Player Matchup

Agni
Agni
 
Agni
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Cmurda0885
Ra
Level 143
God Stats
9W - 8L
1,532 SR
Queue Stats
755W - 781L
1,378 Elo+
Party 1
Osiris
Osiris
Doomoira
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,085 Elo+
Party 3
Danzaburou
Danzaburou
KaiEinzige
Danzaburou
Level 27
God Stats
1W - 1L
1,340 SR
Queue Stats
1W - 8L
1,017 Elo+
Party 3
Cabrakan
Cabrakan
xKarelessKrakenx
Cabrakan
Level 68
God Stats
10W - 4L
1,541 SR
Queue Stats
325W - 356L
1,336 Elo+
Party 1
Team Averages
Level 65
1,483 SR
1,263 Elo+

VS

Team Averages
Level 94
1,316 SR
1,329 Elo+
Nu Wa
Nu Wa
Alwayzwinnin89
Nu Wa
Level 149
God Stats
2W - 4L
1,298 SR
Queue Stats
145W - 152L
1,346 Elo+
Solo
Mulan
Mulan
DeadlliestSin30
Mulan
Level 85
God Stats
1W - 6L
1,112 SR
Queue Stats
327W - 449L
1,339 Elo+
Party 2
Nike
Nike
Forceoligyking
Nike
Level 85
God Stats
4W - 7L
1,497 SR
Queue Stats
184W - 281L
1,337 Elo+
Party 2
Kali
Kali
KingKC76
Kali
Level 89
God Stats
3W - 4L
1,402 SR
Queue Stats
189W - 214L
1,368 Elo+
Party 2
Horus
Horus
Sasuke7235380
Horus
Level 63
God Stats
0W - 2L
1,273 SR
Queue Stats
15W - 34L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
5 / 3 / 4
10,912
779
17,178
16,876
9,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 2 / 3
11,366
812
13,690
13,462
8,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
Doomoira
Osiris
16
1 / 3 / 6
10,528
752
2,953
15,603
17,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
KaiEinzige
Danzaburou
16
1 / 5 / 5
9,616
687
8,540
16,645
9,357
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 2 / 9
9,910
708
8,804
21,745
26,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 8
9,876
705
22,678
8,507
4,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 4 / 10
8,869
634
11,366
19,130
11,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
3 / 3 / 5
10,160
726
10,025
13,281
13,116
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
17
7 / 4 / 5
10,867
776
19,246
18,737
9,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
3,544
253
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
11
Kills
14
15
Deaths
11
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
3
4
2.33
L
4
0
8
8
W
3
2
3
2.25
L
0
4
10
1.25
W
Osiris
Doomoira
Osiris
1
3
6
1.33
L
3
3
5
1.83
W
Danzaburou
KaiEinzige
Danzaburou
1
5
5
0.7
L
Kali
7
4
5
2.38
L
0
0
0
0
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,165
Damage
63,315
84,331
Taken
59,655
71,366
Mitigated
38,167
31,433
Healing
28,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
17,178
1,729
1,120
2,576
16,876
9,401
1,607
3,618
13,258
42,817
0
L
22,678
3,435
2,619
3,009
8,507
4,264
0
3,901
4,606
46,179
0
W
13,690
991
8,418
4,022
13,462
8,629
2,564
4,067
9,395
49,887
0
L
11,366
1,876
1,364
5,477
19,130
11,667
188
13,747
5,383
0
18,732
W
Osiris
Doomoira
Osiris
2,953
1,105
3,054
2,234
15,603
17,039
642
4,941
10,662
301
7,801
L
10,025
323
2,663
2,990
13,281
13,116
250
9,090
4,191
0
33,305
W
Danzaburou
KaiEinzige
Danzaburou
8,540
4,656
24
2,753
16,645
9,357
1,409
3,804
12,841
0
27,510
L
Kali
19,246
9,835
3,259
7,460
18,737
9,120
0
13,230
5,507
0
28,719
L
0
0
0
0
0
0
0
0
0
0
0
W
8,804
1,221
2,694
4,538
21,745
26,940
1,174
6,248
15,497
16,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,332
Gold Earned
43,316
197
Minions Killed
127
0
Camps Cleared
0
1,284,455
Distance Traveled
1,071,253
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,912
779
61
4
0
265,584
1
L
Nu Wa
9,876
705
40
3
0
260,503
0
W
Ra
11,366
812
84
6
0
257,557
3
L
Mulan
8,869
634
13
1
0
262,365
1
W
Osiris
10,528
752
12
1
0
240,702
0
L
Nike
10,160
726
57
4
0
261,416
0
W
Danzaburou
9,616
687
25
2
0
235,618
0
L
Kali
10,867
776
17
1
0
286,969
0
L
Horus
3,544
253
0
0
0
0
0
W
Cabrakan
9,910
708
15
1
0
284,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role