Player Matchup

Susano
Susano
Dandel__05
Susano
Level 18
God Stats
1W - 0L
1,723 SR
Queue Stats
4W - 1L
1,589 Elo+
Party 1
Yu Huang
Yu Huang
Firestorm364zats
Yu Huang
Level 109
God Stats
2W - 0L
1,304 SR
Queue Stats
18W - 17L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
Greenmuppet54
Sylvanus
Level 144
God Stats
1W - 0L
1,273 SR
Queue Stats
6W - 0L
1,790 Elo+
Solo
Amaterasu
Amaterasu
M91CNOI
Amaterasu
Level 86
God Stats
42W - 40L
1,440 SR
Queue Stats
370W - 398L
1,408 Elo+
Solo
Ne Zha
Ne Zha
cesj8
Ne Zha
Level 142
God Stats
117W - 99L
1,613 SR
Queue Stats
170W - 167L
1,580 Elo+
Solo
Team Averages
Level 100
1,471 SR
1,571 Elo+

VS

Team Averages
Level 111
1,479 SR
1,440 Elo+
Artemis
Artemis
ChepoYogui
Artemis
Level 138
God Stats
40W - 53L
1,411 SR
Queue Stats
376W - 391L
1,420 Elo+
Solo
Poseidon
Poseidon
CracklyBull1816
Poseidon
Level 45
God Stats
4W - 4L
1,452 SR
Queue Stats
25W - 38L
1,360 Elo+
Solo
Ganesha
Ganesha
ShadowMonarch7
Ganesha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,427 Elo+
Solo
Ishtar
Ishtar
menut112
Ishtar
Level 122
God Stats
20W - 16L
1,581 SR
Queue Stats
231W - 250L
1,522 Elo+
Solo
Janus
Janus
rubens25
Janus
Level 125
God Stats
2W - 5L
1,453 SR
Queue Stats
254W - 255L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dandel__05
Susano
17
3 / 3 / 9
11,172
1,016
19,090
17,089
9,484
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 3 / 7
10,918
993
19,093
10,823
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Greenmuppet54
Sylvanus
17
4 / 0 / 10
12,977
1,180
6,521
10,091
15,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
M91CNOI
Amaterasu
18
4 / 1 / 7
11,614
1,056
4,964
11,512
14,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
cesj8
Ne Zha
18
7 / 1 / 11
12,653
1,150
28,273
14,020
9,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

228

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChepoYogui
Artemis
17
1 / 7 / 7
10,617
965
17,707
21,264
7,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
16
2 / 6 / 3
10,412
947
6,085
14,446
4,378
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 6
10,375
943
6,034
14,511
14,120
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
menut112
Ishtar
16
5 / 3 / 2
11,674
1,061
11,723
18,316
6,420
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
rubens25
Janus
16
0 / 2 / 4
10,097
918
14,310
12,177
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
20
Kills
8
8
Deaths
20
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
ChepoYogui
Artemis
1
7
7
0.64
L
Poseidon
2
6
3
0.58
W
Susano
Dandel__05
Susano
3
3
9
2.5
W
2
3
7
1.83
W
Sylvanus
Greenmuppet54
Sylvanus
4
0
10
9
W
Amaterasu
M91CNOI
Amaterasu
4
1
7
7.5
L
0
2
6
1.5
W
Ne Zha
cesj8
Ne Zha
7
1
11
12.5
L
Ishtar
menut112
Ishtar
5
3
2
2
L
Janus
rubens25
Janus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,941
Damage
55,859
63,535
Taken
80,714
54,425
Mitigated
36,218
19,871
Healing
4,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ChepoYogui
Artemis
17,707
8,019
0
915
21,264
7,602
0
6,979
14,285
0
35,397
L
Poseidon
6,085
832
0
0
14,446
4,378
0
4,713
9,733
22,326
0
W
Susano
Dandel__05
Susano
19,090
3,147
0
595
17,089
9,484
0
6,264
10,825
0
34,316
W
19,093
799
0
212
10,823
6,082
0
3,409
7,414
42,779
0
W
Sylvanus
Greenmuppet54
Sylvanus
6,521
942
8,221
5,914
10,091
15,455
0
4,920
5,171
11,741
0
W
Amaterasu
M91CNOI
Amaterasu
4,964
475
0
1,140
11,512
14,182
0
5,361
6,151
0
12,796
L
6,034
392
0
303
14,511
14,120
0
5,373
9,138
11,666
0
W
Ne Zha
cesj8
Ne Zha
28,273
5,182
0
3,789
14,020
9,222
0
6,475
7,545
0
60,302
L
Ishtar
menut112
Ishtar
11,723
6,959
0
2,174
18,316
6,420
0
5,501
12,815
0
40,375
L
Janus
rubens25
Janus
14,310
189
0
806
12,177
3,698
0
3,048
9,129
39,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,334
Gold Earned
53,175
195
Minions Killed
227
8
Camps Cleared
8
1,040,193
Distance Traveled
1,041,261
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,617
965
46
4
2
188,196
0
L
Poseidon
10,412
947
53
5
0
204,310
1
W
Susano
11,172
1,016
50
5
1
226,670
0
W
Yu Huang
10,918
993
60
5
1
192,862
0
W
Sylvanus
12,977
1,180
16
1
1
199,323
1
W
Amaterasu
11,614
1,056
22
2
0
227,369
5
L
Ganesha
10,375
943
1
0
0
206,811
0
W
Ne Zha
12,653
1,150
47
4
5
193,969
0
L
Ishtar
11,674
1,061
50
5
6
212,408
3
L
Janus
10,097
918
77
7
0
229,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role