Player Matchup

Ymir
Ymir
Ffloyds
Ymir
Level 54
God Stats
155W - 114L
1,580 SR
Queue Stats
401W - 423L
1,478 Elo+
Party 2
Arachne
Arachne
Magethender
Arachne
Level 160
God Stats
287W - 258L
1,570 SR
Queue Stats
405W - 403L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Veterini
Baron Samedi
Level 126
God Stats
52W - 41L
1,681 SR
Queue Stats
455W - 459L
1,579 Elo+
Solo
Xbalanque
Xbalanque
Zascar
Xbalanque
Level 152
God Stats
32W - 16L
1,664 SR
Queue Stats
314W - 313L
1,483 Elo+
Solo
Shiva
Shiva
semicharmed82
Shiva
Level 151
God Stats
38W - 28L
1,630 SR
Queue Stats
619W - 570L
1,488 Elo+
Party 2
Team Averages
Level 129
1,625 SR
1,511 Elo+

VS

Team Averages
Level 51
1,401 SR
1,352 Elo+
Cthulhu
Cthulhu
Faddi
Cthulhu
Level 36
God Stats
0W - 1L
1,283 SR
Queue Stats
19W - 29L
1,447 Elo+
Party 1
Freya
Freya
Haxxlee
Freya
Level 26
God Stats
1W - 2L
1,313 SR
Queue Stats
9W - 21L
1,301 Elo+
Party 1
Nu Wa
Nu Wa
Megyery
Nu Wa
Level 63
God Stats
2W - 4L
1,410 SR
Queue Stats
7W - 17L
1,348 Elo+
Party 1
Rama
Rama
Rocaill
Rama
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,418 Elo+
Party 1
Guan Yu
Guan Yu
Sayskel
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ffloyds
Ymir
17
2 / 3 / 24
11,469
1,147
12,861
17,378
22,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
Magethender
Arachne
19
18 / 0 / 16
14,641
1,464
21,268
19,107
21,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Veterini
Baron Samedi
18
6 / 0 / 26
11,688
1,169
25,048
4,557
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Zascar
Xbalanque
18
7 / 1 / 19
12,282
1,228
21,533
9,364
4,788
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 21
10,976
1,098
18,127
15,536
16,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

291

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Faddi
Cthulhu
15
0 / 9 / 4
9,108
911
11,595
30,226
34,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Haxxlee
Freya
15
2 / 7 / 3
9,780
978
12,018
20,327
8,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
Megyery
Nu Wa
15
2 / 6 / 5
10,101
1,010
12,428
15,160
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Rocaill
Rama
15
1 / 7 / 6
9,764
976
15,489
15,725
6,162
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Sayskel
Guan Yu
16
2 / 7 / 4
10,041
1,004
7,271
20,595
27,918
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
29
36
Kills
7
7
Deaths
36
106
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Faddi
Cthulhu
0
9
4
0.22
W
Ymir
Ffloyds
Ymir
2
3
24
4.67
L
Freya
Haxxlee
Freya
2
7
3
0.5
W
Arachne
Magethender
Arachne
18
0
16
26
L
Nu Wa
Megyery
Nu Wa
2
6
5
0.75
L
Rama
Rocaill
Rama
1
7
6
0.57
L
Guan Yu
Sayskel
Guan Yu
2
7
4
0.57
W
Baron Samedi
Veterini
Baron Samedi
6
0
26
19
W
Xbalanque
Zascar
Xbalanque
7
1
19
16.5
W
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,837
Damage
58,801
65,942
Taken
102,033
68,315
Mitigated
83,048
26,996
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Faddi
Cthulhu
11,595
1,472
323
970
30,226
34,313
0
13,017
16,787
24,949
0
W
Ymir
Ffloyds
Ymir
12,861
1,250
0
677
17,378
22,550
0
8,253
8,734
21,260
0
L
Freya
Haxxlee
Freya
12,018
4,476
0
2,038
20,327
8,959
0
6,997
13,330
24,499
0
W
Arachne
Magethender
Arachne
21,268
13,107
1,956
11,454
19,107
21,301
0
8,680
9,768
1,364
26,933
L
Nu Wa
Megyery
Nu Wa
12,428
3,494
0
428
15,160
5,696
0
3,948
11,113
36,385
0
L
Rama
Rocaill
Rama
15,489
10,245
0
1,287
15,725
6,162
0
5,269
10,254
0
35,341
L
Guan Yu
Sayskel
Guan Yu
7,271
947
3,754
3,294
20,595
27,918
0
9,764
10,645
0
21,351
W
Baron Samedi
Veterini
Baron Samedi
25,048
1,084
6,814
2,186
4,557
3,271
0
2,720
1,780
53,360
0
W
Xbalanque
Zascar
Xbalanque
21,533
11,055
0
2,654
9,364
4,788
0
6,963
2,027
0
56,624
W
18,127
2,656
275
980
15,536
16,405
0
7,394
7,592
0
37,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,056
Gold Earned
48,794
213
Minions Killed
199
12
Camps Cleared
6
993,950
Distance Traveled
860,830
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,108
911
44
4
0
165,014
0
W
Ymir
11,469
1,147
15
2
0
163,117
3
L
Freya
9,780
978
34
3
1
171,213
1
W
Arachne
14,641
1,464
14
1
5
249,042
4
L
Nu Wa
10,101
1,010
40
4
3
178,034
0
L
Rama
9,764
976
51
5
1
152,838
1
L
Guan Yu
10,041
1,004
30
3
1
193,731
0
W
Baron Samedi
11,688
1,169
77
8
3
211,453
4
W
Xbalanque
12,282
1,228
77
8
4
192,092
1
W
Shiva
10,976
1,098
30
3
0
178,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role