Player Matchup

Fenrir
Fenrir
BBDibelrt
Fenrir
Level 148
God Stats
1W - 0L
1,870 SR
Queue Stats
3W - 3L
1,074 Elo+
Party 2
Neith
Neith
EhhPhinRownd
Neith
Level 137
God Stats
1W - 0L
1,583 SR
Queue Stats
5W - 5L
1,146 Elo+
Party 2
Ganesha
Ganesha
joyisnowhere
Ganesha
Level 42
God Stats
1W - 0L
1,537 SR
Queue Stats
3W - 2L
1,313 Elo+
Party 2
Team Averages
Level 109
1,663 SR
1,178 Elo+

VS

Team Averages
Level 104
1,518 SR
1,514 Elo+
Neith
Neith
AL3J4NDR01217
Neith
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,526 Elo+
Party 1
Izanami
Izanami
PorfaRelax
Izanami
Level 106
God Stats
9W - 5L
1,525 SR
Queue Stats
159W - 120L
1,536 Elo+
Party 1
Athena
Athena
dank19s
Athena
Level 128
God Stats
4W - 5L
1,530 SR
Queue Stats
106W - 117L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BBDibelrt
Fenrir
16
4 / 1 / 1
11,928
746
9,618
17,745
26,108
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 1 / 4
10,655
666
15,624
13,331
8,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
joyisnowhere
Ganesha
16
0 / 1 / 5
11,436
715
10,409
17,350
23,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
9,921
620
16,325
13,945
7,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
PorfaRelax
Izanami
15
2 / 1 / 1
10,181
636
6,833
15,542
7,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
dank19s
Athena
12
0 / 2 / 0
9,645
603
7,205
17,054
24,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
3
3
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Fenrir
BBDibelrt
Fenrir
4
1
1
4.5
W
2
1
4
4
L
Izanami
PorfaRelax
Izanami
2
1
1
2.5
L
Athena
dank19s
Athena
0
2
0
0
W
Ganesha
joyisnowhere
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,651
Damage
30,363
48,426
Taken
46,541
57,815
Mitigated
38,225
12,909
Healing
10,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,325
8,194
0
2,962
13,945
7,152
150
1,881
12,064
0
40,184
W
Fenrir
BBDibelrt
Fenrir
9,618
2,065
0
5,277
17,745
26,108
333
2,920
14,825
105
27,740
W
15,624
5,131
0
3,445
13,331
8,687
2,049
2,573
10,758
0
72,147
L
Izanami
PorfaRelax
Izanami
6,833
5,358
0
4,185
15,542
7,073
598
4,250
11,292
0
40,607
L
Athena
dank19s
Athena
7,205
2,040
845
2,639
17,054
24,000
130
4,918
12,136
22,584
0
W
Ganesha
joyisnowhere
Ganesha
10,409
1,813
0
4,187
17,350
23,020
378
2,479
14,871
29,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,019
Gold Earned
29,747
187
Minions Killed
139
11
Camps Cleared
3
841,140
Distance Traveled
822,521
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,921
620
50
3
0
255,614
2
W
Fenrir
11,928
746
39
2
5
276,838
2
W
Neith
10,655
666
148
9
6
260,019
3
L
Izanami
10,181
636
67
4
2
278,661
2
L
Athena
9,645
603
22
1
1
288,246
4
W
Ganesha
11,436
715
0
0
0
304,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role