Player Matchup

Baron Samedi
Baron Samedi
AwakenedGoku
Baron Samedi
Level 160
God Stats
45W - 13L
1,891 SR
Queue Stats
634W - 744L
1,573 Elo+
Solo
Fenrir
Fenrir
Blackwylde999
Fenrir
Level 113
God Stats
0W - 3L
1,285 SR
Queue Stats
221W - 294L
1,470 Elo+
Solo
Achilles
Achilles
ThicccSenpai
Achilles
Level 124
God Stats
2W - 6L
1,397 SR
Queue Stats
88W - 93L
1,532 Elo+
Solo
Team Averages
Level 132
1,524 SR
1,525 Elo+

VS

Team Averages
Level 37
1,849 SR
1,908 Elo+
Loki
Loki
lowkeyhungry
Loki
Level 7
God Stats
13W - 3L
1,864 SR
Queue Stats
13W - 3L
1,974 Elo+
Party 1
Scylla
Scylla
scyllasmurf1
Scylla
Level 19
God Stats
310W - 31L
2,005 SR
Queue Stats
380W - 72L
2,021 Elo+
Party 1
Atlas
Atlas
yazdazdafraz
Atlas
Level 86
God Stats
10W - 3L
1,678 SR
Queue Stats
182W - 85L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AwakenedGoku
Baron Samedi
13
0 / 5 / 5
8,391
645
9,019
10,303
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 9 / 1
8,371
644
7,477
21,487
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
ThicccSenpai
Achilles
12
2 / 5 / 1
8,833
679
6,285
16,024
15,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 3 / 5
10,325
794
13,577
11,026
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
13
5 / 2 / 13
9,372
721
13,189
8,952
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 15
10,411
801
12,549
13,245
14,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
3
Kills
19
19
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AwakenedGoku
Baron Samedi
0
5
5
0.5
L
1
9
1
0.17
L
Achilles
ThicccSenpai
Achilles
2
5
1
0.5
W
10
3
5
4.17
W
Scylla
5
2
13
5.75
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,781
Damage
39,315
47,814
Taken
33,223
33,996
Mitigated
23,002
6,821
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AwakenedGoku
Baron Samedi
9,019
542
1,308
2,407
10,303
4,832
210
5,093
5,067
33,986
0
L
7,477
1,879
0
1,611
21,487
13,762
0
12,473
8,553
0
14,471
L
Achilles
ThicccSenpai
Achilles
6,285
922
0
1,495
16,024
15,402
0
7,466
8,218
0
14,395
W
13,577
6,875
0
1,602
11,026
5,036
1,300
2,779
8,247
0
42,598
W
Scylla
13,189
2,761
0
2,601
8,952
3,938
1,176
2,615
6,337
29,746
0
W
12,549
5,794
0
4,181
13,245
14,028
34
3,907
9,338
21,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
30,108
81
Minions Killed
111
2
Camps Cleared
6
651,343
Distance Traveled
684,577
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,391
645
62
5
2
192,495
0
L
Fenrir
8,371
644
4
0
0
220,898
3
L
Achilles
8,833
679
15
1
0
237,950
4
W
Loki
10,325
794
39
3
5
231,455
1
W
Scylla
9,372
721
52
4
1
217,154
2
W
Atlas
10,411
801
20
2
0
235,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role