Player Matchup

Fenrir
Fenrir
Platinum IV
o-livai
Fenrir
Platinum IV
Level 127
God Stats
2W - 2L
1,555 SR
Queue Stats
47W - 20L
2,000 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,555 SR
2,000 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 33
1,705 SR
1,706 MMR
Rama
Rama
Gold V
yourGrandma84
Rama
Gold V
Level 33
God Stats
0W - 1L
1,705 SR
Queue Stats
6W - 5L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
o-livai
Fenrir
20
3 / 0 / 0
13,911
927
14,104
17,147
12,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
KaliBakasuraLokiAh Muzen CabBellona

VS

Bans
SkadiVulcanHadesVamanaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 0
13,424
895
10,738
18,208
11,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
o-livai
Fenrir
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,104
Damage
10,738
17,147
Taken
18,208
12,460
Mitigated
11,643
10,091
Healing
2,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
o-livai
Fenrir
14,104
3,628
0
10,091
17,147
12,460
2,750
298
16,849
0
91,485
L
10,738
8,101
0
2,962
18,208
11,643
769
100
18,108
156
104,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,911
Gold Earned
13,424
159
Minions Killed
191
0
Camps Cleared
0
332,616
Distance Traveled
247,851
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,911
927
159
11
0
332,616
1
L
Rama
13,424
895
191
13
0
247,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role