Player Matchup

Thanatos
Thanatos
BakaBillSan
Thanatos
Level 154
God Stats
1W - 2L
1,510 SR
Queue Stats
186W - 184L
1,569 Elo+
Party 1
Anubis
Anubis
Koithic
Anubis
Level 136
God Stats
0W - 1L
1,306 SR
Queue Stats
10W - 9L
1,668 Elo+
Party 1
Ra
Ra
WhiteFilipinoOG
Ra
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 192L
1,550 Elo+
Solo
Ullr
Ullr
woodey44
Ullr
Level 119
God Stats
1W - 1L
1,641 SR
Queue Stats
108W - 95L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
x Love Koishi x
Erlang Shen
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,626 Elo+
Party 1
Team Averages
Level 134
1,491 SR
1,597 Elo+

VS

Team Averages
Level 150
1,446 SR
1,526 Elo+
Horus
Horus
CGADeathwalker
Horus
Level 155
God Stats
2W - 1L
1,219 SR
Queue Stats
61W - 79L
1,466 Elo+
Party 2
Lancelot
Lancelot
Good_Assassin
Lancelot
Level 155
God Stats
1W - 1L
1,303 SR
Queue Stats
177W - 189L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Splotchy___Sack
Danzaburou
Level 155
God Stats
2W - 5L
1,662 SR
Queue Stats
404W - 405L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
SweatyNutSak
Kuzenbo
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,545 Elo+
Party 2
Merlin
Merlin
xAzaLuna
Merlin
Level 148
God Stats
16W - 11L
1,549 SR
Queue Stats
626W - 644L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BakaBillSan
Thanatos
16
2 / 6 / 10
9,640
603
16,962
19,515
9,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Koithic
Anubis
19
4 / 3 / 10
10,941
684
20,035
12,297
6,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
4 / 4 / 7
10,131
633
21,621
18,161
9,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
16
1 / 3 / 12
9,289
581
20,298
16,094
7,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
x Love Koishi x
Erlang Shen
18
4 / 3 / 10
10,907
682
11,161
21,237
20,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 11
10,821
676
4,201
18,589
16,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Good_Assassin
Lancelot
16
3 / 6 / 7
10,273
642
15,303
18,470
9,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Splotchy___Sack
Danzaburou
19
6 / 2 / 9
12,212
763
26,343
20,574
11,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
SweatyNutSak
Kuzenbo
19
1 / 3 / 13
12,003
750
10,426
32,495
40,922
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
xAzaLuna
Merlin
20
9 / 3 / 8
13,396
837
26,159
21,558
11,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
67
15
Kills
19
19
Deaths
15
49
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BakaBillSan
Thanatos
2
6
10
1.17
W
0
1
11
5.5
W
Lancelot
Good_Assassin
Lancelot
3
6
7
1.08
L
Anubis
Koithic
Anubis
4
3
10
3
W
Danzaburou
Splotchy___Sack
Danzaburou
6
2
9
5.25
W
Kuzenbo
SweatyNutSak
Kuzenbo
1
3
13
2.5
L
4
4
7
1.88
L
Ullr
1
3
12
2.33
L
Erlang Shen
x Love Koishi x
Erlang Shen
4
3
10
3
W
Merlin
xAzaLuna
Merlin
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,077
Damage
82,432
87,304
Taken
111,686
53,593
Mitigated
90,280
51,670
Healing
49,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BakaBillSan
Thanatos
16,962
2,644
2,647
10,869
19,515
9,938
0
5,090
14,425
0
23,112
W
4,201
2,144
12,357
8,694
18,589
16,832
687
7,897
10,545
0
8,166
W
Lancelot
Good_Assassin
Lancelot
15,303
3,349
0
599
18,470
9,056
311
7,905
10,458
0
18,327
L
Anubis
Koithic
Anubis
20,035
550
1,506
1,192
12,297
6,820
0
6,212
6,085
48,770
0
W
Danzaburou
Splotchy___Sack
Danzaburou
26,343
9,478
447
5,574
20,574
11,522
5,370
6,990
13,271
0
46,610
W
Kuzenbo
SweatyNutSak
Kuzenbo
10,426
4,023
2,401
11,352
32,495
40,922
710
12,654
19,666
25,130
0
L
21,621
602
13,765
7,553
18,161
9,120
0
7,650
10,511
49,975
0
L
Ullr
20,298
4,882
2,793
2,198
16,094
7,166
0
7,033
9,061
0
27,614
L
Erlang Shen
x Love Koishi x
Erlang Shen
11,161
3,585
3,225
5,922
21,237
20,549
0
10,600
10,637
0
23,754
W
Merlin
xAzaLuna
Merlin
26,159
755
3,041
5,203
21,558
11,948
1,737
6,210
15,167
71,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,908
Gold Earned
58,705
191
Minions Killed
177
0
Camps Cleared
0
1,445,211
Distance Traveled
1,502,016
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,640
603
15
1
0
281,481
0
W
Horus
10,821
676
9
1
0
332,559
0
W
Lancelot
10,273
642
4
0
0
329,528
0
L
Anubis
10,941
684
50
3
0
271,224
2
W
Danzaburou
12,212
763
54
3
0
272,240
0
W
Kuzenbo
12,003
750
28
2
0
259,389
0
L
Ra
10,131
633
74
5
0
280,244
0
L
Ullr
9,289
581
24
2
0
299,124
0
L
Erlang Shen
10,907
682
28
2
0
313,138
3
W
Merlin
13,396
837
82
5
0
308,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role