Player Matchup

Serqet
Serqet
Alexandernr
Serqet
Level 131
God Stats
3W - 4L
1,589 SR
Queue Stats
87W - 73L
1,568 Elo+
Party 1
Aphrodite
Aphrodite
CelticXxhydraxX
Aphrodite
Level 108
God Stats
3W - 4L
1,218 SR
Queue Stats
399W - 407L
1,511 Elo+
Party 3
Sun Wukong
Sun Wukong
LordDarkness376
Sun Wukong
Level 146
God Stats
2W - 3L
1,654 SR
Queue Stats
93W - 82L
1,565 Elo+
Party 1
Ra
Ra
n0t souI
Ra
Level 67
God Stats
12W - 4L
1,651 SR
Queue Stats
42W - 51L
1,413 Elo+
Party 3
Rama
Rama
slumpgod799
Rama
Level 148
God Stats
1W - 1L
1,702 SR
Queue Stats
25W - 26L
1,480 Elo+
Solo
Team Averages
Level 120
1,563 SR
1,508 Elo+

VS

Team Averages
Level 120
1,474 SR
1,467 Elo+
Cupid
Cupid
AlonsoZM
Cupid
Level 143
God Stats
6W - 14L
1,290 SR
Queue Stats
416W - 372L
1,461 Elo+
Party 2
King Arthur
King Arthur
TheDarknessVL
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,453 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WerolecheeS
Kumbhakarna
Level 66
God Stats
10W - 6L
1,588 SR
Queue Stats
330W - 306L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
Zeymers1
Baron Samedi
Level 124
God Stats
3W - 1L
1,647 SR
Queue Stats
69W - 79L
1,440 Elo+
Party 2
Ne Zha
Ne Zha
aburamestorm
Ne Zha
Level 157
God Stats
4W - 6L
1,343 SR
Queue Stats
490W - 542L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
0 / 2 / 0
5,735
441
1,383
9,176
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
CelticXxhydraxX
Aphrodite
8
0 / 1 / 1
5,421
417
1,378
7,409
3,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
LordDarkness376
Sun Wukong
12
0 / 1 / 0
6,626
510
3,815
8,072
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,720
440
2,698
9,430
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 0
6,637
511
5,263
7,696
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AlonsoZM
Cupid
12
1 / 1 / 1
7,209
555
5,800
7,018
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
TheDarknessVL
King Arthur
12
1 / 0 / 0
7,323
563
4,427
7,395
5,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
WerolecheeS
Kumbhakarna
11
1 / 0 / 3
6,109
470
3,102
4,984
3,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Zeymers1
Baron Samedi
12
3 / 0 / 4
7,406
570
9,661
5,115
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
13
2 / 0 / 1
7,489
576
3,370
7,806
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
8
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
2
0
0
W
Cupid
AlonsoZM
Cupid
1
1
1
1.5
L
Aphrodite
CelticXxhydraxX
Aphrodite
0
1
1
0.5
L
Sun Wukong
LordDarkness376
Sun Wukong
0
1
0
0
W
King Arthur
TheDarknessVL
King Arthur
1
0
0
1
W
Kumbhakarna
WerolecheeS
Kumbhakarna
1
0
3
2.5
W
Baron Samedi
Zeymers1
Baron Samedi
3
0
4
5
W
Ne Zha
2
0
1
2.5
L
0
3
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,537
Damage
26,360
41,783
Taken
32,318
19,274
Mitigated
16,298
17,427
Healing
15,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
1,383
0
0
3,936
9,176
3,557
0
1,096
8,014
0
34,142
W
Cupid
AlonsoZM
Cupid
5,800
3,756
284
4,318
7,018
2,179
1,552
756
6,262
0
52,129
L
Aphrodite
CelticXxhydraxX
Aphrodite
1,378
401
1,903
3,095
7,409
3,532
0
2,821
4,409
13,890
0
L
Sun Wukong
LordDarkness376
Sun Wukong
3,815
940
0
2,390
8,072
5,476
0
742
7,284
0
45,451
W
King Arthur
TheDarknessVL
King Arthur
4,427
729
0
500
7,395
5,562
0
0
6,812
0
44,876
W
Kumbhakarna
WerolecheeS
Kumbhakarna
3,102
198
35
833
4,984
3,306
630
1,001
3,863
20,618
0
W
Baron Samedi
Zeymers1
Baron Samedi
9,661
297
690
2,714
5,115
2,295
0
1,923
3,078
49,640
0
W
Ne Zha
3,370
706
0
5,907
7,806
2,956
0
396
7,410
0
56,084
L
2,698
246
201
2,509
9,430
3,794
0
7,010
1,883
36,549
0
L
5,263
4,023
0
3,393
7,696
2,915
0
266
7,430
0
50,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,139
Gold Earned
35,536
331
Minions Killed
415
0
Camps Cleared
0
1,089,788
Distance Traveled
1,285,647
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,735
441
75
6
0
267,479
2
W
Cupid
7,209
555
85
7
0
220,458
4
L
Aphrodite
5,421
417
21
2
0
154,619
2
L
Sun Wukong
6,626
510
78
6
0
206,868
0
W
King Arthur
7,323
563
94
7
0
262,636
3
W
Kumbhakarna
6,109
470
39
3
0
248,026
0
W
Baron Samedi
7,406
570
82
6
0
257,449
3
W
Ne Zha
7,489
576
115
9
0
297,078
7
L
Ra
5,720
440
68
5
0
224,956
2
L
Rama
6,637
511
89
7
0
235,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role