Player Matchup

Yemoja
Yemoja
A Violated Swan
Yemoja
Level 136
God Stats
17W - 15L
1,773 SR
Queue Stats
571W - 476L
1,513 Elo+
Party 1
Susano
Susano
DOODAH145
Susano
Level 117
God Stats
6W - 3L
1,437 SR
Queue Stats
597W - 499L
1,514 Elo+
Party 1
Scylla
Scylla
DemosK
Scylla
Level 125
God Stats
17W - 24L
1,609 SR
Queue Stats
381W - 303L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
a9gh__
Baron Samedi
Level 128
God Stats
8W - 4L
1,877 SR
Queue Stats
88W - 77L
1,544 Elo+
Solo
Artemis
Artemis
sDAWGI97I
Artemis
Level 135
God Stats
14W - 9L
1,727 SR
Queue Stats
727W - 628L
1,539 Elo+
Party 1
Team Averages
Level 128
1,684 SR
1,534 Elo+

VS

Team Averages
Level 127
1,573 SR
1,532 Elo+
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Barth1la
Izanami
Level 109
God Stats
12W - 15L
1,493 SR
Queue Stats
236W - 236L
1,512 Elo+
Solo
Sol
Sol
I saaam I
Sol
Level 114
God Stats
52W - 40L
1,564 SR
Queue Stats
607W - 613L
1,509 Elo+
Solo
Horus
Horus
PRIME__CJ
Horus
Level 125
God Stats
4W - 3L
1,675 SR
Queue Stats
238W - 242L
1,485 Elo+
Solo
Ullr
Ullr
comic0
Ullr
Level 160
God Stats
1W - 1L
1,634 SR
Queue Stats
23W - 14L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,615
473
4,063
9,142
8,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
DOODAH145
Susano
10
0 / 4 / 0
6,400
457
1,541
11,172
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
DemosK
Scylla
10
0 / 5 / 0
6,104
436
6,006
9,531
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
a9gh__
Baron Samedi
13
1 / 2 / 0
7,754
554
7,189
9,810
5,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
sDAWGI97I
Artemis
13
0 / 1 / 0
7,274
520
4,220
5,333
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 0 / 8
8,129
581
2,284
8,616
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Barth1la
Izanami
14
0 / 0 / 2
8,200
586
2,687
4,738
1,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 1 / 2
8,473
605
5,725
8,905
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
PRIME__CJ
Horus
13
3 / 0 / 2
7,789
556
7,471
12,413
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
comic0
Ullr
14
10 / 0 / 0
8,745
625
9,877
7,160
3,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
13
13
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
8
4
L
0
1
0
0
W
Izanami
Barth1la
Izanami
0
0
2
1
L
Susano
DOODAH145
Susano
0
4
0
0
L
Scylla
DemosK
Scylla
0
5
0
0
W
0
1
2
1
W
Horus
PRIME__CJ
Horus
3
0
2
4
L
Baron Samedi
a9gh__
Baron Samedi
1
2
0
0.5
W
Ullr
comic0
Ullr
10
0
0
10
L
Artemis
sDAWGI97I
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,019
Damage
28,044
44,988
Taken
41,832
22,906
Mitigated
22,376
13,276
Healing
18,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,284
264
212
3,242
8,616
7,272
0
3,151
5,313
26,459
0
L
4,063
377
310
2,359
9,142
8,100
0
933
8,209
31,186
0
W
Izanami
Barth1la
Izanami
2,687
1,589
0
2,283
4,738
1,882
1,302
251
4,487
0
84,898
L
Susano
DOODAH145
Susano
1,541
381
0
4,486
11,172
4,098
0
603
10,569
0
42,746
L
Scylla
DemosK
Scylla
6,006
263
0
567
9,531
3,542
0
1,259
8,272
36,383
0
W
5,725
2,370
0
6,019
8,905
3,852
57
5,314
3,186
61,001
8,509
W
Horus
PRIME__CJ
Horus
7,471
3,768
661
5,456
12,413
5,913
0
3,954
8,181
0
54,877
L
Baron Samedi
a9gh__
Baron Samedi
7,189
342
0
2,979
9,810
5,140
0
4,976
4,834
52,006
0
W
Ullr
comic0
Ullr
9,877
4,499
0
422
7,160
3,457
219
3,752
3,120
0
65,508
L
Artemis
sDAWGI97I
Artemis
4,220
1,803
0
2,575
5,333
2,026
680
0
5,333
0
64,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
41,336
441
Minions Killed
502
0
Camps Cleared
0
1,263,411
Distance Traveled
1,420,212
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,129
581
0
0
0
277,600
8
L
Yemoja
6,615
473
52
4
0
243,319
1
W
Izanami
8,200
586
158
11
0
251,577
5
L
Susano
6,400
457
86
6
0
268,524
0
L
Scylla
6,104
436
72
5
0
250,785
4
W
Sol
8,473
605
132
9
0
247,419
4
W
Horus
7,789
556
99
7
0
349,919
3
L
Baron Samedi
7,754
554
120
9
0
258,872
4
W
Ullr
8,745
625
113
8
0
293,697
3
L
Artemis
7,274
520
111
8
0
241,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role