Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DragonsFire2614
Baron Samedi
Level 66
God Stats
14W - 8L
1,732 SR
Queue Stats
85W - 86L
1,381 Elo+
Party 2
Baba Yaga
Baba Yaga
Juicewrld9997
Baba Yaga
Level 46
God Stats
0W - 2L
1,292 SR
Queue Stats
44W - 63L
1,419 Elo+
Solo
Sylvanus
Sylvanus
benjxssg_7
Sylvanus
Level 104
God Stats
1W - 1L
1,741 SR
Queue Stats
62W - 56L
1,560 Elo+
Party 1
Heimdallr
Heimdallr
mininolunaDpluto
Heimdallr
Level 154
God Stats
7W - 7L
1,530 SR
Queue Stats
98W - 96L
1,531 Elo+
Party 1
Team Averages
Level 96
1,559 SR
1,478 Elo+

VS

Team Averages
Level 134
1,551 SR
1,522 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CheeseNBiscuitz
Tyr
Level 153
God Stats
14W - 9L
1,755 SR
Queue Stats
176W - 148L
1,578 Elo+
Party 3
Hou Yi
Hou Yi
KnifeNForks
Hou Yi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,473 Elo+
Party 3
Pele
Pele
TopNotchToast
Pele
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 50L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 8 / 1
8,776
399
10,895
25,885
25,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
DragonsFire2614
Baron Samedi
12
0 / 9 / 0
7,759
353
8,154
20,392
9,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Juicewrld9997
Baba Yaga
12
1 / 5 / 0
7,653
348
7,837
16,982
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
benjxssg_7
Sylvanus
11
0 / 6 / 1
8,305
378
3,745
20,185
13,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
15
2 / 4 / 0
9,648
439
12,661
16,448
7,643
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 0 / 11
12,127
551
14,239
4,356
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
 
Cabrakan
18
4 / 1 / 6
11,897
541
7,287
19,033
15,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
7 / 1 / 3
12,667
576
20,873
30,290
28,385
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
18
8 / 0 / 5
11,505
523
15,047
15,774
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 1 / 4
11,912
541
17,873
21,335
9,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
3
Kills
32
32
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
8
1
0.06
W
Scylla
 
Scylla
5
0
11
10.5
W
Cabrakan
 
Cabrakan
4
1
6
7
W
7
1
3
8.5
L
Baron Samedi
DragonsFire2614
Baron Samedi
0
9
0
0
L
Baba Yaga
Juicewrld9997
Baba Yaga
1
5
0
0.2
W
Hou Yi
8
0
5
10.5
W
8
1
4
10
L
Sylvanus
benjxssg_7
Sylvanus
0
6
1
0.08
L
Heimdallr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,292
Damage
75,319
99,892
Taken
90,788
63,096
Mitigated
62,598
26,940
Healing
42,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,895
1,417
0
10,681
25,885
25,073
72
1,567
24,318
0
63,327
W
Scylla
 
Scylla
14,239
762
0
2,133
4,356
2,059
1,722
2,251
2,059
93,939
0
W
Cabrakan
 
Cabrakan
7,287
1,099
0
6,160
19,033
15,604
132
5,072
13,807
83,581
0
W
20,873
2,508
0
17,699
30,290
28,385
100
5,248
24,380
0
100,690
L
Baron Samedi
DragonsFire2614
Baron Samedi
8,154
495
959
1,807
20,392
9,624
300
5,661
14,731
51,934
0
L
Baba Yaga
Juicewrld9997
Baba Yaga
7,837
607
88
4,131
16,982
7,095
0
4,079
12,903
44,150
0
W
Hou Yi
15,047
5,887
0
8,346
15,774
6,973
5,494
3,600
12,148
0
114,787
W
17,873
4,316
0
8,077
21,335
9,577
0
6,069
15,069
0
111,587
L
Sylvanus
benjxssg_7
Sylvanus
3,745
1,011
2,527
3,334
20,185
13,661
164
7,111
13,074
25,282
0
L
Heimdallr
12,661
7,109
0
3,413
16,448
7,643
85
3,108
13,340
0
75,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,141
Gold Earned
60,108
409
Minions Killed
674
0
Camps Cleared
0
1,612,142
Distance Traveled
2,245,527
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,776
399
113
5
0
375,109
1
W
Scylla
12,127
551
140
6
0
420,014
4
W
Cabrakan
11,897
541
113
5
0
441,538
1
W
Tyr
12,667
576
146
7
0
468,944
12
L
Baron Samedi
7,759
353
83
4
0
291,609
0
L
Baba Yaga
7,653
348
63
3
0
339,214
2
W
Hou Yi
11,505
523
141
6
0
404,940
2
W
Pele
11,912
541
134
6
0
510,091
6
L
Sylvanus
8,305
378
50
2
0
256,889
2
L
Heimdallr
9,648
439
100
5
0
349,321
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role