Player Matchup

Arachne
Arachne
 
Arachne
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Slankz
Mercury
Level 129
God Stats
2W - 3L
1,347 SR
Queue Stats
659W - 440L
1,798 Elo+
Party 1
Baron Samedi
Baron Samedi
kushin4dapushin
Baron Samedi
Level 160
God Stats
26W - 7L
1,921 SR
Queue Stats
702W - 217L
1,905 Elo+
Party 1
Team Averages
Level 143
1,589 SR
1,735 Elo+

VS

Team Averages
Level 22
1,504 SR
1,313 Elo+
Izanami
Izanami
LuxinPheonix
Izanami
Level 46
God Stats
7W - 6L
1,572 SR
Queue Stats
43W - 70L
1,311 Elo+
Party 2
Ra
Ra
Soliditary
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,228 Elo+
Party 2
Cerberus
Cerberus
TacticalMuski
Cerberus
Level 15
God Stats
1W - 3L
1,441 SR
Queue Stats
12W - 14L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 1 / 5
7,279
662
2,295
3,755
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
Slankz
Mercury
15
8 / 0 / 10
9,869
897
7,538
10,247
11,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
kushin4dapushin
Baron Samedi
15
8 / 0 / 10
9,493
863
19,985
7,230
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LuxinPheonix
Izanami
10
0 / 5 / 0
6,627
602
5,709
9,238
3,695
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 9 / 0
6,670
606
3,800
10,420
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
TacticalMuski
Cerberus
10
0 / 4 / 1
7,415
674
3,499
15,636
15,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
18
Kills
1
1
Deaths
18
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
5
4.5
L
Izanami
LuxinPheonix
Izanami
0
5
0
0
W
Mercury
Slankz
Mercury
8
0
10
13
L
1
9
0
0.11
L
Cerberus
TacticalMuski
Cerberus
0
4
1
0.13
W
Baron Samedi
kushin4dapushin
Baron Samedi
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,818
Damage
13,008
21,232
Taken
35,294
17,270
Mitigated
23,437
10,418
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,295
1,180
0
481
3,755
2,056
87
2,281
1,474
0
8,035
L
Izanami
LuxinPheonix
Izanami
5,709
3,081
0
252
9,238
3,695
0
5,614
3,624
0
26,813
W
Mercury
Slankz
Mercury
7,538
3,573
233
1,773
10,247
11,023
1,696
3,840
6,407
0
17,827
L
3,800
822
490
504
10,420
4,700
0
4,984
5,436
16,780
0
L
Cerberus
TacticalMuski
Cerberus
3,499
509
0
3,211
15,636
15,042
0
9,540
6,096
10,807
0
W
Baron Samedi
kushin4dapushin
Baron Samedi
19,985
1,787
2,992
4,939
7,230
4,191
809
1,655
5,575
53,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,641
Gold Earned
20,712
114
Minions Killed
106
8
Camps Cleared
1
544,016
Distance Traveled
526,634
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,279
662
12
1
2
84,327
0
L
Izanami
6,627
602
57
5
1
179,908
5
W
Mercury
9,869
897
28
3
0
248,165
2
L
Ra
6,670
606
31
3
0
164,792
0
L
Cerberus
7,415
674
18
2
0
181,934
1
W
Baron Samedi
9,493
863
74
7
6
211,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role