
32
32
Deaths
13
27
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
6
4
0.5
L
Chronos
 
Chronos
1
5
8
1
L
He Bo
 
He Bo
3
6
5
0.92
W
Shiva
 
Shiva
8
2
21
9.25
W
Eset
 
Eset
8
3
19
5.83
L
Bacchus
B__A__D__
Bacchus
7
5
5
1.9
L
Baron Samedi
RavettoRarffika
Baron Samedi
1
10
5
0.35
W
9
3
13
5.17
W
Khepri
SoraZephyr
Khepri
2
3
22
4.33
W
Chernobog
xMr4JonesX
Chernobog
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,468
Damage
79,850
87,981
Taken
83,561
63,414
Mitigated
90,531
26,205
Healing
37,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
14,955
4,636
1,774
933
15,356
7,355
600
7,799
7,557
0
39,220
L
Chronos
 
Chronos
13,515
3,958
97
2,996
16,806
7,806
741
5,645
11,161
27,204
0
L
He Bo
 
He Bo
10,084
720
2,184
3,703
17,221
7,523
0
8,206
9,015
18,370
0
W
Shiva
 
Shiva
22,678
2,781
7,980
8,084
22,576
30,678
770
10,676
11,900
0
36,261
W
Eset
 
Eset
23,497
774
4,672
3,772
13,937
10,899
1,326
9,726
4,211
45,791
0
L
Bacchus
B__A__D__
Bacchus
9,824
592
1,475
4,023
20,227
30,753
78
8,867
11,360
16,383
0
L
Baron Samedi
RavettoRarffika
Baron Samedi
11,090
699
5,598
3,422
18,371
9,977
0
10,357
8,014
23,293
0
W
11,568
1,042
2,168
1,697
10,834
7,183
387
6,131
4,703
22,077
0
W
Khepri
SoraZephyr
Khepri
5,809
255
184
4,746
26,537
34,394
1,169
12,445
14,092
13,333
0
W
Chernobog
xMr4JonesX
Chernobog
16,298
6,504
2,064
1,690
9,677
7,377
4,474
5,535
4,142
0
36,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,766
Gold Earned
58,327
133
Minions Killed
146
0
Camps Cleared
0
1,154,346
Distance Traveled
1,423,218
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,481
699
45
3
0
213,524
0
L
Chronos
10,124
675
26
2
0
255,500
0
L
He Bo
9,893
660
28
2
0
230,428
2
W
Shiva
12,891
859
20
1
0
313,914
0
W
Eset
11,607
774
41
3
0
295,278
0
L
Bacchus
11,334
756
7
0
0
249,765
0
L
Baron Samedi
8,934
596
27
2
0
205,129
0
W
Nox
11,243
750
29
2
0
256,548
0
W
Khepri
11,511
767
13
1
0
283,745
0
W
Chernobog
11,075
738
43
3
0
273,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role