Player Matchup

Guan Yu
Guan Yu
ExcuseGravity
Guan Yu
Level 154
God Stats
9W - 1L
2,124 SR
Queue Stats
279W - 234L
1,695 Elo+
Solo
Danzaburou
Danzaburou
shokuchaotic
Danzaburou
Level 61
God Stats
5W - 5L
1,575 SR
Queue Stats
72W - 61L
1,515 Elo+
Solo
Eset
Eset
xzdas
Eset
Level 126
God Stats
30W - 25L
1,617 SR
Queue Stats
157W - 140L
1,545 Elo+
Solo
Team Averages
Level 114
1,772 SR
1,585 Elo+

VS

Team Averages
Level 116
1,386 SR
1,593 Elo+
Achilles
Achilles
Juweel
Achilles
Level 136
God Stats
2W - 2L
1,282 SR
Queue Stats
479W - 405L
1,720 Elo+
Solo
Vulcan
Vulcan
ShockCrasher
Vulcan
Level 88
God Stats
6W - 10L
1,377 SR
Queue Stats
183W - 212L
1,556 Elo+
Solo
Ishtar
Ishtar
TheRetroEffect
Ishtar
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 35L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
1 / 3 / 0
7,646
695
4,588
14,815
13,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
shokuchaotic
Danzaburou
10
0 / 4 / 2
6,674
607
8,406
9,325
4,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
xzdas
Eset
12
1 / 3 / 1
7,066
642
5,483
9,227
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Juweel
Achilles
13
3 / 1 / 7
8,128
739
6,974
13,945
13,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
13
2 / 1 / 8
8,093
736
10,455
5,310
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
5 / 0 / 4
8,671
788
12,596
6,330
2,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
10
10
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
3
0
0.33
W
Achilles
Juweel
Achilles
3
1
7
6.5
W
Vulcan
2
1
8
6
W
5
0
4
7
L
Danzaburou
shokuchaotic
Danzaburou
0
4
2
0.25
L
Eset
xzdas
Eset
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,477
Damage
30,025
33,367
Taken
25,585
21,573
Mitigated
18,258
10,892
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
4,588
667
1,686
6,450
14,815
13,144
0
3,739
11,076
0
11,981
W
Achilles
Juweel
Achilles
6,974
1,759
0
5,806
13,945
13,216
404
3,466
10,479
0
17,081
W
Vulcan
10,455
3,083
0
1,366
5,310
2,474
186
1,408
3,902
37,140
0
W
12,596
9,910
0
2,116
6,330
2,568
822
1,075
5,255
0
30,932
L
Danzaburou
shokuchaotic
Danzaburou
8,406
3,502
0
894
9,325
4,778
0
3,360
5,965
0
23,275
L
Eset
xzdas
Eset
5,483
579
480
1,382
9,227
3,651
0
3,560
5,667
28,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,386
Gold Earned
24,892
118
Minions Killed
129
2
Camps Cleared
6
597,861
Distance Traveled
665,129
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,646
695
8
1
0
219,889
3
W
Achilles
8,128
739
22
2
1
228,273
2
W
Vulcan
8,093
736
57
5
2
228,346
3
W
Ishtar
8,671
788
50
5
3
208,510
5
L
Danzaburou
6,674
607
53
5
0
158,912
0
L
Eset
7,066
642
57
5
2
219,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role