Player Matchup

Horus
Horus
FWEECANDY
Horus
Level 35
God Stats
32W - 14L
1,560 SR
Queue Stats
146W - 99L
1,513 Elo+
Party 3
Ao Kuang
Ao Kuang
GulagBoy
Ao Kuang
Level 127
God Stats
28W - 18L
1,572 SR
Queue Stats
229W - 180L
1,521 Elo+
Party 3
Scylla
Scylla
Mpowstat
Scylla
Level 45
God Stats
2W - 0L
1,759 SR
Queue Stats
225W - 224L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rilpss
Ah Muzen Cab
Level 153
God Stats
2W - 2L
1,489 SR
Queue Stats
253W - 208L
1,545 Elo+
Party 3
Bastet
Bastet
samsoward93
Bastet
Level 35
God Stats
10W - 8L
1,314 SR
Queue Stats
262W - 244L
1,435 Elo+
Solo
Team Averages
Level 79
1,539 SR
1,493 Elo+

VS

Team Averages
Level 82
1,605 SR
1,496 Elo+
Achilles
Achilles
Broogy3066
Achilles
Level 39
God Stats
2W - 3L
1,547 SR
Queue Stats
176W - 146L
1,522 Elo+
Party 2
Ullr
Ullr
Majic Rama
Ullr
Level 47
God Stats
1W - 1L
1,602 SR
Queue Stats
9W - 5L
1,605 Elo+
Party 1
Fafnir
Fafnir
Tapp Water2915
Fafnir
Level 119
God Stats
5W - 2L
1,868 SR
Queue Stats
321W - 284L
1,539 Elo+
Party 2
Sol
Sol
TheOriginal151
Sol
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 42L
1,540 Elo+
Party 1
Zhong Kui
Zhong Kui
alveto999
Zhong Kui
Level 44
God Stats
2W - 3L
1,509 SR
Queue Stats
2W - 4L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FWEECANDY
Horus
11
0 / 1 / 3
7,528
471
3,713
10,872
9,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
GulagBoy
Ao Kuang
17
6 / 1 / 0
10,195
637
15,148
16,330
10,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Mpowstat
Scylla
12
1 / 3 / 1
7,318
457
11,585
10,058
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Rilpss
Ah Muzen Cab
16
4 / 0 / 1
9,500
594
11,203
8,500
3,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
15
2 / 0 / 5
8,556
535
9,173
14,997
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Broogy3066
Achilles
13
1 / 3 / 0
7,514
470
6,334
14,860
7,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 2 / 0
7,910
494
10,885
16,199
6,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 1 / 1
7,044
440
2,650
10,950
10,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 2 / 1
7,648
478
5,569
9,887
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
alveto999
Zhong Kui
10
0 / 5 / 3
6,417
401
5,144
15,856
8,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
5
5
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Broogy3066
Achilles
1
3
0
0.33
W
Horus
FWEECANDY
Horus
0
1
3
1.5
W
Ao Kuang
GulagBoy
Ao Kuang
6
1
0
6
L
3
2
0
1.5
W
Scylla
Mpowstat
Scylla
1
3
1
0.5
W
Ah Muzen Cab
Rilpss
Ah Muzen Cab
4
0
1
4.5
L
1
1
1
1.5
L
0
2
1
0.25
L
Zhong Kui
alveto999
Zhong Kui
0
5
3
0.3
W
Bastet
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,822
Damage
30,582
60,757
Taken
67,752
34,778
Mitigated
37,450
30,194
Healing
22,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Broogy3066
Achilles
6,334
1,729
0
4,739
14,860
7,663
0
10,424
4,436
0
50,018
W
Horus
FWEECANDY
Horus
3,713
1,906
1,103
4,271
10,872
9,983
242
4,023
6,849
0
16,203
W
Ao Kuang
GulagBoy
Ao Kuang
15,148
3,423
0
10,510
16,330
10,971
449
1,287
15,043
81,509
0
L
10,885
4,708
0
3,547
16,199
6,781
0
7,596
8,603
0
65,650
W
Scylla
Mpowstat
Scylla
11,585
1,971
0
1,980
10,058
4,010
603
821
9,237
53,924
0
W
Ah Muzen Cab
Rilpss
Ah Muzen Cab
11,203
3,924
0
2,116
8,500
3,331
514
2,901
5,599
0
95,093
L
2,650
798
2,077
3,805
10,950
10,734
0
4,369
6,581
15,107
0
L
5,569
2,489
0
4,543
9,887
3,747
0
0
9,887
63,742
9,414
L
Zhong Kui
alveto999
Zhong Kui
5,144
377
81
3,488
15,856
8,525
0
4,344
11,512
35,304
0
W
Bastet
9,173
2,554
0
10,214
14,997
6,483
1,156
3,469
11,528
0
78,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,097
Gold Earned
36,533
534
Minions Killed
440
0
Camps Cleared
0
1,603,203
Distance Traveled
1,421,896
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,514
470
83
5
0
309,057
0
W
Horus
7,528
471
21
1
0
359,251
2
W
Ao Kuang
10,195
637
140
9
0
297,187
5
L
Ullr
7,910
494
117
7
0
301,322
2
W
Scylla
7,318
457
77
5
0
270,866
3
W
Ah Muzen Cab
9,500
594
174
11
0
310,113
3
L
Fafnir
7,044
440
25
2
0
307,595
1
L
Sol
7,648
478
163
10
0
264,969
3
L
Zhong Kui
6,417
401
52
3
0
238,953
2
W
Bastet
8,556
535
122
8
0
365,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role