Player Matchup

Izanami
Izanami
DIPPINTHEDRIZZLE
Izanami
Level 104
God Stats
13W - 5L
1,512 SR
Queue Stats
155W - 98L
1,571 Elo+
Party 2
Persephone
Persephone
Hyde103
Persephone
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 34L
1,612 Elo+
Party 2
Sun Wukong
Sun Wukong
Red0ctane
Sun Wukong
Level 109
God Stats
20W - 9L
1,650 SR
Queue Stats
184W - 113L
1,589 Elo+
Party 2
Team Averages
Level 96
1,554 SR
1,591 Elo+

VS

Team Averages
Level 59
1,500 SR
1,420 Elo+
Athena
Athena
ItsukiYuge
Athena
Level 40
God Stats
3W - 7L
1,542 SR
Queue Stats
107W - 139L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
LargerChutoy19
Baron Samedi
Level 88
God Stats
20W - 23L
1,492 SR
Queue Stats
133W - 190L
1,323 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gandywarrior5
Ah Muzen Cab
Level 49
God Stats
10W - 13L
1,465 SR
Queue Stats
105W - 140L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 7
10,709
714
18,982
9,870
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Persephone
Hyde103
Persephone
15
4 / 0 / 6
10,727
715
16,314
7,516
2,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Red0ctane
Sun Wukong
16
3 / 1 / 9
10,293
686
12,465
19,377
16,985
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ItsukiYuge
Athena
12
0 / 3 / 1
8,826
588
4,509
28,505
24,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
LargerChutoy19
Baron Samedi
13
0 / 6 / 1
8,690
579
7,866
14,682
8,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
gandywarrior5
Ah Muzen Cab
14
1 / 3 / 0
9,350
623
17,676
13,150
7,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
W
Persephone
Hyde103
Persephone
4
0
6
7
L
Athena
ItsukiYuge
Athena
0
3
1
0.17
L
Baron Samedi
LargerChutoy19
Baron Samedi
0
6
1
0.08
W
Sun Wukong
Red0ctane
Sun Wukong
3
1
9
7.5
L
Ah Muzen Cab
gandywarrior5
Ah Muzen Cab
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,761
Damage
30,051
36,763
Taken
56,337
23,985
Mitigated
40,987
10,219
Healing
15,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,982
14,251
498
1,946
9,870
4,036
2,431
3,735
5,824
0
55,903
W
Persephone
Hyde103
Persephone
16,314
1,379
0
2,571
7,516
2,964
342
2,928
4,280
37,105
0
L
Athena
ItsukiYuge
Athena
4,509
1,639
723
5,722
28,505
24,270
0
8,104
20,401
14,262
0
L
Baron Samedi
LargerChutoy19
Baron Samedi
7,866
297
2,765
3,548
14,682
8,948
0
5,186
9,496
27,324
0
W
Sun Wukong
Red0ctane
Sun Wukong
12,465
1,813
0
5,204
19,377
16,985
247
5,831
12,825
3,868
23,324
L
Ah Muzen Cab
gandywarrior5
Ah Muzen Cab
17,676
4,435
0
3,026
13,150
7,769
0
5,361
7,789
0
61,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
26,866
172
Minions Killed
172
5
Camps Cleared
7
851,390
Distance Traveled
771,940
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,709
714
87
6
4
268,251
2
W
Persephone
10,727
715
55
4
1
267,038
0
L
Athena
8,826
588
26
2
1
271,072
0
L
Baron Samedi
8,690
579
36
2
2
235,953
2
W
Sun Wukong
10,293
686
30
2
0
316,101
2
L
Ah Muzen Cab
9,350
623
110
7
4
264,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role