Player Matchup

Tyr
Tyr
THOMA2TAYLOR
Tyr
Level 102
God Stats
4W - 11L
1,362 SR
Queue Stats
263W - 239L
1,489 Elo+
Solo
Ganesha
Ganesha
barco-24
Ganesha
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 97L
1,436 Elo+
Solo
Chiron
Chiron
oxDANCOxo
Chiron
Level 104
God Stats
1W - 4L
1,205 SR
Queue Stats
102W - 102L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
uZ_ReDzone
Baron Samedi
Level 122
God Stats
14W - 13L
1,602 SR
Queue Stats
730W - 705L
1,553 Elo+
Solo
Set
Set
zINeyKiiz
Set
Level 66
God Stats
1W - 2L
1,542 SR
Queue Stats
374W - 397L
1,491 Elo+
Solo
Team Averages
Level 95
1,442 SR
1,496 Elo+

VS

Team Averages
Level 114
1,619 SR
1,504 Elo+
Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
HanzoMonYasu
Nox
Level 98
God Stats
14W - 10L
1,761 SR
Queue Stats
322W - 308L
1,520 Elo+
Party 1
Terra
Terra
L4wgiver
Terra
Level 71
God Stats
6W - 2L
1,522 SR
Queue Stats
106W - 118L
1,362 Elo+
Party 1
Baron Samedi
Baron Samedi
SQUID MAN TIM
Baron Samedi
Level 123
God Stats
40W - 23L
1,670 SR
Queue Stats
245W - 199L
1,532 Elo+
Solo
Jing Wei
Jing Wei
fahad-78641
Jing Wei
Level 149
God Stats
2W - 0L
1,641 SR
Queue Stats
23W - 20L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 1
11,653
448
11,106
28,713
43,304
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Ganesha
barco-24
Ganesha
13
0 / 4 / 3
9,907
381
9,816
28,936
41,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
oxDANCOxo
Chiron
16
3 / 5 / 0
10,495
404
12,299
26,844
12,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
uZ_ReDzone
Baron Samedi
18
2 / 6 / 0
11,745
452
12,727
20,101
13,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 7 / 3
9,678
372
7,886
20,044
9,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
8 / 1 / 11
13,940
536
27,792
24,877
24,935
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
5 / 2 / 10
12,876
495
12,647
16,098
8,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
L4wgiver
Terra
19
1 / 1 / 12
12,529
482
9,578
23,271
25,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SQUID MAN TIM
Baron Samedi
19
2 / 2 / 6
12,888
496
21,502
20,188
23,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
fahad-78641
Jing Wei
20
8 / 2 / 4
13,803
531
26,908
26,216
11,955
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
8
Kills
24
24
Deaths
8
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
1
11
13.5
W
5
2
10
5
W
Terra
L4wgiver
Terra
1
1
12
7
W
Baron Samedi
SQUID MAN TIM
Baron Samedi
2
2
6
2.5
L
2
2
1
1.25
L
Ganesha
barco-24
Ganesha
0
4
3
0.38
W
Jing Wei
fahad-78641
Jing Wei
8
2
4
5
L
Chiron
oxDANCOxo
Chiron
3
5
0
0.6
L
Baron Samedi
uZ_ReDzone
Baron Samedi
2
6
0
0.33
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,834
Damage
98,427
124,638
Taken
110,650
120,724
Mitigated
94,369
24,518
Healing
48,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
27,792
4,826
0
8,806
24,877
24,935
552
4,713
20,164
919
147,780
W
12,647
1,523
107
2,701
16,098
8,741
836
8,524
7,574
83,895
0
W
Terra
L4wgiver
Terra
9,578
1,482
6,325
5,662
23,271
25,013
286
6,155
17,116
51,938
0
W
Baron Samedi
SQUID MAN TIM
Baron Samedi
21,502
1,669
643
9,860
20,188
23,725
637
2,057
18,131
130,965
0
L
11,106
1,360
0
5,866
28,713
43,304
0
16,639
11,858
0
83,178
L
Ganesha
barco-24
Ganesha
9,816
1,327
0
3,323
28,936
41,880
0
10,051
18,644
33,306
0
W
Jing Wei
fahad-78641
Jing Wei
26,908
23,588
0
14,842
26,216
11,955
5,589
3,895
22,321
29
154,795
L
Chiron
oxDANCOxo
Chiron
12,299
5,632
480
9,101
26,844
12,386
0
6,265
20,569
0
80,149
L
Baron Samedi
uZ_ReDzone
Baron Samedi
12,727
310
686
2,292
20,101
13,342
207
6,862
13,040
108,416
0
L
7,886
4,157
0
2,770
20,044
9,812
0
4,071
15,852
0
72,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,478
Gold Earned
66,036
610
Minions Killed
755
0
Camps Cleared
0
2,185,722
Distance Traveled
2,508,836
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,940
536
203
8
0
548,718
10
W
Nox
12,876
495
147
6
0
500,967
0
W
Terra
12,529
482
56
2
0
530,847
2
W
Baron Samedi
12,888
496
177
7
0
448,773
5
L
Tyr
11,653
448
152
6
0
497,042
4
L
Ganesha
9,907
381
7
0
0
443,547
1
W
Jing Wei
13,803
531
172
7
0
479,531
4
L
Chiron
10,495
404
146
6
0
458,339
2
L
Baron Samedi
11,745
452
201
8
0
435,456
3
L
Set
9,678
372
104
4
0
351,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role