Player Matchup

Izanami
Izanami
EdwardEdward99
Izanami
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
337W - 337L
1,432 Elo+
Solo
Lancelot
Lancelot
Ki-Khaled
Lancelot
Level 122
God Stats
4W - 6L
1,492 SR
Queue Stats
780W - 814L
1,343 Elo+
Party 1
Geb
Geb
MJDSAMA
Geb
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,284 Elo+
Party 1
Zeus
Zeus
QQ_Mohammed_QQ
Zeus
Level 105
God Stats
116W - 87L
1,507 SR
Queue Stats
284W - 293L
1,348 Elo+
Party 1
Thanatos
Thanatos
iHush
Thanatos
Level 28
God Stats
39W - 25L
1,366 SR
Queue Stats
336W - 329L
1,354 Elo+
Party 1
Team Averages
Level 73
1,473 SR
1,352 Elo+

VS

Team Averages
Level 78
1,529 SR
1,370 Elo+
Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Daniel_dnr42
Baron Samedi
Level 27
God Stats
2W - 0L
1,694 SR
Queue Stats
78W - 96L
1,288 Elo+
Party 2
Sylvanus
Sylvanus
Dr-Boom59
Sylvanus
Level 145
God Stats
19W - 27L
1,366 SR
Queue Stats
438W - 439L
1,443 Elo+
Solo
Chaac
Chaac
Franchu73TWINZxX
Chaac
Level 26
God Stats
10W - 9L
1,488 SR
Queue Stats
55W - 73L
1,294 Elo+
Party 2
Bakasura
Bakasura
juanpidani2004
Bakasura
Level 48
God Stats
11W - 8L
1,595 SR
Queue Stats
85W - 88L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 2
10,354
450
7,603
18,453
7,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Ki-Khaled
Lancelot
17
1 / 3 / 4
11,094
482
21,240
28,382
30,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
12
0 / 7 / 2
8,128
353
4,996
19,924
13,359
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 2
9,433
410
7,273
6,727
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
iHush
Thanatos
17
7 / 10 / 3
11,643
506
18,506
29,968
13,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
8 / 3 / 3
12,992
565
19,243
22,610
10,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Daniel_dnr42
Baron Samedi
18
8 / 3 / 5
12,312
535
14,049
15,350
9,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Dr-Boom59
Sylvanus
18
4 / 0 / 12
11,366
494
11,813
23,426
36,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 1 / 7
12,385
538
19,505
27,721
32,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
20
5 / 3 / 6
13,059
568
15,507
24,297
12,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
10
Kills
29
29
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
3
3
3.17
W
Baron Samedi
Daniel_dnr42
Baron Samedi
8
3
5
3.5
W
Sylvanus
Dr-Boom59
Sylvanus
4
0
12
10
L
0
7
2
0.14
W
4
1
7
7.5
L
Lancelot
Ki-Khaled
Lancelot
1
3
4
1
L
Geb
0
7
2
0.14
L
2
2
2
1.5
L
Thanatos
iHush
Thanatos
7
10
3
0.85
W
Bakasura
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,618
Damage
80,117
103,454
Taken
113,404
67,556
Mitigated
100,927
34,348
Healing
47,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
19,243
5,693
1,132
9,454
22,610
10,973
8,945
3,051
19,410
0
102,245
W
Baron Samedi
Daniel_dnr42
Baron Samedi
14,049
1,693
1,188
5,763
15,350
9,161
1,542
2,618
12,732
79,585
0
W
Sylvanus
Dr-Boom59
Sylvanus
11,813
4,146
3,619
9,181
23,426
36,331
1,113
3,477
19,949
55,329
21,403
L
7,603
5,517
0
3,983
18,453
7,571
3,901
4,837
13,616
0
91,351
W
19,505
4,885
0
13,030
27,721
32,215
2,945
1,474
26,247
0
85,709
L
Lancelot
Ki-Khaled
Lancelot
21,240
5,626
0
9,648
28,382
30,689
0
3,356
23,536
0
100,721
L
Geb
4,996
660
0
2,041
19,924
13,359
0
5,188
14,106
23,629
0
L
7,273
1,446
0
1,396
6,727
2,324
0
2,119
4,608
57,517
0
L
Thanatos
iHush
Thanatos
18,506
6,085
0
17,280
29,968
13,613
0
8,877
19,924
0
65,224
W
Bakasura
15,507
9,801
0
4,443
24,297
12,247
3,794
1,649
22,648
0
127,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,652
Gold Earned
62,114
558
Minions Killed
716
0
Camps Cleared
0
1,788,625
Distance Traveled
2,239,516
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,992
565
175
8
0
399,460
7
W
Baron Samedi
12,312
535
127
6
0
446,118
1
W
Sylvanus
11,366
494
93
4
0
389,582
8
L
Izanami
10,354
450
169
7
0
346,133
3
W
Chaac
12,385
538
138
6
0
458,987
0
L
Lancelot
11,094
482
156
7
0
444,474
0
L
Geb
8,128
353
29
1
0
353,800
0
L
Zeus
9,433
410
114
5
0
250,269
0
L
Thanatos
11,643
506
90
4
0
393,949
1
W
Bakasura
13,059
568
183
8
0
545,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role