Player Matchup

Mercury
Mercury
Cha-da-paz
Mercury
Level 160
God Stats
30W - 47L
1,394 SR
Queue Stats
816W - 1,003L
1,396 Elo+
Solo
Yemoja
Yemoja
brethrenmatt
Yemoja
Level 77
God Stats
3W - 6L
1,102 SR
Queue Stats
161W - 120L
1,372 Elo+
Party 1
Scylla
Scylla
naughty fishies
Scylla
Level 113
God Stats
3W - 4L
1,559 SR
Queue Stats
302W - 264L
1,456 Elo+
Party 1
Team Averages
Level 117
1,352 SR
1,408 Elo+

VS

Team Averages
Level 138
1,476 SR
1,424 Elo+
Vulcan
Vulcan
AqualliasPrime
Vulcan
Level 156
God Stats
12W - 14L
1,430 SR
Queue Stats
375W - 496L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
Coreythe1st
Zhong Kui
Level 152
God Stats
18W - 7L
1,662 SR
Queue Stats
60W - 55L
1,539 Elo+
Solo
Ishtar
Ishtar
MBRavens70
Ishtar
Level 107
God Stats
1W - 0L
1,337 SR
Queue Stats
1W - 1L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cha-da-paz
Mercury
15
4 / 3 / 5
10,954
685
7,134
16,396
6,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
14
0 / 3 / 4
10,189
637
3,966
18,391
17,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 6 / 3
11,293
706
19,847
12,505
6,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 3
12,597
787
15,259
12,884
5,459
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Coreythe1st
Zhong Kui
16
5 / 2 / 4
11,898
744
16,723
17,309
11,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
MBRavens70
Ishtar
15
0 / 4 / 7
10,796
675
8,562
13,703
5,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
9
Kills
12
12
Deaths
9
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
L
Mercury
Cha-da-paz
Mercury
4
3
5
2.17
W
Zhong Kui
Coreythe1st
Zhong Kui
5
2
4
3.5
W
Ishtar
MBRavens70
Ishtar
0
4
7
0.88
L
Yemoja
0
3
4
0.67
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,947
Damage
40,544
47,292
Taken
43,896
30,317
Mitigated
22,796
7,208
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,259
5,417
0
1,925
12,884
5,459
985
7,417
5,467
51,069
0
L
Mercury
Cha-da-paz
Mercury
7,134
1,012
0
1,446
16,396
6,932
1,899
10,022
6,374
0
28,743
W
Zhong Kui
Coreythe1st
Zhong Kui
16,723
773
120
7,671
17,309
11,876
991
8,643
8,666
43,439
0
W
Ishtar
MBRavens70
Ishtar
8,562
3,080
0
2,428
13,703
5,461
264
8,403
5,300
0
52,797
L
Yemoja
3,966
1,119
1,483
4,049
18,391
17,195
101
12,558
5,833
19,065
0
L
19,847
2,235
0
230
12,505
6,190
0
9,633
2,872
52,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,436
Gold Earned
35,291
155
Minions Killed
206
4
Camps Cleared
9
865,720
Distance Traveled
843,657
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,597
787
80
5
1
312,246
1
L
Mercury
10,954
685
50
3
3
350,523
3
W
Zhong Kui
11,898
744
43
3
3
268,578
2
W
Ishtar
10,796
675
83
5
5
262,833
0
L
Yemoja
10,189
637
23
1
0
251,891
2
L
Scylla
11,293
706
82
5
1
263,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role