Player Matchup

Sylvanus
Sylvanus
BlackMajik618
Sylvanus
Level 127
God Stats
18W - 19L
1,426 SR
Queue Stats
395W - 449L
1,371 Elo+
Solo
Rama
Rama
DirtySprite01
Rama
Level 67
God Stats
2W - 8L
1,387 SR
Queue Stats
261W - 235L
1,504 Elo+
Solo
Ra
Ra
Felipekks
Ra
Level 148
God Stats
4W - 6L
1,368 SR
Queue Stats
36W - 30L
1,497 Elo+
Solo
Ishtar
Ishtar
JAIR27797
Ishtar
Level 86
God Stats
9W - 7L
1,412 SR
Queue Stats
87W - 87L
1,515 Elo+
Solo
Hel
Hel
midas128
Hel
Level 80
God Stats
2W - 2L
1,775 SR
Queue Stats
414W - 429L
1,434 Elo+
Solo
Team Averages
Level 102
1,474 SR
1,464 Elo+

VS

Team Averages
Level 121
1,476 SR
1,445 Elo+
Vulcan
Vulcan
 
Vulcan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BRD OPTIC
Camazotz
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 13L
1,100 Elo+
Solo
Ishtar
Ishtar
Ichigo_bomber
Ishtar
Level 124
God Stats
9W - 17L
1,499 SR
Queue Stats
549W - 549L
1,565 Elo+
Solo
Terra
Terra
Ravenshadow28
Terra
Level 150
God Stats
3W - 3L
1,180 SR
Queue Stats
231W - 195L
1,562 Elo+
Solo
Discordia
Discordia
x-LENISTHER-x
Discordia
Level 120
God Stats
24W - 13L
1,700 SR
Queue Stats
711W - 741L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlackMajik618
Sylvanus
17
1 / 0 / 7
11,914
1,083
10,960
19,236
23,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 2 / 4
11,322
1,029
16,384
9,900
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 6
11,581
1,053
19,102
17,918
9,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
JAIR27797
Ishtar
14
0 / 0 / 0
7,260
660
0
0
0
16
0 / 5 / 7
10,250
932
14,994
22,492
15,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

212

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
2 / 2 / 4
11,734
1,067
7,459
10,849
8,419
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
BRD OPTIC
Camazotz
16
1 / 2 / 7
10,298
936
11,463
18,875
8,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 4
11,075
1,007
28,800
15,208
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 6
11,409
1,037
9,292
15,631
19,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
x-LENISTHER-x
Discordia
16
0 / 1 / 8
10,950
995
9,999
7,682
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
10
Kills
9
9
Deaths
10
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
4
2
W
Camazotz
BRD OPTIC
Camazotz
1
2
7
2.25
L
Sylvanus
BlackMajik618
Sylvanus
1
0
7
4.5
L
5
2
4
3.5
L
4
2
6
3.5
W
4
4
4
1.5
L
Ishtar
JAIR27797
Ishtar
0
0
0
0
W
2
1
6
5
L
0
5
7
0.7
W
Discordia
x-LENISTHER-x
Discordia
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,440
Damage
67,013
69,546
Taken
68,245
54,184
Mitigated
48,848
23,082
Healing
25,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,459
1,911
1,775
2,245
10,849
8,419
0
9,150
1,699
46,209
0
W
Camazotz
BRD OPTIC
Camazotz
11,463
3,102
0
8,278
18,875
8,799
0
10,045
8,830
0
29,841
L
Sylvanus
BlackMajik618
Sylvanus
10,960
2,171
4,690
6,679
19,236
23,733
0
7,531
11,705
26,661
0
L
16,384
9,806
0
110
9,900
5,432
0
3,288
6,612
0
27,848
L
19,102
2,177
866
1,137
17,918
9,947
0
8,310
9,608
49,601
0
W
28,800
21,938
0
1,464
15,208
7,784
0
10,315
4,893
0
43,805
L
Ishtar
JAIR27797
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
9,292
1,166
4,268
4,283
15,631
19,571
0
10,948
4,683
20,766
0
L
14,994
1,779
5,272
4,328
22,492
15,072
0
7,621
14,871
34,860
0
W
Discordia
x-LENISTHER-x
Discordia
9,999
90
1,333
1,430
7,682
4,275
0
4,598
3,084
18,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,327
Gold Earned
55,466
207
Minions Killed
210
5
Camps Cleared
8
693,337
Distance Traveled
1,031,477
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,734
1,067
85
8
4
198,567
0
W
Camazotz
10,298
936
50
5
3
221,866
2
L
Sylvanus
11,914
1,083
27
2
0
171,510
0
L
Rama
11,322
1,029
28
3
5
129,376
0
L
Ra
11,581
1,053
91
8
0
198,451
0
W
Ishtar
11,075
1,007
32
3
0
199,298
0
L
Ishtar
7,260
660
0
0
0
0
0
W
Terra
11,409
1,037
23
2
1
230,885
0
L
Hel
10,250
932
61
6
0
194,000
1
W
Discordia
10,950
995
20
2
0
180,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role