Player Matchup

Baron Samedi
Baron Samedi
AssAuLtX ArTiSt
Baron Samedi
Level 144
God Stats
38W - 28L
1,642 SR
Queue Stats
286W - 233L
1,484 Elo+
Solo
Anhur
Anhur
Chr00no5
Anhur
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 67L
1,397 Elo+
Party 2
Discordia
Discordia
judas700
Discordia
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 68L
1,362 Elo+
Party 2
Team Averages
Level 127
1,547 SR
1,414 Elo+

VS

Team Averages
Level 70
1,594 SR
1,481 Elo+
Izanami
Izanami
BloodlessAngel5
Izanami
Level 120
God Stats
1W - 2L
1,574 SR
Queue Stats
60W - 66L
1,479 Elo+
Solo
Athena
Athena
ItsukiYuge
Athena
Level 40
God Stats
3W - 7L
1,711 SR
Queue Stats
107W - 139L
1,476 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
gandywarrior5
Ah Muzen Cab
Level 49
God Stats
10W - 13L
1,496 SR
Queue Stats
105W - 140L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AssAuLtX ArTiSt
Baron Samedi
16
2 / 4 / 16
11,205
747
22,816
16,769
10,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Chr00no5
Anhur
18
13 / 2 / 6
12,975
865
22,675
19,912
9,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
judas700
Discordia
18
6 / 6 / 10
11,839
789
13,946
13,951
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 6
10,640
709
17,222
20,111
8,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
ItsukiYuge
Athena
16
5 / 6 / 6
11,355
757
6,454
35,820
39,063
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
gandywarrior5
Ah Muzen Cab
15
4 / 7 / 5
11,034
736
19,143
14,868
7,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
21
Kills
12
12
Deaths
21
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AssAuLtX ArTiSt
Baron Samedi
2
4
16
2.5
L
3
8
6
0.75
W
Anhur
Chr00no5
Anhur
13
2
6
8
L
Athena
ItsukiYuge
Athena
5
6
6
1.33
L
Ah Muzen Cab
gandywarrior5
Ah Muzen Cab
4
7
5
0.93
W
Discordia
judas700
Discordia
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,437
Damage
42,819
50,632
Taken
70,799
25,456
Mitigated
55,564
15,084
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AssAuLtX ArTiSt
Baron Samedi
22,816
2,712
2,851
5,532
16,769
10,854
228
2,550
14,219
50,532
0
L
17,222
10,725
0
2,230
20,111
8,731
394
13,765
6,346
0
40,994
W
Anhur
Chr00no5
Anhur
22,675
15,125
0
5,077
19,912
9,562
504
1,513
18,399
0
61,358
L
Athena
ItsukiYuge
Athena
6,454
1,596
162
6,832
35,820
39,063
184
17,459
18,361
17,458
0
L
Ah Muzen Cab
gandywarrior5
Ah Muzen Cab
19,143
6,313
0
2,031
14,868
7,770
0
5,947
8,921
0
52,414
W
Discordia
judas700
Discordia
13,946
1,114
0
1,624
13,951
5,040
299
2,783
11,168
34,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,019
Gold Earned
33,029
194
Minions Killed
154
10
Camps Cleared
4
783,687
Distance Traveled
761,684
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,205
747
70
5
5
249,958
1
L
Izanami
10,640
709
65
4
1
231,410
4
W
Anhur
12,975
865
76
5
4
270,666
1
L
Athena
11,355
757
21
1
0
282,547
1
L
Ah Muzen Cab
11,034
736
68
5
3
247,727
0
W
Discordia
11,839
789
48
3
1
263,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role