Player Matchup

Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Jessops
Atlas
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Merlin
Merlin
LeoIsBack
Merlin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 259L
1,529 Elo+
Solo
Thor
Thor
LightYogami
Thor
Level 160
God Stats
12W - 22L
1,393 SR
Queue Stats
150W - 157L
1,430 Elo+
Solo
Aphrodite
Aphrodite
Mercurin
Aphrodite
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,566 Elo+
Party 2
Team Averages
Level 126
1,479 SR
1,505 Elo+

VS

Team Averages
Level 136
1,560 SR
1,508 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Heralevys
Tyr
Level 108
God Stats
21W - 19L
1,645 SR
Queue Stats
122W - 119L
1,524 Elo+
Solo
Neith
Neith
LEF3A
Neith
Level 108
God Stats
4W - 4L
1,427 SR
Queue Stats
21W - 14L
1,463 Elo+
Party 1
Ra
Ra
κυяσι
Ra
Level 154
God Stats
4W - 1L
1,702 SR
Queue Stats
31W - 19L
1,518 Elo+
Party 1
Thanatos
Thanatos
ϵxpϵгt
Thanatos
Level 155
God Stats
12W - 13L
1,527 SR
Queue Stats
156W - 150L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 4 / 0
6,512
465
7,026
8,763
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
Jessops
Atlas
10
1 / 4 / 1
6,703
479
4,049
11,877
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
LeoIsBack
Merlin
12
0 / 1 / 0
7,011
501
3,619
5,994
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 1
6,632
474
1,202
11,160
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Mercurin
Aphrodite
13
1 / 4 / 0
7,727
552
8,045
13,739
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 1 / 6
8,463
605
5,744
4,984
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 0 / 8
7,985
570
5,305
8,788
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
LEF3A
Neith
13
2 / 1 / 5
7,594
542
8,188
10,804
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 2
8,685
620
8,455
11,211
5,814
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
ϵxpϵгt
Thanatos
14
9 / 0 / 4
9,004
643
5,589
13,414
6,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
17
17
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
0
0.25
W
Kukulkan
 
Kukulkan
2
1
6
5
W
2
0
8
6
L
Atlas
Jessops
Atlas
1
4
1
0.38
W
Neith
LEF3A
Neith
2
1
5
4.5
L
Merlin
LeoIsBack
Merlin
0
1
0
0
L
0
4
1
0.13
L
Aphrodite
Mercurin
Aphrodite
1
4
0
0.25
W
2
1
2
3
W
Thanatos
ϵxpϵгt
Thanatos
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,941
Damage
33,281
51,533
Taken
49,201
25,208
Mitigated
25,960
16,030
Healing
29,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,026
3,579
0
1,240
8,763
2,938
0
0
8,763
0
47,037
W
Kukulkan
 
Kukulkan
5,744
488
0
890
4,984
2,161
73
1,614
3,370
79,808
0
W
5,305
627
0
4,858
8,788
7,212
370
2,282
6,506
0
31,278
L
Atlas
Jessops
Atlas
4,049
1,512
0
1,382
11,877
9,525
0
1,604
10,273
17,785
0
W
Neith
LEF3A
Neith
8,188
3,868
0
5,478
10,804
4,198
315
2,100
8,704
0
60,117
L
Merlin
LeoIsBack
Merlin
3,619
266
0
921
5,994
2,378
0
2,248
3,746
59,023
0
L
1,202
385
0
4,450
11,160
4,476
0
1,892
9,268
0
48,367
L
Aphrodite
Mercurin
Aphrodite
8,045
2,326
0
8,037
13,739
5,891
157
8,455
5,284
67,648
0
W
8,455
1,821
0
3,412
11,211
5,814
369
7,814
3,397
72,064
0
W
Thanatos
ϵxpϵгt
Thanatos
5,589
1,676
0
15,120
13,414
6,575
0
2,337
11,077
0
68,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,585
Gold Earned
41,731
431
Minions Killed
500
0
Camps Cleared
0
1,265,201
Distance Traveled
1,381,224
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,512
465
89
6
0
231,937
5
W
Kukulkan
8,463
605
142
10
0
266,262
4
W
Tyr
7,985
570
39
3
0
288,881
4
L
Atlas
6,703
479
13
1
0
250,210
2
W
Neith
7,594
542
107
8
0
251,467
6
L
Merlin
7,011
501
112
8
0
256,654
2
L
Thor
6,632
474
95
7
0
286,105
3
L
Aphrodite
7,727
552
122
9
0
240,295
2
W
Ra
8,685
620
126
9
0
261,088
4
W
Thanatos
9,004
643
86
6
0
313,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role