Player Matchup

King Arthur
King Arthur
AppleKun
King Arthur
Level 67
God Stats
7W - 5L
1,525 SR
Queue Stats
157W - 149L
1,482 Elo+
Party 2
Atlas
Atlas
Catboog101
Atlas
Level 34
God Stats
10W - 6L
1,575 SR
Queue Stats
27W - 24L
1,471 Elo+
Party 2
Izanami
Izanami
MageGee
Izanami
Level 60
God Stats
6W - 9L
1,475 SR
Queue Stats
49W - 52L
1,470 Elo+
Party 2
Baba Yaga
Baba Yaga
Muzick_Jockei5
Baba Yaga
Level 144
God Stats
1W - 1L
1,471 SR
Queue Stats
126W - 116L
1,527 Elo+
Solo
Mercury
Mercury
betotheplayer
Mercury
Level 68
God Stats
7W - 8L
1,371 SR
Queue Stats
81W - 79L
1,520 Elo+
Party 2
Team Averages
Level 75
1,483 SR
1,494 Elo+

VS

Team Averages
Level 123
1,497 SR
1,496 Elo+
Raijin
Raijin
CharlyMss
Raijin
Level 157
God Stats
11W - 7L
1,625 SR
Queue Stats
334W - 301L
1,513 Elo+
Solo
Sylvanus
Sylvanus
KawaiiNoodz_
Sylvanus
Level 107
God Stats
22W - 26L
1,522 SR
Queue Stats
616W - 615L
1,476 Elo+
Party 1
Ishtar
Ishtar
MAIDENfan6660
Ishtar
Level 88
God Stats
3W - 11L
1,122 SR
Queue Stats
186W - 215L
1,324 Elo+
Solo
Lancelot
Lancelot
Magic19Charger16
Lancelot
Level 160
God Stats
27W - 27L
1,733 SR
Queue Stats
368W - 346L
1,602 Elo+
Party 1
Tyr
Tyr
RAUL12007
Tyr
Level 104
God Stats
21W - 26L
1,484 SR
Queue Stats
413W - 407L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AppleKun
King Arthur
15
2 / 1 / 4
9,738
513
14,041
16,451
17,779
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Atlas
11
1 / 4 / 15
8,674
457
8,353
20,026
20,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
MageGee
Izanami
12
1 / 6 / 8
8,383
441
8,707
15,490
6,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Muzick_Jockei5
Baba Yaga
16
7 / 0 / 2
10,031
528
16,122
7,768
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
17
9 / 2 / 6
10,647
560
10,632
15,197
7,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CharlyMss
Raijin
15
3 / 1 / 2
9,519
501
12,459
13,705
6,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
KawaiiNoodz_
Sylvanus
12
6 / 5 / 4
8,116
427
10,623
15,470
13,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 6 / 8
8,076
425
9,796
14,660
7,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
3 / 6 / 5
8,116
427
7,338
13,862
7,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 2
8,839
465
8,771
19,401
20,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
20
Kills
13
13
Deaths
20
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AppleKun
King Arthur
2
1
4
4
W
Atlas
1
4
15
2.13
L
Raijin
CharlyMss
Raijin
3
1
2
4
L
Sylvanus
KawaiiNoodz_
Sylvanus
6
5
4
1.6
L
1
6
8
0.83
W
Izanami
MageGee
Izanami
1
6
8
0.83
L
3
6
5
0.92
W
Baba Yaga
Muzick_Jockei5
Baba Yaga
7
0
2
8
L
0
2
2
0.5
W
Mercury
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,855
Damage
48,987
74,932
Taken
77,098
57,156
Mitigated
55,671
16,069
Healing
20,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AppleKun
King Arthur
14,041
2,136
0
2,500
16,451
17,779
0
1,437
15,014
145
71,956
W
Atlas
8,353
3,394
336
4,979
20,026
20,626
310
9,042
10,984
21,339
0
L
Raijin
CharlyMss
Raijin
12,459
993
151
1,984
13,705
6,413
0
7,348
5,980
81,219
0
L
Sylvanus
KawaiiNoodz_
Sylvanus
10,623
3,365
2,252
4,640
15,470
13,492
473
5,521
9,799
31,213
9,551
L
9,796
5,062
0
3,006
14,660
7,723
550
3,830
10,783
0
67,490
W
Izanami
MageGee
Izanami
8,707
6,485
0
3,974
15,490
6,578
274
3,903
11,587
0
58,675
L
7,338
2,230
0
2,197
13,862
7,404
0
4,282
9,348
0
53,799
W
Baba Yaga
Muzick_Jockei5
Baba Yaga
16,122
254
0
2,151
7,768
4,464
444
3,183
4,585
74,246
0
L
8,771
668
0
5,995
19,401
20,639
0
2,889
16,424
0
64,745
W
Mercury
10,632
5,887
0
2,129
15,197
7,709
376
4,848
10,349
0
91,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,473
Gold Earned
42,666
502
Minions Killed
486
0
Camps Cleared
0
1,884,925
Distance Traveled
1,762,251
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,738
513
129
7
0
377,424
1
W
Atlas
8,674
457
22
1
0
360,232
4
L
Raijin
9,519
501
141
7
0
329,648
3
L
Sylvanus
8,116
427
57
3
0
292,796
0
L
Ishtar
8,076
425
93
5
0
338,309
1
W
Izanami
8,383
441
93
5
0
315,972
3
L
Lancelot
8,116
427
82
4
0
402,562
1
W
Baba Yaga
10,031
528
131
7
0
387,634
11
L
Tyr
8,839
465
113
6
0
398,936
8
W
Mercury
10,647
560
127
7
0
443,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role