Player Matchup

Bacchus
Bacchus
ChronicJ
Bacchus
Level 100
God Stats
10W - 6L
1,440 SR
Queue Stats
241W - 199L
1,544 Elo+
Party 4
Yu Huang
Yu Huang
NoodlesAndSoup
Yu Huang
Level 66
God Stats
1W - 8L
1,255 SR
Queue Stats
106W - 106L
1,533 Elo+
Party 4
Heimdallr
Heimdallr
Strep
Heimdallr
Level 160
God Stats
1W - 4L
1,089 SR
Queue Stats
225W - 209L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
Vecnar
Sylvanus
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 181L
1,533 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vipersrule
Tsukuyomi
Level 69
God Stats
4W - 2L
1,482 SR
Queue Stats
156W - 140L
1,533 Elo+
Party 2
Team Averages
Level 108
1,353 SR
1,534 Elo+

VS

Team Averages
Level 111
1,476 SR
1,573 Elo+
Hachiman
Hachiman
AllProfanity
Hachiman
Level 108
God Stats
5W - 7L
1,405 SR
Queue Stats
393W - 396L
1,523 Elo+
Party 3
Chaac
Chaac
B1untman13
Chaac
Level 128
God Stats
2W - 1L
1,470 SR
Queue Stats
143W - 122L
1,540 Elo+
Party 1
Baba Yaga
Baba Yaga
NegaHarambe
Baba Yaga
Level 18
God Stats
6W - 1L
1,789 SR
Queue Stats
208W - 104L
1,746 Elo+
Solo
Geb
Geb
Toxiktrip
Geb
Level 154
God Stats
3W - 3L
1,405 SR
Queue Stats
112W - 99L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
xmistressofravex
Sylvanus
Level 147
God Stats
2W - 3L
1,311 SR
Queue Stats
387W - 395L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChronicJ
Bacchus
17
3 / 5 / 15
10,882
725
14,476
34,676
50,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
18
5 / 4 / 10
11,344
756
20,034
16,022
10,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Strep
Heimdallr
17
4 / 5 / 9
10,352
690
22,016
19,846
13,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Vecnar
Sylvanus
16
4 / 6 / 11
10,476
698
8,644
26,505
39,112
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
vipersrule
Tsukuyomi
17
3 / 5 / 10
9,954
664
14,937
18,550
10,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AllProfanity
Hachiman
20
10 / 2 / 10
12,315
821
30,429
15,080
8,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
18
5 / 5 / 16
11,296
753
21,835
28,240
29,573
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
NegaHarambe
Baba Yaga
20
5 / 3 / 10
11,520
768
26,728
14,842
8,746
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 5 / 21
11,529
769
13,500
23,002
30,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 5 / 13
11,051
737
7,796
21,426
18,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
95
19
Kills
25
25
Deaths
20
55
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AllProfanity
Hachiman
10
2
10
7.5
W
Chaac
5
5
16
2.6
L
Bacchus
ChronicJ
Bacchus
3
5
15
2.1
W
Baba Yaga
NegaHarambe
Baba Yaga
5
3
10
3.33
L
Yu Huang
5
4
10
2.5
L
Heimdallr
Strep
Heimdallr
4
5
9
1.7
W
2
5
21
2.5
L
Sylvanus
Vecnar
Sylvanus
4
6
11
1.58
L
Tsukuyomi
vipersrule
Tsukuyomi
3
5
10
1.6
W
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,107
Damage
100,288
115,599
Taken
102,590
124,017
Mitigated
95,759
53,947
Healing
44,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AllProfanity
Hachiman
30,429
17,803
1,481
5,667
15,080
8,163
4,456
7,118
7,962
0
58,032
W
Chaac
21,835
2,032
1,513
7,134
28,240
29,573
681
10,494
17,746
0
44,178
L
Bacchus
ChronicJ
Bacchus
14,476
1,241
2,048
14,081
34,676
50,773
64
13,181
21,495
20,739
0
W
Baba Yaga
NegaHarambe
Baba Yaga
26,728
603
1,143
3,881
14,842
8,746
1,433
8,530
6,312
43,846
0
L
Yu Huang
20,034
858
2,663
1,458
16,022
10,367
186
8,393
7,629
40,026
0
L
Heimdallr
Strep
Heimdallr
22,016
7,643
1,659
4,581
19,846
13,184
935
7,279
12,567
0
46,846
W
13,500
908
2,045
2,482
23,002
30,456
398
5,704
17,298
20,207
0
L
Sylvanus
Vecnar
Sylvanus
8,644
1,071
13,264
8,153
26,505
39,112
268
10,644
15,861
13,828
0
L
Tsukuyomi
vipersrule
Tsukuyomi
14,937
3,061
2,376
3,664
18,550
10,581
158
8,527
10,023
0
23,168
W
7,796
2,487
13,152
6,041
21,426
18,821
1,485
11,308
10,118
11,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,008
Gold Earned
57,711
154
Minions Killed
156
0
Camps Cleared
0
1,363,897
Distance Traveled
1,542,241
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,315
821
66
4
0
291,629
1
W
Chaac
11,296
753
31
2
0
305,384
1
L
Bacchus
10,882
725
17
1
0
272,545
2
W
Baba Yaga
11,520
768
38
3
0
351,903
1
L
Yu Huang
11,344
756
50
3
0
293,991
0
L
Heimdallr
10,352
690
57
4
0
280,912
0
W
Geb
11,529
769
8
1
0
320,993
0
L
Sylvanus
10,476
698
15
1
0
244,531
2
L
Tsukuyomi
9,954
664
15
1
0
271,918
0
W
Sylvanus
11,051
737
13
1
0
272,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role