Player Matchup

Mulan
Mulan
Andeera
Mulan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 205L
1,489 Elo+
Party 3
Izanami
Izanami
Josh Jihawd
Izanami
Level 108
God Stats
3W - 3L
1,537 SR
Queue Stats
192W - 197L
1,433 Elo+
Party 2
Nike
Nike
Oooooo786
Nike
Level 137
God Stats
2W - 3L
1,342 SR
Queue Stats
153W - 137L
1,457 Elo+
Party 2
Fafnir
Fafnir
ShaneInKS
Fafnir
Level 119
God Stats
3W - 3L
1,425 SR
Queue Stats
248W - 229L
1,418 Elo+
Party 2
Hachiman
Hachiman
graydeathlegion
Hachiman
Level 148
God Stats
3W - 2L
1,705 SR
Queue Stats
167W - 191L
1,472 Elo+
Party 3
Team Averages
Level 134
1,502 SR
1,454 Elo+

VS

Team Averages
Level 116
1,495 SR
1,488 Elo+
Eset
Eset
 
Eset
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
HombreCaiman876
Kumbhakarna
Level 149
God Stats
2W - 2L
1,668 SR
Queue Stats
167W - 202L
1,477 Elo+
Solo
Da Ji
Da Ji
Jowleazy
Da Ji
Level 80
God Stats
1W - 3L
1,388 SR
Queue Stats
104W - 89L
1,555 Elo+
Party 1
Raijin
Raijin
SteLeazy
Raijin
Level 125
God Stats
5W - 8L
1,420 SR
Queue Stats
240W - 250L
1,485 Elo+
Party 1
Loki
Loki
theGrumpiestMonk
Loki
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 105L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Andeera
Mulan
20
5 / 6 / 11
13,013
651
17,033
27,712
29,197
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Izanami
Josh Jihawd
Izanami
20
9 / 6 / 12
14,291
715
31,830
22,474
13,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
20
2 / 3 / 17
12,728
636
11,243
25,617
27,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
ShaneInKS
Fafnir
20
5 / 4 / 17
13,497
675
13,621
27,178
43,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
20
2 / 5 / 15
12,742
637
25,454
22,089
12,041
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
3 / 5 / 15
12,245
612
21,521
17,398
9,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
HombreCaiman876
Kumbhakarna
20
5 / 3 / 14
13,667
683
13,842
39,636
48,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Jowleazy
Da Ji
19
4 / 8 / 14
12,169
608
22,940
20,091
11,122
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
SteLeazy
Raijin
20
7 / 4 / 12
13,700
685
36,935
20,326
11,432
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

19
5 / 5 / 9
11,888
594
12,386
15,935
7,918
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
88
23
Kills
24
24
Deaths
25
72
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
5
15
2.1
W
Mulan
Andeera
Mulan
5
6
11
1.75
L
Kumbhakarna
HombreCaiman876
Kumbhakarna
5
3
14
4
W
Izanami
Josh Jihawd
Izanami
9
6
12
2.5
L
Da Ji
Jowleazy
Da Ji
4
8
14
1.38
W
Nike
2
3
17
3.5
W
Fafnir
ShaneInKS
Fafnir
5
4
17
3.38
L
Raijin
SteLeazy
Raijin
7
4
12
3.25
W
Hachiman
2
5
15
1.9
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,181
Damage
107,624
125,070
Taken
113,386
124,934
Mitigated
88,147
36,694
Healing
44,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
21,521
902
4,713
3,708
17,398
9,195
688
2,678
14,720
45,239
0
W
Mulan
Andeera
Mulan
17,033
1,977
1,635
3,389
27,712
29,197
1,078
15,410
12,302
0
38,294
L
Kumbhakarna
HombreCaiman876
Kumbhakarna
13,842
632
1,181
15,879
39,636
48,480
544
4,609
35,027
32,479
0
W
Izanami
Josh Jihawd
Izanami
31,830
14,462
3,148
3,847
22,474
13,034
3,968
13,898
8,576
0
63,160
L
Da Ji
Jowleazy
Da Ji
22,940
5,952
2,738
1,639
20,091
11,122
0
1,717
18,374
0
28,513
W
Nike
11,243
1,432
3,675
3,379
25,617
27,582
802
16,857
8,760
0
29,047
W
Fafnir
ShaneInKS
Fafnir
13,621
5,163
3,740
7,713
27,178
43,080
1,179
13,848
13,330
23,564
0
L
Raijin
SteLeazy
Raijin
36,935
3,829
1,997
5,722
20,326
11,432
219
2,955
17,371
68,702
0
W
Hachiman
25,454
15,293
882
5,286
22,089
12,041
2,561
12,285
9,804
0
47,372
L
12,386
2,343
3,247
3,452
15,935
7,918
418
1,662
14,273
0
27,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,271
Gold Earned
63,669
201
Minions Killed
194
0
Camps Cleared
0
1,498,550
Distance Traveled
1,527,897
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,245
612
52
3
0
302,393
1
W
Mulan
13,013
651
29
1
0
258,400
0
L
Kumbhakarna
13,667
683
34
2
0
316,845
1
W
Izanami
14,291
715
79
4
0
321,229
0
L
Da Ji
12,169
608
12
1
0
263,809
6
W
Nike
12,728
636
29
1
0
326,696
1
W
Fafnir
13,497
675
19
1
0
344,213
2
L
Raijin
13,700
685
78
4
0
279,836
4
W
Hachiman
12,742
637
45
2
0
248,012
0
L
Loki
11,888
594
18
1
0
365,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role