Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Freitinhas_Gamer
Jormungandr
Level 88
God Stats
6W - 7L
1,435 SR
Queue Stats
189W - 224L
1,386 Elo+
Solo
Nox
Nox
HanzoMonYasu
Nox
Level 98
God Stats
14W - 10L
1,735 SR
Queue Stats
322W - 308L
1,512 Elo+
Party 1
Lancelot
Lancelot
L4wgiver
Lancelot
Level 71
God Stats
3W - 3L
1,384 SR
Queue Stats
106W - 118L
1,349 Elo+
Party 1
Ishtar
Ishtar
SirLuckyMagz
Ishtar
Level 122
God Stats
5W - 3L
1,587 SR
Queue Stats
208W - 223L
1,470 Elo+
Solo
Team Averages
Level 101
1,528 SR
1,444 Elo+

VS

Team Averages
Level 73
1,431 SR
1,438 Elo+
Janus
Janus
 
Janus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GripenC
Nu Wa
Level 147
God Stats
128W - 108L
1,520 SR
Queue Stats
760W - 812L
1,440 Elo+
Solo
Thor
Thor
Kashak74
Thor
Level 31
God Stats
0W - 6L
1,155 SR
Queue Stats
186W - 212L
1,492 Elo+
Solo
Charybdis
Charybdis
KayKay7871
Charybdis
Level 39
God Stats
5W - 6L
1,480 SR
Queue Stats
37W - 52L
1,398 Elo+
Solo
Zeus
Zeus
bzh-keks
Zeus
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 91L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 0 / 1
5,023
628
2,461
5,796
3,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
Freitinhas_Gamer
Jormungandr
9
2 / 0 / 0
5,101
638
4,183
4,063
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
0 / 0 / 0
4,458
557
1,336
2,606
1,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
L4wgiver
Lancelot
8
1 / 0 / 1
4,748
594
1,482
4,079
1,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
8
0 / 0 / 0
4,563
570
1,653
4,260
1,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
1
0 / 0 / 0
1,536
192
0
0
0
Nu Wa
GripenC
Nu Wa
8
0 / 2 / 0
4,483
560
4,467
3,401
847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
7
0 / 0 / 0
4,183
523
896
5,422
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
KayKay7871
Charybdis
8
0 / 0 / 0
4,452
557
1,055
3,631
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
8
0 / 2 / 0
4,100
513
3,163
5,484
1,973
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
L
Janus
 
Janus
0
0
0
0
W
Jormungandr
Freitinhas_Gamer
Jormungandr
2
0
0
2
L
Nu Wa
GripenC
Nu Wa
0
2
0
0
W
0
0
0
0
L
Thor
0
0
0
0
L
Charybdis
KayKay7871
Charybdis
0
0
0
0
W
Lancelot
L4wgiver
Lancelot
1
0
1
1.5
W
Ishtar
0
0
0
0
L
Zeus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,115
Damage
9,581
20,804
Taken
17,938
9,163
Mitigated
5,780
6,940
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,461
391
0
3,078
5,796
3,101
54
3,650
2,146
0
31,358
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Freitinhas_Gamer
Jormungandr
4,183
1,883
0
932
4,063
1,859
0
2,084
1,979
31,280
0
L
Nu Wa
GripenC
Nu Wa
4,467
2,828
0
777
3,401
847
0
0
3,138
27,340
0
W
1,336
307
88
849
2,606
1,219
0
209
2,397
10,159
0
L
Thor
896
164
0
2,558
5,422
1,892
0
1,482
3,872
0
18,130
L
Charybdis
KayKay7871
Charybdis
1,055
636
0
2,073
3,631
1,068
0
874
2,757
0
24,261
W
Lancelot
L4wgiver
Lancelot
1,482
155
0
750
4,079
1,600
0
1,510
2,569
0
23,604
W
Ishtar
1,653
571
0
1,243
4,260
1,384
0
177
4,083
0
36,832
L
Zeus
3,163
1,386
0
1,959
5,484
1,973
0
2,779
2,389
19,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,893
Gold Earned
18,754
260
Minions Killed
175
0
Camps Cleared
0
818,791
Distance Traveled
563,601
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,023
628
54
7
0
165,064
0
L
Janus
1,536
192
0
0
0
0
0
W
Jormungandr
5,101
638
71
9
0
161,650
2
L
Nu Wa
4,483
560
43
5
0
143,509
1
W
Nox
4,458
557
19
2
0
170,892
0
L
Thor
4,183
523
45
6
0
148,515
1
L
Charybdis
4,452
557
49
6
0
140,361
3
W
Lancelot
4,748
594
42
5
0
183,158
1
W
Ishtar
4,563
570
74
9
0
138,027
0
L
Zeus
4,100
513
38
5
0
131,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role