Player Matchup

Susano
Susano
 
Susano
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Artste1n
Artemis
Level 29
God Stats
5W - 6L
1,577 SR
Queue Stats
13W - 19L
1,508 Elo+
Party 2
Merlin
Merlin
GCFrell
Merlin
Level 32
God Stats
4W - 4L
1,435 SR
Queue Stats
13W - 19L
1,508 Elo+
Party 2
Team Averages
Level 54
1,504 SR
1,506 Elo+

VS

Team Averages
Level 57
1,422 SR
1,438 Elo+
Hel
Hel
 
Hel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BaboJay
Vamana
Level 59
God Stats
1W - 1L
1,198 SR
Queue Stats
52W - 63L
1,434 Elo+
Party 1
Bacchus
Bacchus
Railixz
Bacchus
Level 28
God Stats
7W - 8L
1,569 SR
Queue Stats
37W - 41L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
1 / 1 / 1
7,711
643
9,600
7,917
3,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Artste1n
Artemis
12
1 / 5 / 1
7,548
629
7,175
9,653
4,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
GCFrell
Merlin
12
0 / 4 / 2
7,324
610
7,590
7,538
3,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 0 / 8
8,156
680
5,792
10,633
6,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vamana
BaboJay
Vamana
13
4 / 2 / 5
8,923
744
9,160
14,114
16,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Railixz
Bacchus
13
4 / 0 / 5
9,505
792
5,694
8,113
10,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
9
10
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
1
1
1.5
W
Hel
 
Hel
1
0
8
5
L
Artemis
Artste1n
Artemis
1
5
1
0.3
W
Vamana
BaboJay
Vamana
4
2
5
3.25
L
Merlin
GCFrell
Merlin
0
4
2
0.25
W
Bacchus
Railixz
Bacchus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,365
Damage
20,646
25,108
Taken
32,860
11,552
Mitigated
33,738
1,005
Healing
18,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,600
870
0
464
7,917
3,694
0
4,053
3,864
0
35,507
W
Hel
 
Hel
5,792
196
5,404
7,348
10,633
6,385
372
1,535
9,098
38,869
0
L
Artemis
Artste1n
Artemis
7,175
2,989
0
541
9,653
4,338
0
5,087
4,566
0
18,339
W
Vamana
BaboJay
Vamana
9,160
4,580
800
4,170
14,114
16,544
582
3,518
10,596
0
25,046
L
Merlin
GCFrell
Merlin
7,590
733
0
0
7,538
3,520
0
3,337
4,201
27,463
0
W
Bacchus
Railixz
Bacchus
5,694
422
0
1,258
8,113
10,809
487
3,248
4,865
12,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,583
Gold Earned
26,584
136
Minions Killed
109
7
Camps Cleared
5
660,855
Distance Traveled
776,264
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,711
643
54
5
3
233,855
1
W
Hel
8,156
680
74
6
3
273,722
3
L
Artemis
7,548
629
34
3
0
223,195
5
W
Vamana
8,923
744
20
2
0
247,014
2
L
Merlin
7,324
610
48
4
4
203,805
3
W
Bacchus
9,505
792
15
1
2
255,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role