Player Matchup

Nu Wa
Nu Wa
ConnorDraco
Nu Wa
Level 83
God Stats
2W - 2L
1,385 SR
Queue Stats
191W - 161L
1,503 Elo+
Party 2
Kukulkan
Kukulkan
Limnesday
Kukulkan
Level 29
God Stats
2W - 2L
1,541 SR
Queue Stats
22W - 24L
1,481 Elo+
Party 2
Hel
Hel
NTDroidz
Hel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 120L
1,359 Elo+
Solo
Ravana
Ravana
SirMonkington
Ravana
Level 50
God Stats
2W - 1L
1,439 SR
Queue Stats
175W - 162L
1,488 Elo+
Party 2
Sobek
Sobek
Wait2Hi
Sobek
Level 86
God Stats
6W - 6L
1,437 SR
Queue Stats
308W - 316L
1,410 Elo+
Solo
Team Averages
Level 71
1,460 SR
1,448 Elo+

VS

Team Averages
Level 26
1,429 SR
1,491 Elo+
Yemoja
Yemoja
Met55
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Rayz42
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
iammexican1234
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ravana
Ravana
lemonaid1234
Ravana
Level 56
God Stats
0W - 1L
1,145 SR
Queue Stats
1W - 2L
1,453 Elo+
Party 1
Vulcan
Vulcan
sneedmaster420
Vulcan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 23
10,254
932
20,055
12,632
6,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Limnesday
Kukulkan
18
9 / 1 / 23
10,570
961
16,482
8,257
3,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 25
9,231
839
10,696
11,364
7,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
14 / 3 / 15
10,468
952
15,147
13,276
7,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
Wait2Hi
Sobek
18
5 / 0 / 32
10,731
976
10,361
27,849
21,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Met55
Yemoja
12
0 / 8 / 1
6,930
630
3,817
14,991
13,639
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Rayz42
Cthulhu
15
2 / 10 / 4
8,466
770
10,392
23,140
31,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
iammexican1234
Erlang Shen
11
0 / 10 / 7
7,495
681
5,658
21,076
18,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
14
4 / 7 / 0
8,322
757
12,170
16,475
13,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 5 / 4
8,828
803
23,899
9,560
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
24
40
Kills
8
9
Deaths
40
118
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
3
23
7.17
W
Kukulkan
Limnesday
Kukulkan
9
1
23
20.5
L
Yemoja
Met55
Yemoja
0
8
1
0.06
W
2
2
25
7.25
L
Cthulhu
Rayz42
Cthulhu
2
10
4
0.4
W
14
3
15
7.17
W
Sobek
Wait2Hi
Sobek
5
0
32
21
L
Erlang Shen
iammexican1234
Erlang Shen
0
10
7
0.35
L
Ravana
4
7
0
0.57
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,741
Damage
55,936
73,378
Taken
85,242
46,757
Mitigated
81,849
49,049
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,055
6,082
2,536
3,002
12,632
6,067
714
5,200
7,432
31,771
0
W
Kukulkan
Limnesday
Kukulkan
16,482
2,273
473
1,660
8,257
3,873
668
5,120
3,137
37,143
0
L
Yemoja
Met55
Yemoja
3,817
630
840
550
14,991
13,639
0
10,848
3,873
11,249
0
W
10,696
789
9,676
6,032
11,364
7,522
1,381
7,754
3,610
23,030
0
L
Cthulhu
Rayz42
Cthulhu
10,392
1,098
0
20
23,140
31,038
0
15,353
7,384
20,838
0
W
15,147
6,780
3,480
5,419
13,276
7,679
901
6,917
6,359
0
20,366
W
Sobek
Wait2Hi
Sobek
10,361
1,025
1,627
15,144
27,849
21,616
645
13,117
14,732
13,844
0
L
Erlang Shen
iammexican1234
Erlang Shen
5,658
3,349
931
3,159
21,076
18,578
62
11,972
8,899
0
13,214
L
Ravana
12,170
3,633
77
4,352
16,475
13,819
0
10,880
5,210
0
19,959
L
23,899
7,911
0
896
9,560
4,775
72
7,002
2,282
43,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,254
Gold Earned
40,041
134
Minions Killed
97
0
Camps Cleared
0
1,118,445
Distance Traveled
968,623
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,254
932
24
2
0
203,270
0
W
Kukulkan
10,570
961
55
5
0
215,725
0
L
Yemoja
6,930
630
6
1
0
211,359
0
W
Hel
9,231
839
35
3
0
226,590
0
L
Cthulhu
8,466
770
14
1
0
172,344
0
W
Ravana
10,468
952
15
1
0
212,575
0
W
Sobek
10,731
976
5
0
0
260,285
0
L
Erlang Shen
7,495
681
5
0
0
177,317
0
L
Ravana
8,322
757
17
2
0
189,715
0
L
Vulcan
8,828
803
55
5
0
217,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role