Player Matchup

Mulan
Mulan
 
Mulan
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bloodywolfis
Sylvanus
Level 101
God Stats
12W - 13L
1,548 SR
Queue Stats
195W - 174L
1,618 Elo+
Party 1
Medusa
Medusa
CharBartlsby
Medusa
Level 157
God Stats
1W - 2L
1,843 SR
Queue Stats
71W - 84L
1,524 Elo+
Party 1
Anubis
Anubis
Dark-HunterUK
Anubis
Level 124
God Stats
4W - 3L
1,430 SR
Queue Stats
341W - 326L
1,520 Elo+
Party 1
Chaac
Chaac
Stevenazo
Chaac
Level 160
God Stats
1W - 0L
1,558 SR
Queue Stats
85W - 72L
1,451 Elo+
Party 1
Team Averages
Level 127
1,576 SR
1,523 Elo+

VS

Team Averages
Level 116
1,606 SR
1,546 Elo+
Da Ji
Da Ji
AbyssWatch0r
Da Ji
Level 151
God Stats
5W - 7L
1,616 SR
Queue Stats
169W - 163L
1,466 Elo+
Party 2
Anhur
Anhur
IslamicKuzenbo
Anhur
Level 123
God Stats
8W - 4L
1,565 SR
Queue Stats
186W - 179L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
TheBilboTBagginS
Gilgamesh
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 19L
1,690 Elo+
Party 3
Ra
Ra
TheChosenWoon
Ra
Level 138
God Stats
17W - 12L
1,727 SR
Queue Stats
197W - 147L
1,597 Elo+
Party 3
Terra
Terra
brittandjb1
Terra
Level 84
God Stats
40W - 26L
1,625 SR
Queue Stats
178W - 149L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
4 / 1 / 2
5,960
596
5,292
6,826
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Bloodywolfis
Sylvanus
8
1 / 0 / 3
5,225
523
3,035
4,812
2,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
9
3 / 1 / 0
5,498
550
3,877
4,782
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 1
5,767
577
2,486
7,146
3,419
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Stevenazo
Chaac
8
1 / 3 / 3
5,238
524
4,907
5,887
2,651
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,387
539
6,082
8,455
2,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 3 / 0
5,002
500
2,784
6,244
1,616
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
10
1 / 1 / 2
5,656
566
2,703
7,947
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 3
5,597
560
3,318
4,204
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 1 / 0
4,933
493
1,643
7,398
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
5
5
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
2
5
L
0
3
1
0.17
W
Sylvanus
Bloodywolfis
Sylvanus
1
0
3
2.5
W
Medusa
3
1
0
3
W
1
0
1
1.5
L
1
3
0
0.33
W
Chaac
Stevenazo
Chaac
1
3
3
0.83
L
Gilgamesh
1
1
2
2
L
1
2
3
1.25
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,597
Damage
16,530
29,453
Taken
34,248
13,064
Mitigated
12,882
13,704
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,292
1,435
0
3,313
6,826
3,302
0
827
5,999
0
36,684
L
6,082
1,590
0
1,738
8,455
2,831
0
2,486
5,969
0
37,200
W
Sylvanus
Bloodywolfis
Sylvanus
3,035
998
1,472
1,724
4,812
2,400
0
1,638
3,174
16,315
0
W
Medusa
3,877
1,601
0
1,431
4,782
1,292
0
34
4,748
0
34,763
W
2,486
156
0
4,448
7,146
3,419
0
0
7,146
36,388
0
L
2,784
739
0
1,773
6,244
1,616
0
502
5,742
0
23,456
W
Chaac
Stevenazo
Chaac
4,907
682
0
1,316
5,887
2,651
0
2,462
3,425
0
34,781
L
Gilgamesh
2,703
1,322
0
1,066
7,947
3,467
0
791
7,156
0
42,426
L
3,318
505
290
1,224
4,204
1,150
0
173
4,031
35,506
0
L
1,643
383
155
1,827
7,398
3,818
0
1,569
5,829
8,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,688
Gold Earned
26,575
298
Minions Killed
250
0
Camps Cleared
0
910,552
Distance Traveled
995,248
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,960
596
73
7
0
188,668
0
L
Da Ji
5,387
539
54
5
0
187,980
2
W
Sylvanus
5,225
523
28
3
0
193,977
4
W
Medusa
5,498
550
59
6
0
172,311
3
W
Anubis
5,767
577
75
8
0
165,620
0
L
Anhur
5,002
500
41
4
0
163,458
3
W
Chaac
5,238
524
63
6
0
189,976
4
L
Gilgamesh
5,656
566
76
8
0
221,709
2
L
Ra
5,597
560
63
6
0
215,369
2
L
Terra
4,933
493
16
2
0
206,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role