Player Matchup

Hachiman
Hachiman
AoCIear
Hachiman
Level 155
God Stats
3W - 1L
1,928 SR
Queue Stats
445W - 338L
1,489 Elo+
Party 1
Aphrodite
Aphrodite
D to the 33
Aphrodite
Level 17
God Stats
54W - 22L
1,737 SR
Queue Stats
100W - 65L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
IM3rkMoDe
Gilgamesh
Level 40
God Stats
55W - 38L
1,641 SR
Queue Stats
326W - 253L
1,461 Elo+
Party 1
Team Averages
Level 71
1,768 SR
1,464 Elo+

VS

Team Averages
Level 101
1,303 SR
1,359 Elo+
King Arthur
King Arthur
Wiiinters
King Arthur
Level 127
God Stats
41W - 56L
1,309 SR
Queue Stats
435W - 613L
1,330 Elo+
Solo
Chronos
Chronos
antraxtor
Chronos
Level 109
God Stats
3W - 14L
1,121 SR
Queue Stats
191W - 309L
1,290 Elo+
Solo
Neith
Neith
youngdream928
Neith
Level 66
God Stats
8W - 4L
1,478 SR
Queue Stats
31W - 36L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AoCIear
Hachiman
20
10 / 2 / 8
14,553
766
37,394
20,382
11,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
D to the 33
Aphrodite
18
3 / 2 / 14
12,715
669
12,173
15,904
11,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
IM3rkMoDe
Gilgamesh
19
6 / 2 / 11
14,555
766
14,882
32,289
32,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Wiiinters
King Arthur
16
1 / 4 / 4
11,133
586
13,717
30,677
42,386
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
antraxtor
Chronos
16
1 / 7 / 4
11,837
623
14,307
22,113
11,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 8 / 2
13,019
685
22,540
19,967
11,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
19
Kills
6
6
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AoCIear
Hachiman
10
2
8
7
W
Aphrodite
D to the 33
Aphrodite
3
2
14
5
W
Gilgamesh
IM3rkMoDe
Gilgamesh
6
2
11
5.75
L
King Arthur
Wiiinters
King Arthur
1
4
4
0.75
L
Chronos
antraxtor
Chronos
1
7
4
0.43
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,449
Damage
50,564
68,575
Taken
72,757
56,303
Mitigated
66,123
34,934
Healing
10,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AoCIear
Hachiman
37,394
20,576
0
7,175
20,382
11,958
2,617
4,686
15,696
0
100,550
W
Aphrodite
D to the 33
Aphrodite
12,173
1,423
12,528
11,952
15,904
11,772
193
3,431
12,473
46,106
0
W
Gilgamesh
IM3rkMoDe
Gilgamesh
14,882
4,923
0
3,279
32,289
32,573
0
6,623
25,666
0
36,783
L
King Arthur
Wiiinters
King Arthur
13,717
59
0
3,900
30,677
42,386
132
7,196
23,481
0
28,319
L
Chronos
antraxtor
Chronos
14,307
4,932
0
4,526
22,113
11,984
1,431
2,363
19,750
53,530
0
L
22,540
8,817
0
2,512
19,967
11,753
1,413
3,197
16,770
0
60,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,823
Gold Earned
35,989
234
Minions Killed
188
12
Camps Cleared
3
959,394
Distance Traveled
939,134
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,553
766
125
7
10
303,152
2
W
Aphrodite
12,715
669
82
4
1
287,443
0
W
Gilgamesh
14,555
766
27
1
1
368,799
1
L
King Arthur
11,133
586
27
1
2
372,606
1
L
Chronos
11,837
623
76
4
0
283,229
4
L
Neith
13,019
685
85
4
1
283,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role