Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
JFTIV
Anubis
Level 142
God Stats
1W - 0L
1,492 SR
Queue Stats
38W - 28L
1,595 Elo+
Party 1
Pele
Pele
TH3_PR0PH3T305_
Pele
Level 116
God Stats
2W - 3L
1,188 SR
Queue Stats
55W - 42L
1,669 Elo+
Party 2
Odin
Odin
TrueKingsLos
Odin
Level 84
God Stats
48W - 40L
1,582 SR
Queue Stats
87W - 79L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
hitman24250
Sylvanus
Level 148
God Stats
3W - 2L
1,294 SR
Queue Stats
22W - 14L
1,607 Elo+
Party 1
Team Averages
Level 119
1,411 SR
1,581 Elo+

VS

Team Averages
Level 126
1,470 SR
1,484 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Giovanni7w7
King Arthur
Level 126
God Stats
1W - 6L
1,392 SR
Queue Stats
165W - 181L
1,462 Elo+
Solo
Kali
Kali
HuFFnPuFFnStuF
Kali
Level 143
God Stats
55W - 47L
1,604 SR
Queue Stats
308W - 327L
1,501 Elo+
Party 3
Fenrir
Fenrir
InkaStyle
Fenrir
Level 124
God Stats
12W - 21L
1,396 SR
Queue Stats
414W - 453L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
Overit805
Baron Samedi
Level 129
God Stats
17W - 20L
1,461 SR
Queue Stats
111W - 115L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 0 / 9
5,932
1,186
3,554
958
494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
JFTIV
Anubis
11
0 / 2 / 9
5,797
1,159
5,315
4,279
2,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 8
6,193
1,239
4,404
2,383
1,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 7
6,634
1,327
3,163
3,975
3,142
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
hitman24250
Sylvanus
11
4 / 1 / 7
6,761
1,352
3,546
6,845
5,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

407

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 1 / 1
5,175
1,035
1,066
1,508
692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Giovanni7w7
King Arthur
10
2 / 1 / 2
6,231
1,246
4,110
4,586
3,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 1
5,406
1,081
2,150
5,390
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
InkaStyle
Fenrir
10
2 / 3 / 1
5,921
1,184
4,166
6,314
2,221
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Overit805
Baron Samedi
11
0 / 4 / 3
5,953
1,191
2,167
4,560
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
11
Kills
4
4
Deaths
11
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
0
9
5.5
L
Jormungandr
 
Jormungandr
0
1
1
0.5
L
King Arthur
Giovanni7w7
King Arthur
2
1
2
3
L
0
2
1
0.25
L
Fenrir
InkaStyle
Fenrir
2
3
1
0.83
W
Anubis
JFTIV
Anubis
0
2
9
2.25
L
Baron Samedi
Overit805
Baron Samedi
0
4
3
0.38
W
2
0
8
6
W
4
1
7
7.5
W
Sylvanus
hitman24250
Sylvanus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,982
Damage
13,659
18,440
Taken
22,358
12,674
Mitigated
10,897
5,444
Healing
2,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,554
1,764
0
103
958
494
0
366
592
0
11,311
L
Jormungandr
 
Jormungandr
1,066
288
179
136
1,508
692
0
318
1,190
3,345
0
L
King Arthur
Giovanni7w7
King Arthur
4,110
220
0
147
4,586
3,211
0
1,746
2,840
0
6,714
L
2,150
926
0
333
5,390
2,456
0
2,421
2,969
0
8,997
L
Fenrir
InkaStyle
Fenrir
4,166
1,225
0
1,264
6,314
2,221
0
2,766
3,548
0
8,172
W
Anubis
JFTIV
Anubis
5,315
242
0
1,040
4,279
2,251
0
847
3,397
20,210
0
L
Baron Samedi
Overit805
Baron Samedi
2,167
0
174
31
4,560
2,317
0
1,610
2,950
15,808
0
W
4,404
855
0
0
2,383
1,026
0
584
1,733
0
14,272
W
3,163
996
0
0
3,975
3,142
0
343
3,632
0
6,828
W
Sylvanus
hitman24250
Sylvanus
3,546
876
1,302
2,999
6,845
5,761
0
1,093
5,690
6,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
28,686
93
Minions Killed
66
5
Camps Cleared
4
468,771
Distance Traveled
392,932
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,932
1,186
20
4
1
93,577
0
L
Jormungandr
5,175
1,035
8
2
1
20,301
1
L
King Arthur
6,231
1,246
8
2
1
97,159
1
L
Kali
5,406
1,081
15
3
2
108,016
0
L
Fenrir
5,921
1,184
5
1
0
84,936
2
W
Anubis
5,797
1,159
35
7
1
87,811
0
L
Baron Samedi
5,953
1,191
30
6
0
82,520
1
W
Pele
6,193
1,239
21
4
2
109,142
0
W
Odin
6,634
1,327
10
2
1
96,895
0
W
Sylvanus
6,761
1,352
7
1
0
81,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role