Player Matchup

Anubis
Anubis
J-Beast06
Anubis
Level 62
God Stats
46W - 25L
1,819 SR
Queue Stats
512W - 399L
1,453 Elo+
Party 2
Mercury
Mercury
MarvinKujo
Mercury
Level 18
God Stats
10W - 6L
1,547 SR
Queue Stats
164W - 128L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
kwestone
Baron Samedi
Level 32
God Stats
7W - 7L
1,439 SR
Queue Stats
366W - 255L
1,478 Elo+
Party 2
Artio
Artio
type30233
Artio
Level 40
God Stats
7W - 8L
1,280 SR
Queue Stats
393W - 289L
1,477 Elo+
Party 2
Izanami
Izanami
xFaTe-AssasinSsS
Izanami
Level 19
God Stats
32W - 19L
1,565 SR
Queue Stats
279W - 171L
1,448 Elo+
Party 2
Team Averages
Level 34
1,530 SR
1,465 Elo+

VS

Team Averages
Level 75
1,420 SR
1,471 Elo+
Gilgamesh
Gilgamesh
Anaklusmos_11
Gilgamesh
Level 156
God Stats
5W - 6L
1,605 SR
Queue Stats
106W - 125L
1,563 Elo+
Party 1
Hou Yi
Hou Yi
NiNjAfOx8500
Hou Yi
Level 41
God Stats
3W - 4L
1,163 SR
Queue Stats
218W - 267L
1,281 Elo+
Solo
Ra
Ra
ServPlute
Ra
Level 150
God Stats
3W - 7L
1,350 SR
Queue Stats
112W - 125L
1,562 Elo+
Party 1
Sylvanus
Sylvanus
ThroatyMcHead
Sylvanus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 20L
1,306 Elo+
Party 1
Awilix
Awilix
Tuna-Fish-Tampon
Awilix
Level 19
God Stats
3W - 1L
1,483 SR
Queue Stats
11W - 13L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
J-Beast06
Anubis
17
2 / 1 / 10
11,406
1,037
10,850
9,709
6,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MarvinKujo
Mercury
17
4 / 7 / 6
11,327
1,030
15,215
17,765
8,136
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
kwestone
Baron Samedi
18
4 / 4 / 12
12,356
1,123
22,560
14,608
7,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
type30233
Artio
17
1 / 1 / 13
11,976
1,089
9,688
21,579
32,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 4 / 9
11,999
1,091
21,321
15,771
7,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

190

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anaklusmos_11
Gilgamesh
17
2 / 2 / 14
11,496
1,045
16,599
24,289
27,030
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
16
2 / 2 / 5
10,828
984
4,042
10,884
4,850
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 12
11,778
1,071
23,203
19,590
9,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
ThroatyMcHead
Sylvanus
17
0 / 5 / 14
11,415
1,038
7,644
17,900
20,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
11 / 5 / 5
13,249
1,204
21,750
13,975
6,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
67
17
Kills
17
17
Deaths
17
50
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Anaklusmos_11
Gilgamesh
2
2
14
4.5
W
Anubis
J-Beast06
Anubis
2
1
10
7
W
Mercury
MarvinKujo
Mercury
4
7
6
1
L
Hou Yi
2
2
5
2.25
L
2
3
12
2.67
L
Sylvanus
ThroatyMcHead
Sylvanus
0
5
14
1.4
L
11
5
5
2.7
W
Baron Samedi
kwestone
Baron Samedi
4
4
12
2.5
W
Artio
type30233
Artio
1
1
13
7.5
W
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,634
Damage
73,238
79,432
Taken
86,638
61,433
Mitigated
68,575
17,471
Healing
23,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Anaklusmos_11
Gilgamesh
16,599
3,342
210
1,750
24,289
27,030
0
11,107
13,182
144
30,179
W
Anubis
J-Beast06
Anubis
10,850
1,126
0
2,690
9,709
6,240
0
4,827
4,882
40,278
0
W
Mercury
MarvinKujo
Mercury
15,215
6,116
0
492
17,765
8,136
0
5,716
12,049
0
27,154
L
Hou Yi
4,042
1,768
502
250
10,884
4,850
0
4,258
6,626
0
20,389
L
23,203
3,047
4,106
6,574
19,590
9,835
0
11,047
8,543
61,618
0
L
Sylvanus
ThroatyMcHead
Sylvanus
7,644
338
4,881
4,391
17,900
20,113
0
9,595
8,305
9,433
0
L
21,750
10,564
0
1,161
13,975
6,747
0
7,091
6,884
0
32,943
W
Baron Samedi
kwestone
Baron Samedi
22,560
2,320
3,121
3,039
14,608
7,173
0
5,283
9,325
42,222
0
W
Artio
type30233
Artio
9,688
1,668
2,920
4,478
21,579
32,223
0
9,248
12,331
19,910
0
W
21,321
13,278
0
731
15,771
7,661
0
5,917
9,854
0
41,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,064
Gold Earned
58,766
204
Minions Killed
197
9
Camps Cleared
5
1,170,158
Distance Traveled
1,011,883
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,496
1,045
29
3
3
229,757
0
W
Anubis
11,406
1,037
59
5
1
217,850
0
W
Mercury
11,327
1,030
24
2
4
267,066
0
L
Hou Yi
10,828
984
51
5
0
189,108
0
L
Ra
11,778
1,071
99
9
1
205,461
0
L
Sylvanus
11,415
1,038
4
0
0
180,613
0
L
Awilix
13,249
1,204
14
1
1
206,944
0
W
Baron Samedi
12,356
1,123
58
5
2
218,768
0
W
Artio
11,976
1,089
15
1
0
250,660
0
W
Izanami
11,999
1,091
48
4
2
215,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role