Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BW x FLYNN
Kukulkan
Level 43
God Stats
4W - 3L
1,624 SR
Queue Stats
36W - 32L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
CDG x Supreme
Danzaburou
Level 26
God Stats
1W - 3L
1,547 SR
Queue Stats
6W - 4L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
CDG x Tokyo
Cthulhu
Level 49
God Stats
0W - 1L
1,798 SR
Queue Stats
16W - 15L
1,557 Elo+
Party 1
Awilix
Awilix
CDG x VLONE
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,598 Elo+
Party 1
Team Averages
Level 65
1,594 SR
1,565 Elo+

VS

Team Averages
Level 115
1,586 SR
1,535 Elo+
Thor
Thor
Dab God Guts
Thor
Level 133
God Stats
6W - 4L
1,795 SR
Queue Stats
320W - 276L
1,566 Elo+
Party 2
Atlas
Atlas
Ooowee Its ME
Atlas
Level 116
God Stats
18W - 9L
1,552 SR
Queue Stats
283W - 236L
1,563 Elo+
Party 2
Agni
Agni
TarzanIsHere
Agni
Level 47
God Stats
7W - 5L
1,442 SR
Queue Stats
175W - 149L
1,537 Elo+
Party 2
Arachne
Arachne
TheKingYody
Arachne
Level 153
God Stats
28W - 25L
1,515 SR
Queue Stats
239W - 227L
1,469 Elo+
Solo
Neith
Neith
Wasabi20
Neith
Level 124
God Stats
4W - 0L
1,626 SR
Queue Stats
127W - 92L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
0 / 4 / 1
7,915
417
8,777
18,569
20,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
BW x FLYNN
Kukulkan
14
2 / 3 / 2
8,224
433
9,205
9,607
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
CDG x Supreme
Danzaburou
12
4 / 3 / 1
7,993
421
9,172
16,060
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
CDG x Tokyo
Cthulhu
12
2 / 5 / 4
7,475
393
10,851
11,704
8,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Awilix
11
0 / 2 / 1
6,826
359
4,730
14,917
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
9,410
495
7,906
17,197
7,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 8
9,474
499
9,211
17,064
15,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 1 / 3
10,036
528
9,626
11,999
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
TheKingYody
Arachne
19
5 / 0 / 1
12,425
654
13,989
14,360
8,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Wasabi20
Neith
16
4 / 1 / 3
10,242
539
10,739
7,148
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
17
17
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
1
0.13
L
Kukulkan
BW x FLYNN
Kukulkan
2
3
2
1
L
Danzaburou
CDG x Supreme
Danzaburou
4
3
1
1.5
L
Cthulhu
CDG x Tokyo
Cthulhu
2
5
4
0.8
L
Awilix
0
2
1
0.25
W
4
3
4
2
W
2
3
8
2
W
2
1
3
3.5
W
Arachne
TheKingYody
Arachne
5
0
1
5.5
W
Neith
Wasabi20
Neith
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,735
Damage
51,471
70,857
Taken
67,768
46,315
Mitigated
40,164
14,298
Healing
26,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,777
1,512
0
2,850
18,569
20,507
0
689
17,880
0
62,347
L
Kukulkan
BW x FLYNN
Kukulkan
9,205
696
0
250
9,607
4,674
51
3,391
6,216
76,153
0
L
Danzaburou
CDG x Supreme
Danzaburou
9,172
3,619
0
4,198
16,060
6,567
100
5,209
10,851
0
53,743
L
Cthulhu
CDG x Tokyo
Cthulhu
10,851
668
1,082
1,330
11,704
8,741
0
5,816
5,888
30,461
0
L
Awilix
4,730
1,633
0
4,588
14,917
5,826
0
3,732
11,185
0
45,852
W
7,906
1,349
0
7,958
17,197
7,200
0
3,473
13,352
0
65,079
W
9,211
3,304
458
3,445
17,064
15,487
0
6,220
10,266
24,012
0
W
9,626
1,227
0
2,520
11,999
5,545
332
7,100
4,703
83,671
0
W
Arachne
TheKingYody
Arachne
13,989
7,435
0
8,665
14,360
8,652
2,754
768
13,552
0
105,022
W
Neith
Wasabi20
Neith
10,739
3,347
0
3,186
7,148
3,280
2,770
1,165
5,839
0
87,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
51,587
424
Minions Killed
622
0
Camps Cleared
0
1,789,663
Distance Traveled
1,855,308
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,915
417
129
7
0
354,416
1
L
Kukulkan
8,224
433
122
6
0
350,796
1
L
Danzaburou
7,993
421
77
4
0
319,110
0
L
Cthulhu
7,475
393
32
2
0
364,025
0
L
Awilix
6,826
359
64
3
0
401,316
5
W
Thor
9,410
495
101
5
0
406,383
2
W
Atlas
9,474
499
14
1
0
367,706
1
W
Agni
10,036
528
158
8
0
371,901
0
W
Arachne
12,425
654
198
10
0
364,779
6
W
Neith
10,242
539
151
8
0
344,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role