Player Matchup

Bellona
Bellona
Cptmango
Bellona
Level 149
God Stats
10W - 9L
1,417 SR
Queue Stats
160W - 146L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
PropoSnow
Danzaburou
Level 147
God Stats
2W - 2L
1,222 SR
Queue Stats
30W - 36L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
Ridiica
Kuzenbo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 185L
1,576 Elo+
Party 1
Arachne
Arachne
TenebrisWolfy
Arachne
Level 128
God Stats
13W - 5L
1,694 SR
Queue Stats
493W - 455L
1,605 Elo+
Party 1
Baron Samedi
Baron Samedi
Vilasthe
Baron Samedi
Level 140
God Stats
3W - 0L
1,856 SR
Queue Stats
126W - 115L
1,556 Elo+
Party 1
Team Averages
Level 130
1,538 SR
1,561 Elo+

VS

Team Averages
Level 95
1,586 SR
1,588 Elo+
Sol
Sol
DaSmallTryHard
Sol
Level 137
God Stats
1W - 2L
1,669 SR
Queue Stats
136W - 104L
1,640 Elo+
Party 3
Rama
Rama
FearKamii
Rama
Level 91
God Stats
7W - 7L
1,579 SR
Queue Stats
248W - 258L
1,426 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ManavSucksCoq
Tsukuyomi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 18L
1,830 Elo+
Party 3
Ymir
Ymir
Okuse
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 85L
1,429 Elo+
Party 2
Sylvanus
Sylvanus
Sp33dspecialist
Sylvanus
Level 159
God Stats
13W - 9L
1,682 SR
Queue Stats
282W - 238L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cptmango
Bellona
15
6 / 0 / 1
9,275
713
12,808
6,641
3,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
PropoSnow
Danzaburou
13
3 / 1 / 1
7,867
605
5,030
8,096
3,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Ridiica
Kuzenbo
11
0 / 2 / 2
6,748
519
3,919
8,719
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
14
5 / 0 / 2
8,170
628
6,510
8,868
4,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Vilasthe
Baron Samedi
11
0 / 2 / 3
6,854
527
5,582
7,507
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,951
458
5,207
8,626
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
6
0 / 3 / 0
4,873
375
2,870
6,676
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
ManavSucksCoq
Tsukuyomi
10
2 / 4 / 2
6,195
477
3,911
11,541
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Okuse
Ymir
11
1 / 4 / 1
6,020
463
3,757
12,632
6,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
1 / 0 / 3
6,217
478
4,594
6,921
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
14
Kills
5
5
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cptmango
Bellona
6
0
1
6.5
L
1
3
1
0.5
L
Rama
0
3
0
0
L
Tsukuyomi
ManavSucksCoq
Tsukuyomi
2
4
2
0.75
L
Ymir
Okuse
Ymir
1
4
1
0.38
W
Danzaburou
PropoSnow
Danzaburou
3
1
1
3.5
W
Kuzenbo
Ridiica
Kuzenbo
0
2
2
0.5
L
Sylvanus
1
0
3
2.5
W
Arachne
5
0
2
6
W
Baron Samedi
Vilasthe
Baron Samedi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,849
Damage
20,339
39,831
Taken
46,396
23,819
Mitigated
19,328
13,481
Healing
13,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cptmango
Bellona
12,808
2,386
0
1,532
6,641
3,977
1,106
1,559
5,082
0
69,374
L
5,207
2,513
0
3,332
8,626
2,368
560
1,329
7,297
39,773
0
L
Rama
2,870
1,950
0
1,518
6,676
2,186
0
2,751
3,925
0
21,814
L
Tsukuyomi
ManavSucksCoq
Tsukuyomi
3,911
1,211
0
3,324
11,541
3,656
0
2,172
9,369
0
38,699
L
Ymir
Okuse
Ymir
3,757
1,073
0
1,404
12,632
6,048
0
787
11,845
38,779
0
W
Danzaburou
PropoSnow
Danzaburou
5,030
2,304
0
2,417
8,096
3,145
476
4,262
3,834
0
61,523
W
Kuzenbo
Ridiica
Kuzenbo
3,919
2,052
0
1,880
8,719
8,436
206
4,350
4,369
19,720
0
L
Sylvanus
4,594
1,904
1,413
2,909
6,921
5,070
24
2,462
4,459
21,003
0
W
Arachne
6,510
4,662
0
5,269
8,868
4,552
0
1,450
7,418
0
62,824
W
Baron Samedi
Vilasthe
Baron Samedi
5,582
248
498
1,885
7,507
3,709
182
1,937
5,570
44,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,914
Gold Earned
29,256
449
Minions Killed
282
0
Camps Cleared
0
1,278,453
Distance Traveled
1,008,552
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,275
713
144
11
0
280,517
5
L
Sol
5,951
458
77
6
0
198,566
0
L
Rama
4,873
375
38
3
0
128,930
0
L
Tsukuyomi
6,195
477
78
6
0
252,748
3
L
Ymir
6,020
463
68
5
0
224,427
0
W
Danzaburou
7,867
605
92
7
0
222,356
1
W
Kuzenbo
6,748
519
32
2
0
262,070
4
L
Sylvanus
6,217
478
21
2
0
203,881
2
W
Arachne
8,170
628
98
8
0
279,585
3
W
Baron Samedi
6,854
527
83
6
0
233,925
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role