Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Garna
Tyr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 118L
1,634 Elo+
Solo
Baron Samedi
Baron Samedi
MrHobbs
Baron Samedi
Level 156
God Stats
6W - 5L
1,471 SR
Queue Stats
85W - 80L
1,602 Elo+
Solo
Team Averages
Level 119
1,490 SR
1,578 Elo+

VS

Team Averages
Level 126
1,653 SR
1,631 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BobbyGK
Atlas
Level 58
God Stats
12W - 15L
1,486 SR
Queue Stats
247W - 364L
1,400 Elo+
Solo
Fenrir
Fenrir
GreenGiller
Fenrir
Level 160
God Stats
8W - 0L
1,974 SR
Queue Stats
370W - 118L
1,994 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 3 / 0
7,164
716
6,439
9,882
4,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
Garna
Tyr
11
1 / 2 / 1
6,625
663
8,389
11,921
10,502
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
MrHobbs
Baron Samedi
10
0 / 3 / 2
6,274
627
7,479
8,616
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 1 / 5
7,251
725
7,976
10,092
8,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
BobbyGK
Atlas
11
0 / 1 / 6
6,545
655
5,150
10,419
8,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
6 / 0 / 1
7,974
797
13,319
9,595
4,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
8
8
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
0
0.33
W
Tiamat
 
Tiamat
2
1
5
4.5
W
Atlas
BobbyGK
Atlas
0
1
6
3
L
Tyr
Garna
Tyr
1
2
1
0.75
W
Fenrir
6
0
1
6.5
L
Baron Samedi
MrHobbs
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,307
Damage
26,445
30,419
Taken
30,106
19,073
Mitigated
21,445
9,459
Healing
6,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,439
1,405
0
1,852
9,882
4,448
0
3,951
5,931
23
37,449
W
Tiamat
 
Tiamat
7,976
274
0
4,417
10,092
8,652
37
3,103
6,989
27,667
0
W
Atlas
BobbyGK
Atlas
5,150
2,508
0
297
10,419
8,042
88
3,159
7,260
14,501
0
L
Tyr
Garna
Tyr
8,389
898
0
3,578
11,921
10,502
0
5,416
6,505
66
15,353
W
Fenrir
13,319
3,474
0
1,959
9,595
4,751
0
1,589
8,006
0
29,582
L
Baron Samedi
MrHobbs
Baron Samedi
7,479
249
1,302
2,727
8,616
4,123
0
4,011
4,605
18,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,063
Gold Earned
21,770
117
Minions Killed
140
6
Camps Cleared
3
606,129
Distance Traveled
620,242
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,164
716
77
8
3
189,369
4
W
Tiamat
7,251
725
73
7
1
196,216
4
W
Atlas
6,545
655
11
1
0
184,796
0
L
Tyr
6,625
663
23
2
1
213,694
2
W
Fenrir
7,974
797
56
6
2
239,230
4
L
Baron Samedi
6,274
627
17
2
2
203,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role