Player Matchup

Izanami
Izanami
JiIIsVaIentine
Izanami
Level 56
God Stats
3W - 0L
1,859 SR
Queue Stats
193W - 146L
1,503 Elo+
Party 3
Susano
Susano
Nekojin88
Susano
Level 100
God Stats
3W - 1L
1,779 SR
Queue Stats
331W - 342L
1,491 Elo+
Party 3
Khepri
Khepri
OptimusBurmester
Khepri
Level 66
God Stats
29W - 14L
1,655 SR
Queue Stats
112W - 98L
1,479 Elo+
Party 3
Janus
Janus
Yowaii_mo_
Janus
Level 98
God Stats
3W - 1L
1,541 SR
Queue Stats
580W - 481L
1,524 Elo+
Party 3
Cerberus
Cerberus
dein_MeTT_BroT
Cerberus
Level 146
God Stats
13W - 7L
1,639 SR
Queue Stats
955W - 883L
1,500 Elo+
Party 3
Team Averages
Level 93
1,695 SR
1,499 Elo+

VS

Team Averages
Level 124
1,633 SR
1,514 Elo+
Shiva
Shiva
 
Shiva
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Ch3cKster
Artemis
Level 128
God Stats
6W - 8L
1,563 SR
Queue Stats
186W - 177L
1,547 Elo+
Party 1
Pele
Pele
DonnerSnoopy
Pele
Level 81
God Stats
8W - 6L
1,590 SR
Queue Stats
82W - 98L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
j-u-n-i-u-s
Baron Samedi
Level 160
God Stats
8W - 6L
1,714 SR
Queue Stats
486W - 461L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
yassumi
Zhong Kui
Level 146
God Stats
2W - 1L
1,799 SR
Queue Stats
251W - 226L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 3
10,858
494
13,482
17,029
7,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Nekojin88
Susano
16
3 / 6 / 3
10,514
478
15,788
23,289
12,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 1 / 8
10,257
466
6,017
18,801
24,745
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
16
3 / 2 / 3
10,169
462
11,832
11,125
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
19
4 / 1 / 4
12,338
561
14,278
21,240
23,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
2 / 2 / 4
9,911
451
14,549
23,967
30,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Ch3cKster
Artemis
19
1 / 0 / 0
10,948
498
12,737
15,919
8,239
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 4
10,904
496
16,958
22,844
9,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
j-u-n-i-u-s
Baron Samedi
17
3 / 4 / 5
10,513
478
16,636
18,705
11,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
yassumi
Zhong Kui
12
0 / 0 / 0
8,640
393
4,553
6,045
4,285
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
11
Kills
11
11
Deaths
11
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
2
4
2
L
Artemis
Ch3cKster
Artemis
1
0
0
1
L
5
5
4
1.4
W
0
1
3
1.5
W
Susano
Nekojin88
Susano
3
6
3
0.75
W
1
1
8
5
W
Janus
3
2
3
2.25
W
Cerberus
4
1
4
6
L
Baron Samedi
j-u-n-i-u-s
Baron Samedi
3
4
5
1.38
L
Zhong Kui
yassumi
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,397
Damage
65,433
91,484
Taken
87,480
73,077
Mitigated
64,164
35,050
Healing
32,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
14,549
2,392
688
5,830
23,967
30,761
0
9,810
14,157
0
54,411
L
Artemis
Ch3cKster
Artemis
12,737
7,394
0
12,399
15,919
8,239
1,368
1,825
14,094
0
115,410
L
16,958
3,879
0
2,831
22,844
9,636
0
8,985
13,859
0
100,104
W
13,482
10,356
310
9,716
17,029
7,297
0
80
16,949
0
112,173
W
Susano
Nekojin88
Susano
15,788
3,592
0
6,161
23,289
12,332
0
4,477
18,812
58
89,762
W
6,017
820
622
4,522
18,801
24,745
825
6,906
11,895
24,803
0
W
Janus
11,832
929
0
2,459
11,125
5,523
1,139
4,085
7,040
83,609
0
W
Cerberus
14,278
1,447
0
11,260
21,240
23,180
513
5,641
15,599
110,389
0
L
Baron Samedi
j-u-n-i-u-s
Baron Samedi
16,636
713
2,196
4,867
18,705
11,243
637
9,221
9,484
97,059
0
L
Zhong Kui
yassumi
Zhong Kui
4,553
964
0
3,232
6,045
4,285
0
2,344
3,701
50,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,136
Gold Earned
50,916
708
Minions Killed
636
0
Camps Cleared
0
2,069,100
Distance Traveled
1,719,530
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,911
451
51
2
0
377,272
4
L
Artemis
10,948
498
185
8
0
385,684
3
L
Pele
10,904
496
135
6
0
437,037
0
W
Izanami
10,858
494
181
8
0
384,899
7
W
Susano
10,514
478
132
6
0
448,073
5
W
Khepri
10,257
466
35
2
0
400,636
3
W
Janus
10,169
462
125
6
0
418,196
11
W
Cerberus
12,338
561
235
11
0
417,296
6
L
Baron Samedi
10,513
478
159
7
0
356,997
4
L
Zhong Kui
8,640
393
106
5
0
162,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role