Player Matchup

Danzaburou
Danzaburou
Awnz
Danzaburou
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 117L
1,325 Elo+
Solo
Thanatos
Thanatos
J00L5
Thanatos
Level 160
God Stats
12W - 6L
1,654 SR
Queue Stats
512W - 569L
1,383 Elo+
Solo
Jormungandr
Jormungandr
KatiZ
Jormungandr
Level 98
God Stats
11W - 2L
1,685 SR
Queue Stats
223W - 246L
1,377 Elo+
Solo
Zeus
Zeus
akaENVY
Zeus
Level 45
God Stats
3W - 8L
1,207 SR
Queue Stats
21W - 36L
1,293 Elo+
Solo
Mulan
Mulan
chaoticparadigm8
Mulan
Level 88
God Stats
13W - 14L
1,434 SR
Queue Stats
44W - 59L
1,306 Elo+
Solo
Team Averages
Level 85
1,496 SR
1,337 Elo+

VS

Team Averages
Level 86
1,446 SR
1,273 Elo+
Ra
Ra
ASIFGO
Ra
Level 126
God Stats
9W - 18L
1,276 SR
Queue Stats
156W - 187L
1,331 Elo+
Party 2
Danzaburou
Danzaburou
IronMaiden43
Danzaburou
Level 43
God Stats
0W - 1L
1,328 SR
Queue Stats
40W - 43L
1,319 Elo+
Solo
Athena
Athena
O8BlackHammerO8
Athena
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,091 Elo+
Party 1
Horus
Horus
Tbands215
Horus
Level 126
God Stats
11W - 14L
1,443 SR
Queue Stats
557W - 603L
1,278 Elo+
Party 1
Hun Batz
Hun Batz
lelouchreaper
Hun Batz
Level 122
God Stats
13W - 15L
1,686 SR
Queue Stats
164W - 189L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Awnz
Danzaburou
13
4 / 0 / 3
8,003
534
6,390
7,202
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
J00L5
Thanatos
14
6 / 1 / 0
8,617
574
5,893
11,081
5,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
KatiZ
Jormungandr
11
2 / 3 / 8
7,177
478
6,543
14,365
7,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
akaENVY
Zeus
12
2 / 3 / 2
7,751
517
4,360
7,828
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 2
8,022
535
6,892
9,272
4,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
6 / 1 / 0
8,044
536
6,504
4,475
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
IronMaiden43
Danzaburou
12
0 / 3 / 4
6,991
466
5,709
7,903
2,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 4
5,655
377
838
9,499
4,754
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Tbands215
Horus
10
0 / 3 / 0
5,865
391
2,680
9,440
6,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
lelouchreaper
Hun Batz
12
0 / 5 / 1
6,847
456
3,620
15,519
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
17
Kills
6
8
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
6
1
0
6
W
Danzaburou
Awnz
Danzaburou
4
0
3
5.5
L
Danzaburou
IronMaiden43
Danzaburou
0
3
4
0.67
W
Thanatos
J00L5
Thanatos
6
1
0
6
W
Jormungandr
KatiZ
Jormungandr
2
3
8
2
L
0
5
4
0.4
L
Horus
Tbands215
Horus
0
3
0
0
W
Zeus
akaENVY
Zeus
2
3
2
1
W
3
1
2
4
L
Hun Batz
lelouchreaper
Hun Batz
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,078
Damage
19,351
49,748
Taken
46,836
24,151
Mitigated
21,574
23,270
Healing
12,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
6,504
423
154
1,673
4,475
1,928
0
2,007
2,468
50,150
0
W
Danzaburou
Awnz
Danzaburou
6,390
2,319
0
4,516
7,202
2,376
551
731
6,471
0
53,527
L
Danzaburou
IronMaiden43
Danzaburou
5,709
1,211
0
2,303
7,903
2,855
58
2,227
5,676
0
48,506
W
Thanatos
J00L5
Thanatos
5,893
1,005
0
10,754
11,081
5,966
0
772
10,309
0
65,779
W
Jormungandr
KatiZ
Jormungandr
6,543
1,128
104
3,996
14,365
7,732
79
3,007
10,718
30,431
0
L
838
432
0
53
9,499
4,754
330
3,469
6,030
5,585
0
L
Horus
Tbands215
Horus
2,680
1,218
120
1,723
9,440
6,007
1,134
269
9,171
0
24,068
W
Zeus
akaENVY
Zeus
4,360
1,204
0
1,466
7,828
3,135
1,926
2,832
4,996
52,768
0
W
6,892
550
0
2,434
9,272
4,942
1,895
0
9,272
0
35,346
L
Hun Batz
lelouchreaper
Hun Batz
3,620
667
0
6,285
15,519
6,030
0
2,931
12,588
0
53,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,570
Gold Earned
33,402
411
Minions Killed
306
0
Camps Cleared
0
1,330,999
Distance Traveled
1,311,331
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,044
536
79
5
0
298,606
2
W
Danzaburou
8,003
534
104
7
0
261,543
6
L
Danzaburou
6,991
466
89
6
0
232,103
1
W
Thanatos
8,617
574
109
7
0
271,567
2
W
Jormungandr
7,177
478
36
2
0
276,057
3
L
Athena
5,655
377
7
0
0
231,583
0
L
Horus
5,865
391
40
3
0
261,228
5
W
Zeus
7,751
517
100
7
0
250,869
3
W
Mulan
8,022
535
62
4
0
270,963
1
L
Hun Batz
6,847
456
91
6
0
287,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role