Player Matchup

Chiron
Chiron
Freakonomics_12
Chiron
Level 127
God Stats
8W - 8L
1,490 SR
Queue Stats
222W - 226L
1,424 Elo+
Solo
Sol
Sol
HandyJ5Dolla
Sol
Level 129
God Stats
5W - 0L
1,976 SR
Queue Stats
139W - 148L
1,531 Elo+
Solo
Olorun
Olorun
ThisIsCow
Olorun
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 113L
1,500 Elo+
Party 1
Anubis
Anubis
Yggdrin
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,220 Elo+
Solo
Cthulhu
Cthulhu
demondrizzet
Cthulhu
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 93L
1,500 Elo+
Party 1
Team Averages
Level 103
1,593 SR
1,435 Elo+

VS

Team Averages
Level 96
1,486 SR
1,399 Elo+
Cupid
Cupid
DanniInverse
Cupid
Level 28
God Stats
0W - 4L
1,143 SR
Queue Stats
99W - 137L
1,385 Elo+
Solo
Ullr
Ullr
JakeDeGodz
Ullr
Level 29
God Stats
1W - 1L
1,688 SR
Queue Stats
30W - 38L
1,498 Elo+
Solo
Nox
Nox
TheDankDeity
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,210 Elo+
Solo
Khepri
Khepri
andremenezes97
Khepri
Level 157
God Stats
1W - 1L
1,665 SR
Queue Stats
29W - 45L
1,471 Elo+
Solo
Freya
Freya
scorpyan13
Freya
Level 160
God Stats
4W - 8L
1,435 SR
Queue Stats
422W - 476L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 17
15,002
682
28,142
32,474
17,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
9 / 3 / 15
15,949
725
41,471
28,303
13,640
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
ThisIsCow
Olorun
19
3 / 6 / 15
12,978
590
16,419
20,971
11,101
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Yggdrin
Anubis
20
9 / 7 / 12
15,028
683
22,925
24,748
16,945
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
demondrizzet
Cthulhu
20
2 / 3 / 24
13,587
618
20,848
25,143
38,717
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 13
14,133
642
25,169
23,234
10,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 8 / 9
13,091
595
28,190
25,686
13,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
3 / 9 / 12
13,039
593
14,592
26,500
14,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 3 / 15
14,001
636
17,044
39,813
63,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Freya
20
3 / 4 / 14
12,780
581
20,775
24,720
13,589
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
86
31
Kills
23
23
Deaths
31
83
Assists
63
Player
Kills
Deaths
Assists
KDA
L
6
7
13
1.79
W
8
4
17
4.13
W
9
3
15
5.5
L
7
8
9
1.44
L
3
9
12
1
W
Olorun
ThisIsCow
Olorun
3
6
15
1.75
W
Anubis
Yggdrin
Anubis
9
7
12
2.14
L
4
3
15
3.83
W
Cthulhu
demondrizzet
Cthulhu
2
3
24
4.67
L
Freya
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,805
Damage
105,770
131,639
Taken
139,953
98,061
Mitigated
114,865
71,792
Healing
47,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,169
9,033
12,909
2,802
23,234
10,253
168
18,666
4,568
0
57,505
W
28,142
8,505
8,054
12,644
32,474
17,658
3,548
11,169
21,092
0
51,906
W
41,471
14,140
1,486
14,581
28,303
13,640
4,363
9,893
17,510
74,794
0
L
28,190
9,401
2,320
2,157
25,686
13,068
644
20,638
5,048
0
41,348
L
14,592
1,289
974
3,883
26,500
14,941
83
18,011
8,489
42,162
0
W
Olorun
ThisIsCow
Olorun
16,419
10,860
9,669
6,081
20,971
11,101
1,410
8,619
12,352
32,023
0
W
Anubis
Yggdrin
Anubis
22,925
715
1,652
8,577
24,748
16,945
56
11,192
13,556
48,189
0
L
17,044
744
3,396
8,779
39,813
63,014
254
25,201
14,612
26,931
0
W
Cthulhu
demondrizzet
Cthulhu
20,848
612
5,015
4,033
25,143
38,717
0
10,003
15,140
43,371
0
L
Freya
20,775
5,681
2,362
8,158
24,720
13,589
765
19,147
5,573
33,518
1,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,544
Gold Earned
67,044
241
Minions Killed
202
0
Camps Cleared
0
1,782,075
Distance Traveled
1,895,854
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,133
642
78
4
0
330,542
0
W
Chiron
15,002
682
47
2
0
374,655
3
W
Sol
15,949
725
67
3
0
372,690
0
L
Ullr
13,091
595
32
1
0
368,881
0
L
Nox
13,039
593
51
2
0
371,478
0
W
Olorun
12,978
590
20
1
0
329,976
1
W
Anubis
15,028
683
61
3
0
321,859
0
L
Khepri
14,001
636
7
0
0
428,907
2
W
Cthulhu
13,587
618
46
2
0
382,895
0
L
Freya
12,780
581
34
2
0
396,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role